Difference between revisions of "Speaking in Tongues"

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<b>ACT 2, MISSION 9</b>
 
<b>ACT 2, MISSION 9</b>
  

Revision as of 10:49, 8 February 2006

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ACT 2, MISSION 9

Fighter squadron:
Description:


Background

Walkthrough

Prepare for combat against cruisers. I suggest you have the GTW Maxim in at least one of your primary banks in this mission. Fighters will also come, however. but they are not a serious headache for a non-novice pilot. You only have to pay better attention for Virgo wing of 5 SF Mara-class fighters. The original plan was to lure the Juggernaut away from its current position. This mission tests your ability to survive well.

Using the GTW Maxim from a distance is quite hard because of your line of sight is very limited inside the nebular theater. But since the Ai in Freespace has no obstacles, they can destroy the dangerous turrets of hostile cruisers if you issue order them to do so. The close combat with hostile cruisers is quite hard if all of them anti-fighter turrets are operational. Reinforcements are available, so you call them in when things turn desperate, or you don't want it to turn desperate. The GVCv Thutmose (GVCv Sobek-class) is assisting you here, in my experience, the corvette can handle herself on her own.

Notable ships present