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  • Click [[Portal:FRED|here]] to go back to the main FRED portal page. ...tarted with FRED, from the moment you decide to create your own mission to the point of making it a reality. Written by Black Wolf.
    6 KB (919 words) - 06:46, 24 November 2012
  • ...oorly balanced mission stands on one extreme of the difficulty spectrum or the other, rather than at a comfortable and challenging midpoint. ...ated difficulties. This reflects poorly upon the mission designer because the use of a single-strategy testing scheme will be apparent to other players.
    9 KB (1,555 words) - 02:42, 19 June 2012
  • A mission in which the player must defend at least one friendly target until it completes a specif ...if the situation demands it. Setting Priority to 0 will remove a ship from the [[escort list]].
    3 KB (574 words) - 02:44, 19 June 2012
  • ...e Escort List. The player, especially when flying bomber escort, must know the hull integrity of all mission critical vessels. ...he player's side is outnumbered by, say, 5 to 1. In these cases, improving the AI's skill or giving it a better loadout is to be considered.
    3 KB (447 words) - 02:41, 19 June 2012
  • The Holy Grail of Storytelling ...uter game project leaders, designers, and writers to consider the issue of the unchecked unsophistication in computer game stories and dialog very serious
    23 KB (4,108 words) - 09:24, 5 October 2008
  • The Holy Grail of Storytelling SELECTING THE DETAILS
    15 KB (2,643 words) - 14:06, 25 March 2009
  • The Holy Grail of Storytelling ...(and better) material, and polishing every element that makes its way into the final draft.
    14 KB (2,602 words) - 09:30, 5 October 2008
  • The Holy Grail of Storytelling The important thing is never to stop questioning.
    32 KB (5,623 words) - 09:31, 5 October 2008
  • ...includes dozens of fan-created missions. ''Silent Threat'' was released on the second of October, 1998. ''[[The Pursuit]] -
    6 KB (968 words) - 01:05, 4 February 2014
  • ...at evolved from primates several thousand years ago on the third planet in the [[Sol]] system. They have an internal skeleton that supports and protects a ...atility has given the Terran species the flexibility it needed to adapt to the various threats it has faced, and allowed Terrans to evolve from tribal, no
    5 KB (773 words) - 18:57, 4 February 2013
  • :''This article is about the species. For the campaigns by Blaise Russel, see [[Phantoms]] and [[Echo Gate]].'' :'''''The Destroyers''' redirects here. For a list of destroyer-class vessels, see [[
    10 KB (1,575 words) - 18:27, 21 August 2019
  • ...imeline will span from the first Vasudan contact to the first contact with the [[Shivans]] in [[Ross 128]]. ...e taken from Eishtmo's FreeSpace fan fiction. This fanfic is being used by the [[Terran-Vasudan War Project]] team, although little of it is grounded in c
    11 KB (1,712 words) - 22:41, 4 February 2013
  • ...[Deneb]] and [[Altair]] led to the ''Lucifer's'' destruction while exiting the jump node to [[Sol]], collapsing it. ...ets during the [[Hades Rebellion]], but by the end of 2335, all Shivans in the known galaxy had been rooted out.
    5 KB (756 words) - 23:38, 19 April 2012
  • [[Image:Gtva.JPG|thumb|right|300px|The GTVA logo]] [[Image:GTVALogo.png|thumb|right|300px|The GTVA logo by MjnMixael]]
    6 KB (912 words) - 22:51, 13 January 2012
  • ...', from the phrase ذنب الدجاجة ḏanab ad-dajājah, or ''tail of the hen''. ...ygium (''the parson's nose''), 天津四 (Chinese for ''the Fourth Star of the Celestial Ford'').
    2 KB (275 words) - 20:40, 23 March 2016
  • :''This event has never been named in FreeSpace canon. The name "Second Shivan Incursion" is conjectural.'' The '''Second Shivan Incursion''' was the second invasion by the [[Shivans]] on Galactic Terran-Vasudan space.
