Difference between revisions of "SF Gorgon"

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{{User-made Ships|''SF '''Gorgon'''''}}
 
{{User-made Ships|''SF '''Gorgon'''''}}
  
 
+
[[Image:SFGorgon.png|thumb|right|400px|The original {{PAGENAME}}.]]
{{shipimage|image=[[Image:gorgon.jpg]]|caption=SF Gorgon}}
+
[[Image:SF Gorgon.jpg|thumb|right|400px|SF Gorgon as seen in Inferno Nostos.]]
  
 
==Description:==
 
==Description:==
 +
===FSPort Tech Room Description===
 +
'''(minimally changed from Dark's original)'''
  
===FSPort Tech Room Description (minimally changed from Dark's original)===
 
 
The first encounter with the SF Gorgon was made by the GTD Saratoga in the Ikeya system.  We are uncertain if this is a new Shivan design or if the Shivans have simply held this particular class of ship back for the majority of the war.  The ship's unusual design not only provides it with exceptional maneuverability, but also allows it to generate an extremely powerful shield.  So far these ships have only been sighted leading wings of lesser fighters, but there have been reports of entire wings of Gorgons in larger forces.
 
The first encounter with the SF Gorgon was made by the GTD Saratoga in the Ikeya system.  We are uncertain if this is a new Shivan design or if the Shivans have simply held this particular class of ship back for the majority of the war.  The ship's unusual design not only provides it with exceptional maneuverability, but also allows it to generate an extremely powerful shield.  So far these ships have only been sighted leading wings of lesser fighters, but there have been reports of entire wings of Gorgons in larger forces.
  
 
Little else is known about the Gorgon.  It should be considered a class B threat when acting as a wing leader, but a full wing of Gorgons is to be treated as a class A threat to all allied vessels.
 
Little else is known about the Gorgon.  It should be considered a class B threat when acting as a wing leader, but a full wing of Gorgons is to be treated as a class A threat to all allied vessels.
 +
  
 
===INFR1 Tech Room Description===
 
===INFR1 Tech Room Description===
 
The Gorgon is a truly nightmarish opponent. Incredibly well-specified, it has multiple gunmounts and secondary banks to devastate enemies. The Gorgon is the best Shivan fighter we've seen to date, although it appears to be carried only on bigger warships for critical attack and escort duties. The Gorgon is extremely well protected against our weapons, with shields and armor that far exceed bomber specs, yet do not impact its superb flight performance. Pilots are advised to employ Arrow and Sniper missiles to take it down quickly.
 
The Gorgon is a truly nightmarish opponent. Incredibly well-specified, it has multiple gunmounts and secondary banks to devastate enemies. The Gorgon is the best Shivan fighter we've seen to date, although it appears to be carried only on bigger warships for critical attack and escort duties. The Gorgon is extremely well protected against our weapons, with shields and armor that far exceed bomber specs, yet do not impact its superb flight performance. Pilots are advised to employ Arrow and Sniper missiles to take it down quickly.
 +
 +
 +
===Inferno Nostos Tech Room Description===
 +
The Gorgon is a tremendously powerful opponent that can easily take most of our fighter classes one-on-one. It uses the heaviest Shivan primary weapons, and is typically equipped with a large load of dogfighting missiles. Thankfully it appears to be carried only on bigger warships for heavy attack and escort duties. The Gorgon is extremely well protected against our weapons, with shields and armor that approach bomber specs, yet do not impact its superb flight performance. Pilots are advised to employ heavy missiles to take it down quickly, and preferably from long range.
 +
  
 
===Credits List===
 
===Credits List===
 
*Model by '''Dark'''
 
*Model by '''Dark'''
 +
  
 
==Performance:==
 
==Performance:==
 
===Statistics===
 
===Statistics===
{|
+
{{Ship_box
|-
+
|name = SF Gorgon
| style="width:200px" | '''[[Technical_Terms_and_Definitions#Type|Type]]'''
+
|yaw_pitch_roll = 2 - 2 - 2
| style="width:200px" | Heavy Assault
+
|max_velocity = 20 - 20 - 70 (100)
|-
+
|rear_velocity = 20
| '''[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]'''
+
|max_ab_velocity = 140.0
| Shivans
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|max_ab_duration = 4.29
|-
+
|hitpoints = 400
| '''[[Technical_Terms_and_Definitions#Maneuverablity|Maneuverability]]'''
+
|shields = 500
| Unknown
+
|length = 17.87
|-
+
|width = 22.56
| '''[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]'''
+
|height = 28.36
| 87.0 - 120.0 mps
+
|gun_bank_1 = 4
|-
+
|gun_bank_2 = 3
| '''[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]'''
+
|missile_bank_1 = 50
| 155.0 mps
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|missile_bank_2 = 50
|-
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|countermeasures = 25
| '''[[Technical_Terms_and_Definitions#Armor|Armor]]'''
+
}}
| Unknown
+
 
|-
 
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]
 
| 400
 
|-
 
| [[Technical_Terms_and_Definitions#Shields|Shields]]
 
| 1400
 
|-
 
| '''[[Technical_Terms_and_Definitions#Length|Length]]'''
 
| 21 m
 
|}
 
  
 
