Difference between revisions of "SD Demon"

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(Veteran Comments)
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===Veteran Comments===
 
===Veteran Comments===
{{comment|''The sheer number of missile batteries on a Demon can make it very annoying indeed in FS1. In FS2 these missiles are less of a threat, and the posistioning of the Demon's flak guns and AAA beams makes it possible to knock out one weapon and leave much of that side of the ship defenseless. Unlike the Ravana, however, expect the Demon to take some severe punishment before it goes down. Also expect those main battery turrets to take severe punishment before being knocked out.''
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{{comment|The sheer number of missile batteries on a Demon can make it very annoying indeed in FS1. In FS2 these missiles are less of a threat, and the posistioning of the Demon's flak guns and AAA beams makes it possible to knock out one weapon and leave much of that side of the ship defenseless. Unlike the Ravana, however, expect the Demon to take some severe punishment before it goes down. Also expect those main battery turrets to take severe punishment before being knocked out.
  
  
''Surprisingly, the Demon's hull strength increases sixty percent between FS1 and FS2. This inadvertent bug undoubtedly made a few FSPort missions much harder.  Now that the Port team knows of the problem, it has been fixed in the next release. :)''
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The Demon's hull strength increases sixty percent between FS1 and FS2. The ship's beam weaponry is relatively weak (two [[LRed]] and one [[SRed]]), so apparently [V] increased the Demon's hit points at the last minute to make it superior to the [[GTD Hecate|Hecate]] and [[GVD Hatshepsut|Hatshepsut]].
  
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This ship is slightly less capable at taking out fighters than the [[GTD Hecate|Hecate]] and [[GVD Hatshepsut|Hatshepsut]] due to its less numerous anti-fighter turrets, but it is more capable in an anti-capital ship role than any GTVA destroyer if properly positioned.
  
''The HP increase was probably meant so that the Shivans would have a decent destroyer in FS2 other than the [[SJ Sathanas|Sathanas]]; the Ravana has powerful frontal beams but weak flanks. The Demon's beam weaponry is relatively weak (two [[LRed]] and one [[SRed]]), so apparently [V] increased the Demon's hitpoints at the last minute to make it superior, or at least equal to, the [[GTD Hecate|Hecate]] and [[GVD Hatshepsut|Hatshepsut]].''
 
  
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The Demon appears to be more of a defensive destroyer, given that it's main guns, the two [[LReds]], are not forward-facing. An easy target if attacked from the front.
  
''An admirable destroyer, but less capable at destoying warships or fighters than the GTVA destroyers.''
 
  
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Do not underestimate the firepower of this destroyer. If its front beams aren't disabled quickly, even a [[GVCv Sobek|Sobek-class]] corvette won't survive for very long in its sights. Trust me, I saw what happened to the [[FreeSpace_2_Vasudan_Ship_Database#GVCv_Thebes|Thebes]] when I failed to blow them up fast enough on the lowest difficulty level. The Demon may only have one [[SAAA]] on either side of it, but they have a full field of fire to the front and sides. Furthermore, you don't even know where they are until they hit you...and then, it may be too late. Also note that Demon-class warships tend to get disabled fairly easily because of their large and relatively weak engine subsystem, which can be neutralized by just one and a half Helios.
  
''I have to disagree with the previous commenter very much. The Demon is slightly less capable at taking out fighters than the [[GTD Hecate|Hecate]] and [[GVD Hatshepsut|Hatshepsut]] but it is much more capable in an anti-capital ship role than any GTVA destroyer, unlike its couisn, the [[SD Ravana]].
 
  
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The Demon actually has more firepower than the Lucifer in FS2, which only has 2 SReds.
  
''This ship has the weakest beam firepower of any destroyer in the game- one SRED and two LReds. Even the Ravana has one more SRed.''
 
  
 
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In FS1 there's a big undefended blindspot inside the "tentacles", leaving the weapons subsystem unguarded by blob turret fire. This just happens to be right next to the fighter bays, however, so be careful. In FS2 the flak batteries provide at least some cover to this area.}}
''The Demon appears to be more of a defensive destroyer, given that it's main guns are not forward-facing. Any easy target if attacked from the front.''
 