    4 KB (619 words) - 13:22, 18 August 2011
  • ...xperiment on reverse-engineered shield systems, during the early stages of the [[Great War]].]] ...he damage dealt to that vessel from hostile fire. Shields also deflect the force of explosions and shockwaves, making them an invaluable tool for bomber pil
    4 KB (687 words) - 05:19, 25 June 2012
  • ...ance|GTVA]]. It is comparable in size to and perhaps more than a match for the [[GTVA Colossus|GTVA ''Colossus'']]. :''Not to be confused with the [[SJD Sathanas|SJ<u>D</u> ''Sathanas'']].''
    13 KB (2,020 words) - 07:41, 18 October 2016
  • [[Image:ETAK.gif|thumb|right|500px|The ETAK device in operation]] ...e name ETAK is short for '''Etamnanki''', the tower that may have inspired the story of Babel.
    3 KB (550 words) - 07:26, 1 January 2011
  • {{shipimage|image=[[image:Gtfloki-old.jpg]]|caption=The GTF Loki}} ...ter. It later became an staple part of the [[NTF]]'s fighter forces during the [[NTF Rebellion]]. Its high speed, weapons compatibility, and maneuverabili
    9 KB (1,400 words) - 00:56, 1 November 2016
  • <b>Craft used the most:</b> [[GTF Hercules Mark II|GTF ''Hercules Mark II'']] <br> ...ched duties from heavy attack to bombing. At the cost of heavy casualties, the [[SD Ravana|SD ''Ravana'']] was destroyed.
    1 KB (192 words) - 08:26, 22 November 2009
  • <b>Craft used the most:</b> [[GTF Valkyrie]] (FS1) [[GTF Perseus]] (FS2) <br> During the [[The Great War|Great War]], it was the Suicide Kings who captured the GTT ''Omega'' with [[Alexander McCarthy]].
    2 KB (259 words) - 10:01, 10 December 2010
  • ...ck here</b> [http://www.hard-light.net/forums/index.php/topic,55043.0.html The official feedback thread] (also contains download links) <br> ...constructions. It is time to send armed forces to stop the pirate strikes. The [[Galactic Terran-Vasudan Alliance|GTVA]] is facing an even larger enemy th
    8 KB (1,310 words) - 10:52, 13 January 2010
  • *'''Website:''' http://www.moddb.com/mods/the-journey-to-epsilon-pegasi **Nameplate for the GTD ''Achilles''<br>
    6 KB (977 words) - 03:19, 8 September 2011
  • *[[The Place of Chariots]] *[[The Romans Blunder]]
    2 KB (224 words) - 08:59, 8 June 2011
  • COMPILED BY: Quinn Lazerus (The Eishtmo) ''Note that the texts may or may not contain the original Volition spelling due to Wiki spellcheckers.''
    162 KB (26,422 words) - 11:06, 6 September 2013
  • The '''ships.tbl''' defines all the ship classes used in FSO. This table is one of the [[Modular Tables]] and can be extended with xxx-shp.tbm
    79 KB (11,049 words) - 05:06, 16 January 2020
  • The '''weapons.tbl''' defines all of the weapon classes used in FSO. This table is one of the [[Modular Tables]] and can be extended with xxx-wep.tbm
    71 KB (10,142 words) - 18:02, 2 November 2019
  • ...e [[Neo-Terran Front]] rebellion sometime during 2366. He served as one of the main antagonists of ''[[FreeSpace 2]]''. He is known to be an expert tactic ...ronymus Bosch was known for conveying moral and religious concepts through the use of fantastical and vivid imagery.
    6 KB (1,031 words) - 16:14, 3 February 2011
  • ...an [[FSO Launcher]]. To have FSO list all available flags, use any one of the following: [[Command-Line_Reference#-help|-help]], [[Command-Line_Reference ...achieved in mission per the mission designer or can be enabled globally in the table.