===Armaments===
 
===Armaments===
 
 
 
*'''[[Technical_Terms_and_Definitions#Gun Mounts|Gun Mounts]]'''
 
*'''[[Technical_Terms_and_Definitions#Gun Mounts|Gun Mounts]]'''
 
{| border=1 cellpadding=4 style="border-collapse: collapse"
 
{| border=1 cellpadding=4 style="border-collapse: collapse"
 
|- align="center"
 
|- align="center"
 
| colspan=3 style="background:#351515;"| '''Default Statistics'''
 
| colspan=3 style="background:#351515;"| '''Default Statistics'''
 +
| colspan=3 style="background:#800040;"| '''Inferno Nostos'''
 
|- align="center"
 
|- align="center"
 +
| style="width:40px" |Bank
 +
| style="width:60px" |Guns
 +
| style="width:160px" |Standard Loadout
 
| style="width:40px" |Bank
 
| style="width:40px" |Bank
 
| style="width:60px" |Guns
 
| style="width:60px" |Guns
Line 63: Line 63:
 
| 1st
 
| 1st
 
| 4
 
| 4
| [[Shivan Ultra Laser]]
+
| Shivan Ultra Laser
 +
| 1st
 +
| 4
 +
| Abishai
 
|- align="center"
 
|- align="center"
 
| 2nd
 
| 2nd
 
| 3
 
| 3
 
| [[Shivan Mega Laser]]
 
| [[Shivan Mega Laser]]
 +
| 2nd
 +
| 3
 +
| Glabrezu
 
|- align="center"
 
|- align="center"
 
| colspan=3| Compatible Primaries
 
| colspan=3| Compatible Primaries
 
|-
 
|-
| colspan=3| [[Shivan Ultra Laser]], [[Shivan Mega Laser]]
+
| colspan=3| Shivan Ultra Laser, [[Shivan Mega Laser]]
 
|}
 
|}
  
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|- align="center"
 
|- align="center"
 
| colspan=3 style="background:#351515;"| '''Default Statistics'''
 
| colspan=3 style="background:#351515;"| '''Default Statistics'''
 +
| colspan=3 style="background:#800040;"| '''Inferno Nostos'''
 
|- align="center"
 
|- align="center"
 +
| style="width:40px" |Bank
 +
| style="width:60px" |Capacity
 +
| style="width:160px" |Standard Loadout
 
| style="width:40px" |Bank
 
| style="width:40px" |Bank
 
| style="width:60px" |Capacity
 
| style="width:60px" |Capacity
Line 85: Line 95:
 
| 1st
 
| 1st
 
| 80
 
| 80
| [[Shivan Missile]]
+
| Shivan Missile
 +
| 1st
 +
| 80
 +
| Abbidoth
 
|- align="center"
 
|- align="center"
 
| 2nd
 
| 2nd
 
| 80
 
| 80
| [[Shivan Missile]]
+
| Shivan Missile
 +
| 2nd
 +
| 80
 +
| Cyvix
 
|- align="center"
 
|- align="center"
 
| colspan=3| Compatible Secondaries
 
| colspan=3| Compatible Secondaries
 
|-
 
|-
| colspan=3| [[Shivan Missile]]
+
| colspan=3| Shivan Missile
 
|}
 
|}
 +
  
 
===Veteran Comments===
 
===Veteran Comments===
{{comment|}}
+
{{comment|Appears in a variety of mods, and is infuriating to fight in all of them. Combine the firepower of an [[GTF Erinyes|Erinyes]], the agility of a [[SF Scorpion|Scorpion]], and the durability of a [[SB Nephilim|Nephilim]] and you have some idea of how absurdly powerful this ship is. It may be stupidly overpowered, but at least it looks stylish (especially for a retail-compatible model) while it kicks your ass.
 +
 
 +
 
 +
The Gorgon appears in FSPort. It does, however, have a small weakness: its subsystems are vulnerable due to its small size.
 +
 
 +
 
 +
To be perfectly honest I found the [[Dragon]] harder to kill. At least I could hit Gorgons.
 +
 
