SF Hydra

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All information related to the SF Hydra is non-canon.
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SF Hydra


INFR1 Tech Room Description

For a recon craft, the Hydra is extremely well-shielded - more so, in fact, than many of our heavy fighters. Although sluggish and unmaneuverable, the Hydra's small size makes it a difficult target to hit. Use anti-shield weapons to neutralise its defences, and take it down with a missile.

Credits List

  • Model by Venom(Nico) with conversion help by Woomeister



SF Hydra in Inferno Nostos
Type Interceptor
Manufacturer Shivans
Max Velocity 65.0 - 78.0 mps
Max Afterburner Velocity 110.0 mps
Hitpoints 120
Shields 750
Length 19 m


Default Statistics Inferno Nostos
Bank Guns Standard Loadout Bank Guns Standard Loadout
1st 2 Shivan Pulse Laser 1st 2 Nabassu
Compatible Primaries Compatible Primaries
Shivan Pulse Laser Nabassu
Default Statistics Inferno Nostos
Bank Capacity Standard Loadout Bank Capacity Standard Loadout
1st 30 Shivan Missile 1st 30 Ranarch
Compatible Secondaries Compatible Secondaries
Shivan Missile Ranarch

Veteran Comments

Please read the Veteran Comments policy before editing this section.

Although it's labeled as scout, you will often encounter this craft doing majority of other tasks. Modders often use it as filler enemy, but don't worry. It has token weaponry, weak armor and it's slower then it's streamline shape may suggest. Hydra is one of the smallest fan-made shivan fighters and has very low profile, so while it's not dangerous for you, it's annoying enemy. You know that feel, when you try to kill a housefly in your room? That's pretty much Hydra. Don't waste your primaries, and launch some aspect-seeking missiles for easy kill, then proceed with other objectives.

Download link:

Inferno Release 1: http://www.freespacemods.net/download.php?view.95