    35 KB (5,492 words) - 12:03, 30 November 2019
  • ...eSpace_2_Terran_Ship_Database#GTI Enif Station|GTI ''Enif Station'']] in [[The Sixth Wonder]] (sm1-08) ...eeSpace_2_Terran_Ship_Database#GTCv Colossus|GTVA ''Colossus'']] in [[Into the Maelstrom]] (sm1-09)
    28 KB (3,977 words) - 08:12, 23 August 2012
  • ...nce been eclipsed by other missiles, most especially its direct descendant the [[GTM Tornado]], vast quantities of Hornets remain available due to overze ...cks the speed and agility to succesfully engage anything except bombers or the slower assault fighters. Modern superiority fighters and interceptors are
    6 KB (1,008 words) - 21:12, 20 May 2014
  • ...], [[GTVA]] Command sent the ''[[GTD Aquitaine]]'' to scout the area where the [[Knossos]] subspace portal leads. ...emerged from subspace who outnumbered and outgunned the Terran task force. The ''Trinity'' was destroyed along with a number of Terran fighters.
    5 KB (729 words) - 10:01, 26 November 2011
  • ...i was a costly battle for both sides, but the death of Admiral Koth caused the NTF forces to surrender without condition. ...[GTVA Colossus]]'' arrived via [[Subspace|subspace]] and quickly destroyed the Hawkwood.
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  • ...to go supernova. The supernova destroyed the entire system along with all the ships present. ...was also attacked. Command agreed that the station should be destroyed, so the self-destruct systems were initiated.
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  • ...a direct confrontation between the [[GTVA Colossus|GTVA ''Colossus'']] and the [[SJ Sathanas|Shivan juggernaut]]. == The First ''Sathanas'' Encounter ==
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  • ...heir day's profit to come drifting by in poorly defended transport crates. The three pilots who jumped his convoy today, however, were not interested in m ...not prepared to take no for an answer. Already it's much too late to run; the landslide of events has long since started, and even now its dire effects a
    10 KB (1,656 words) - 23:50, 13 November 2017
  • ...he [[Terran]] and [[Vasudan]] cultures in 2335. The large fleet was led by the [[SD Lucifer|SD ''Lucifer'']], escorted by [[SD Demon|''Demon''-class destr ...ovements during the Great War|Lucifer Sightings and Fleet Movements during the Great War]]
    935 bytes (131 words) - 13:15, 22 March 2009
  • ...f destroyers was deployed during the [[Terran-Vasudan War]], it devastated the [[Terrans|Terran]] 4th Fleet during its first engagement. ...an rebels, the [[Hammer of Light]], until it was destroyed near the end of the conflict.
    8 KB (1,130 words) - 07:28, 5 April 2019
  • ...s. Still, even one wing of Dragons can cause serious trouble for any GTVA force if not dealt with properly. ...una 1 was later used in a high-risk reconnaissance mission, shortly before the [[Destruction of Vasuda Prime]].
    9 KB (1,534 words) - 22:51, 5 November 2016
  • ...ill weaker than a Terran fighter's, its heavy shielding and swiftness made the Mara a formidable opponent in a dogfight. However, despite its specificatio ...akshasa|''Rakshasa''-class cruiser]], easily took down the patrolling GTVA force.
    6 KB (890 words) - 02:24, 23 April 2016
  • ...combined with the firepower of other sentry guns, fighters and warships in the vicinity. ...biggest improvements the ''Alastor'' has over older sentry gun models like the [[GTSG Cerberus|GTSG ''Cerberus'']] and [[GTSG Watchdog|GTSG ''Watchdog'']]
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  • *[[Animation_Code|Animation Code]] can be applied to the subsystems that consist of submodels, like multi-part turrets.}} ...or multi-part turrets. Note: Assigning zero to the %-hitpoint entry causes the subsystem to be without hitpoints, like fighterbays on some capital ships.
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  • ...ithin a profile are optional; if an option is not specified it will follow the original FreeSpace 2 retail behavior. Different missions can specify diffe ...file in a modular table instead, which will then inherit its defaults from the FS2 RETAIL profile.
    32 KB (4,413 words) - 15:27, 17 November 2019
  • ...of the nature and motivations of the Shivans in FreeSpace and FreeSpace 2. The following is a list of problems with that theory. ...y was designed to operate in space from scratch; when it is equally likely the Shivans evolved upon a planet and modified themselves over a long time to t
    21 KB (3,388 words) - 03:57, 23 July 2011
  • ...their decisions. Only one third of humanity is immune to the influence of the Starborn. ''The "Starborn", huh? You made them up, right? I've never heard of them.''
    18 KB (3,244 words) - 13:46, 16 April 2010
  • ! style="align=center"|The NF Larvae Light Fighter/Swarmer ! style="align=center"|The NF Banshee heavy Fighter
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  • ...s captain [[Admiral Bosch]] hidden within. The ''Iceni'' jumped out before the 53rd could engage and escaped to NTF space. ...n-threshold SEXPs, keep its Asteroid01 subsystem from being destroyed, and the Iceni tucked inside will never be revealed. If destroyed-before-mission, th
    4 KB (559 words) - 10:43, 1 July 2010
  • ...Blue Lions must defend the [[GTD Bastion]] as it makes its way to destroy the [[Epsilon Pegasi]]-[[Capella]] jump node. ...mmand orders the 70th to defend the Bastion as it makes its way to destroy the Epsilon Pegasi jump node to Capella.
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  • | [[Out of the Dark, Into the Night|Next Mission]] <b>Description:</b> Lt. McCarthy intends to sell the [[GTW Avenger]] to the Vasudans. Alpha and Beta wings are scrambled to stop him.
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  • | [[Enter the Dragon|Previous Mission]] ...be using the captured Shivan Dragon-class fighter on a scouting mission in the Deneb system.''
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  • | [[Reaching the Zenith|Next Mission]] ...stallation is under attack. The [[SD Lucifer|Lucifer]] has been sighted in the area. Protect it at all costs. Additional orders will be given to you on si
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  • | [[Running the Gauntlet|Previous Mission]] | [[Clash of the Titans|Next Mission]]
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  • ...d Terran Command has ordered a full investigation. You will be informed of the progress of this inquiry on a need-to-know basis. Until further notice, you ...Zeus to carry Tsunami space bombs in its arsenal. These features will make the Zeus a versatile and effective weapon against Shivan capital ships.''
    4 KB (542 words) - 13:50, 26 March 2009
  • {{Mission|next=Secret Recovery|previous=On the Run|campaign=Silent Threat Campaign Walkthrough}} ...s jump node. If Hellfire reaches its destination, it will be reunited with the primary Shivan fleet.''
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  • ...ified fighters attacked your wing. The results of our inquiry are puzzling-the vessels are Loki-class fighters, GTI design and manufacture.'' ...llation, location undisclosed. The prototype of a stealth fighter project, the Loki is designed to elude detection by all known sensor arrays.''
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  • ...the immediate vicinity. No system in the GTVA will be safe until we secure the nebula.'' ...esignated the Ahriman, and its escort of Mara fighters. A skirmish ensued. The Ahriman was damaged, but a fierce counterattack from its supporting fighter
    3 KB (457 words) - 15:53, 13 April 2009
  • The Shivans are not drawn to subspace disturbances, though they are attuned to ...absolute and final form of peace imaginable: that of being dead. Or maybe the Shivans just like a good fight.
    12 KB (2,085 words) - 03:57, 23 July 2011
  • ...ck with even greater a force. Eventually, this attack is rebunked as well. The Ancients are in a situation they have never encountered before, someone is ...e Ancients, once and for all. They are too great a risk to all the life in the galaxy.
    4 KB (688 words) - 03:56, 23 July 2011
  • ==The Mighty Shivans== ...much power through exploitation of the galaxy and its inhabitants, such as the [[Ancients]].
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  • ...but still allow it to be reacquired, similar to EMP storms but without all the other effects. Here's how to do it: Make a variable called Mission_Time and initialize it to 0, then set up the events as follows.
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  • ...fied. However, custom gauges may be added to mimic their behavior (such as the wingman status display). This table is one of the [[Modular Tables]] and can be extended with xxx-hdg.tbm
    121 KB (16,514 words) - 11:41, 28 March 2019
  • ...re in 3.6.10 beta phase at this point in time, check Hard-Light Forums for the latest news and stuff. *Install the game
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  • Put your campaign ideas at the bottom of the list. ===Earth: The Ongoing Fury===
    11 KB (1,831 words) - 05:14, 28 August 2019
  • This is a short tutorial detailing the exact functions of various parameters for Beam weapons in [[Weapons.tbl]]. ...ase post any comments or questions concerning the beam weapons tutorial in the [[Talk:Tutorial_-_Beam_Weapon|Discussion Page]]'''.
    11 KB (1,718 words) - 02:07, 1 December 2011
  • '''This is the precursor of the [[Return to Sol]] campaign, also available on this website.''' ...e resurfaces. But where are they coming from? Even if the GTVA discovers the Shivans' source of origin, can they be stopped?
    2 KB (242 words) - 01:47, 4 December 2018
  • The '''launchhelp.tbl''' is the help file for using the retail FreeSpace2 Launcher. *Defines the various text strings used in the retail Freespace Launcher.
    5 KB (733 words) - 23:22, 19 July 2012
  • The '''strings.tbl''' is used for setting the various translations. This table is one of the [[Modular Tables]] and can be extended with xxx-lcl.tbm
    3 KB (369 words) - 12:28, 7 July 2014
  • ...path against the NTF and witness it's destruction at the hands (claws?) of the Ravana.. After the ship is lost you join a newly formed Fast Response Task Force (all fast ships, including a strike carrier, so you move from system to sys
    3 KB (497 words) - 17:07, 9 February 2008
  • ...traczynski. It features a large amount of ship from different species from the Babylon 5 universe in single and multiplayer content. ==Premise of the TV show==
    3 KB (404 words) - 06:10, 17 December 2012
  • {{TBP_Shipimage|image=[[Image:TBP Tiger 320 240.jpg]]|caption=The EA Tiger}} ...llowing the railgun to damage the target's hull armor without re-orienting the fighter itself. It could also mount 8 missiles of various types.
    3 KB (493 words) - 19:45, 21 December 2009
  • Though the [[Shivan]] invasion of [[Capella]] was certainly one of the most significant occurrences of its time, it did not happen in a vaccuum of ...cruiser is sent to blockade the node against the convoy, but this show of force only serves to heighten tensions.
    2 KB (251 words) - 21:51, 4 May 2009
  • ...yer turns toward the area where the Boadicea appears and never turns away, the mission will never progress. ...ssion name 'Exodus' appears in all three Volition single-player campaigns (The Main FreeSpace Campaign, Silent Threat, and FreeSpace 2).
    29 KB (4,689 words) - 17:47, 27 August 2016
  • ...opment and will be released as a stand-alone (Freepsace 2 not required). The game also maintains an active [https://www.fateofthegalaxy.net/ website], [ ...in later releases. A multiplayer mode is planned, but extensive fixes to the FSO net-code need to be implemented first.
    14 KB (2,091 words) - 15:57, 15 January 2020
  • ...lion, rescue loyalist elements of the 6th Fleet and Polaris System Defense Force, and escape with your life. Some effort was gone to prevent the usual scenario of a ship being able to maneuver and fight to its best abili
    1 KB (203 words) - 15:39, 27 March 2009
  • <font color=cyan>Although some expert hand has been through the page, where the (original) writer has doubts is marked in blue colour.</font> ...ly none of these data are embedded inside the game executable. In this way the user can always change nearly all game behaviour and appearance.