  
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Considering that this was one of the first fanmade models ever released -- before FS2 even came out, no less -- it's aged remarkably well.}}
  
==Download link:==
+
==External links:==
GTD Phoenix (Dark's site): http://www.wild666.freeserve.co.uk/Ships5.htm
+
*[http://www.freespacemods.net/download.php?view.95 INFR1 | FSMods]
Inferno Release 1: http://www.freespacemods.net/download.php?view.95
+
*Inferno: Nostos [https://www.hard-light.net/forums/index.php?topic=94800 Release thread | Hard-light forums]
 +
*[https://www.freespacemods.net/download_927.html Earth Defence dump | FSMods]

Latest revision as of 08:33, 31 May 2020

All information related to the SF Gorgon is non-canon.
Back to User-made Ships
The original SF Gorgon.
SF Gorgon as seen in Inferno Nostos.

Description:

FSPort Tech Room Description

(minimally changed from Dark's original)

The first encounter with the SF Gorgon was made by the GTD Saratoga in the Ikeya system. We are uncertain if this is a new Shivan design or if the Shivans have simply held this particular class of ship back for the majority of the war. The ship's unusual design not only provides it with exceptional maneuverability, but also allows it to generate an extremely powerful shield. So far these ships have only been sighted leading wings of lesser fighters, but there have been reports of entire wings of Gorgons in larger forces.

Little else is known about the Gorgon. It should be considered a class B threat when acting as a wing leader, but a full wing of Gorgons is to be treated as a class A threat to all allied vessels.


INFR1 Tech Room Description

The Gorgon is a truly nightmarish opponent. Incredibly well-specified, it has multiple gunmounts and secondary banks to devastate enemies. The Gorgon is the best Shivan fighter we've seen to date, although it appears to be carried only on bigger warships for critical attack and escort duties. The Gorgon is extremely well protected against our weapons, with shields and armor that far exceed bomber specs, yet do not impact its superb flight performance. Pilots are advised to employ Arrow and Sniper missiles to take it down quickly.


Inferno Nostos Tech Room Description

The Gorgon is a tremendously powerful opponent that can easily take most of our fighter classes one-on-one. It uses the heaviest Shivan primary weapons, and is typically equipped with a large load of dogfighting missiles. Thankfully it appears to be carried only on bigger warships for heavy attack and escort duties. The Gorgon is extremely well protected against our weapons, with shields and armor that approach bomber specs, yet do not impact its superb flight performance. Pilots are advised to employ heavy missiles to take it down quickly, and preferably from long range.


Credits List

  • Model by Dark


Performance:

Statistics

Name SF Gorgon
Yaw, Pitch, Roll 2 - 2 - 2 s
Max Velocity 20 - 20 - 70 (100) ms-1
Rear Velocity 20 ms-1
Max Afterburner Velocity 140.0 ms-1
Max Afterburner Duration 4.29 s
Hitpoints 400 pts
Shields 500 pts
Length 17.87 m
Width 22.56 m
Height 28.36 m
Weaponry
Primary weapons
1st bank 4 guns
2nd bank 3 guns
Secondary weapons
1st bank capacity 50
2nd bank capacity 50
Countermeasures
Countermeasure capacity 25 countermeasures


Armaments

Default Statistics Inferno Nostos
Bank Guns Standard Loadout Bank Guns Standard Loadout
1st 4 Shivan Ultra Laser 1st 4 Abishai
2nd 3 Shivan Mega Laser 2nd 3 Glabrezu
Compatible Primaries
Shivan Ultra Laser, Shivan Mega Laser
Default Statistics Inferno Nostos
Bank Capacity Standard Loadout Bank Capacity Standard Loadout
1st 80 Shivan Missile 1st 80 Abbidoth
2nd 80 Shivan Missile 2nd 80 Cyvix
Compatible Secondaries
Shivan Missile


Veteran Comments

Please read the Veteran Comments policy before editing this section.


Appears in a variety of mods, and is infuriating to fight in all of them. Combine the firepower of an Erinyes, the agility of a Scorpion, and the durability of a Nephilim and you have some idea of how absurdly powerful this ship is. It may be stupidly overpowered, but at least it looks stylish (especially for a retail-compatible model) while it kicks your ass.


The Gorgon appears in FSPort. It does, however, have a small weakness: its subsystems are vulnerable due to its small size.


To be perfectly honest I found the Dragon harder to kill. At least I could hit Gorgons.


Considering that this was one of the first fanmade models ever released -- before FS2 even came out, no less -- it's aged remarkably well.


External links: