Script - Escort Reticle

From FreeSpace Wiki
Revision as of 07:04, 25 January 2010 by The E (talk | contribs) (Now replaces the old script fully)
Jump to: navigation, search

Function

Creates an additional reticle around all ships in the escort list. This script needs a nightly build revision 5834 or later to work.

Table Entry

#Conditional Hooks

$Application: FS2_Open

$On Game Init:
[
drawReticle = function(ship)
	if     ship.Team.Name == "Hostile"  then gr.setColor(255,50,50,255)
	elseif ship.Team.Name == "Friendly" then gr.setColor(0,255,0,255)
	elseif ship.Team.Name == "Unknown"  then gr.setColor(255,255,0,255)
	end
	local x 
	local y
	local x1
	local y1 
	x,y,x1,y1 = gr.drawTargetingBrackets(ship, true)
	gr.drawString(ship.Name, x, y1 + 4)
end
]

$On HUD Draw:
[

if hu.HUDDrawn then
	if mn.EscortShips ~= nil then
		NumberEscorted = #mn.EscortShips
		for i= 1,NumberEscorted do
			escortedship = mn.EscortShips[i]
			if escortedship.Position:getScreenCoords() ~= false then
				drawReticle(escortedship)
			end
		end
	end
end

]

#End