 
 
 
 
''Do not underestimate the firepower of this destroyer. If its front beams aren't disabled quickly, even a [[GVCv Sobek|Sobek-class]] corvette won't survive for very long in its sights. Trust me, I saw what happened to the [[FreeSpace_2_Vasudan_Ship_Database#GVCv_Thebes|Thebes]] when I failed to blow them up fast enough on the lowest difficulty level. The Demon may only have one [[SAAA]] on either side of it, but they have a full field of fire to the front and sides. Furthermore, you don't even know where they are until they hit you...and then, it may be too late. I also note that Demon-class warships tend to get disabled fairly easily.''
 
 
 
 
 
''The Demon actually has more firepower than the Lucifer in FS2, which only has 2 SReds.''}}
 
  
 
[[Category:Ship]]
 
[[Category:Ship]]

Revision as of 04:58, 3 March 2008

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File:Demon320x240.jpg
The SD Demon


Description:

FS1 Tech Room Description

While the Demon-class Destroyer is easily one of the most massive ships we have yet seen, it is not the biggest or most powerful in the Shivan armada. However, it is still quite dangerous, with a plethora of missile turrets and two full squadrons of fighters. It is suggested that these capital ships be destroyed by bombers, as all cruisers that have attempted to engage a Demon have been destroyed.

The Demon is a Class A threat in any allied system.

FS2 Tech Room Description

The SD Demon class of Shivan destroyers is much smaller than the Lucifer class but very heavily armed and extremely dangerous. Demons are known to carry numerous wings of fighters and bombers.

Developer Notes

None

Performance:

Statistics

Type Destroyer
Manufacturer Unknown
Maneuverability N/A
Max Velocity 20.0 mps
Max Afterburner Velocity N/A
Armor N/A
Hitpoints 100 000/160 000
Shields N/A
Length 2139 m

Armaments

Freespace 1 Freespace 2
Turret Type Amount Turret Type Amount
Shivan Turret Laser 18 Shivan Turret Laser 10
Shivan Megafunk Turret 3 Shivan Megafunk Turret 2
FighterKiller 5 FighterKiller 5
Standard Flak 4
Anti-Fighter Beam 2
Small Red Beam 1
Large Red Beam 2


Veteran Comments

Please read the Veteran Comments policy before editing this section.


The sheer number of missile batteries on a Demon can make it very annoying indeed in FS1. In FS2 these missiles are less of a threat, and the posistioning of the Demon's flak guns and AAA beams makes it possible to knock out one weapon and leave much of that side of the ship defenseless. Unlike the Ravana, however, expect the Demon to take some severe punishment before it goes down. Also expect those main battery turrets to take severe punishment before being knocked out.


The Demon's hull strength increases sixty percent between FS1 and FS2. The ship's beam weaponry is relatively weak (two LRed and one SRed), so apparently [V] increased the Demon's hit points at the last minute to make it superior to the Hecate and Hatshepsut.


This ship is slightly less capable at taking out fighters than the Hecate and Hatshepsut due to its less numerous anti-fighter turrets, but it is more capable in an anti-capital ship role than any GTVA destroyer if properly positioned.


The Demon appears to be more of a defensive destroyer, given that it's main guns, the two LReds, are not forward-facing. An easy target if attacked from the front.


Do not underestimate the firepower of this destroyer. If its front beams aren't disabled quickly, even a Sobek-class corvette won't survive for very long in its sights. Trust me, I saw what happened to the Thebes when I failed to blow them up fast enough on the lowest difficulty level. The Demon may only have one SAAA on either side of it, but they have a full field of fire to the front and sides. Furthermore, you don't even know where they are until they hit you...and then, it may be too late. Also note that Demon-class warships tend to get disabled fairly easily because of their large and relatively weak engine subsystem, which can be neutralized by just one and a half Helios.


The Demon actually has more firepower than the Lucifer in FS2, which only has 2 SReds.


In FS1 there's a big undefended blindspot inside the "tentacles", leaving the weapons subsystem unguarded by blob turret fire. This just happens to be right next to the fighter bays, however, so be careful. In FS2 the flak batteries provide at least some cover to this area.