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  • War has again come to the Solar System... ...t anticipate projects which has been in progress for quite long time. With the release of BSG: BtRL, it is hoped that progress on MindGames will start up
    12 KB (2,047 words) - 11:37, 24 September 2008
  • ...ary to popular belief, however, this is not the case; there are pirates in the Silent Threat mission [[Cloak and Dagger]]. ...ign designers seeking to create realistic and viable pirates need to leave the beaten path.
    5 KB (753 words) - 01:25, 6 May 2011
  • ...warnings about potential pitfalls, follow the link to the detail page for the SEXP you are interested in. Boolean function which returns true if the percentage of ships in the listed ships which have been disabled is greater or
    56 KB (7,270 words) - 10:10, 7 August 2015
  • Causes the ships listed in this sexpression to become stealth ships (i.e. invisible to ...layer. A example of how to do just that is available [[Stealthing ships to force target loss|here]].
    553 bytes (82 words) - 08:14, 5 April 2009
  • Causes the ships listed in this sexpression to become non-stealth ships (i.e. visible ...layer. A example of how to do just that is available [[Stealthing ships to force target loss|here]].
    561 bytes (82 words) - 08:15, 5 April 2009
  • ! style="color: white; height: 30px; background: #512020; 70%;"|'''The FreeSpace Multiplayer Portal''' ...n about the multiplayer community such as squadrons, codes of conduct, and the like.
    6 KB (944 words) - 16:09, 2 September 2018
  • ...ultiplayer up and running, so more experienced users may want to just read the headlines to make sure they don't forget an important step. Before starting the actual game, there are a few outside factors that need to be taken care of
    19 KB (3,354 words) - 02:33, 14 February 2017
  • ====The Shivans==== ...galaxies with the use of 'Super Jump Nodes' (or Supernodes) at which point the subspace node was exceptionally large and very powerful.
    6 KB (1,016 words) - 11:42, 24 July 2011
  • ...re on this icy world. A maze of tunnels and chambers have been mined into the ice and rock. Not much is left except for blasted artifacts and frozen deb ...n the front or elsewhere where they are needed more. We have only a token force of patrol fighters and various civilian support ships. But that's alright w
    4 KB (738 words) - 17:21, 23 August 2018
  • The following is the current FreeSpace 2 EULA. General Product License. This copy of FreeSpace 2 (the "Software") is
    8 KB (1,270 words) - 14:29, 10 October 2008
  • Ever since the discovery that missions could be set in subspace, foolish mission designers ...rely worth playing, as the enemy fighters can be splattered pretty much at the player's will.
    6 KB (1,010 words) - 05:38, 24 January 2013
  • ...to my ability to assess the creative element, especially as it relates to the narrative form. ...n subspace, and just plain battles that don't work. The problem stems from the initial concept. Without knowing where you are going, how are you supposed
    9 KB (1,527 words) - 05:08, 15 May 2011
  • ===The Origin of the Challenge=== * Cheat codes: Type in Volition's web address (www.volition-inc.com) and the cheats will be enabled.
    8 KB (1,437 words) - 05:35, 24 January 2013
  • ...ominous Contingency Morpheus, the GTVA's elite 14th Battlegroup spearheads the effort to re-establish contact with [[Earth]]. ...nown throughout the Hard Light Productions (HLP) community as being one of the best user-made campaign projects of all-time, excelling in story concept, m
    28 KB (4,270 words) - 06:55, 19 August 2016
  • ...into a deep depression, slowing the economy and affecting millions across the galaxy. Some systems have coped. Others have not. ...ical edge, not just over the regions other pirate gangs, but possibly over the Alliance itself.
    2 KB (289 words) - 23:59, 6 September 2013
  • ...gned so that it can dock with and be moved from one location to another by the [[GTFr Triton|GTFr ''Triton'']]. ...[Knossos]] device in [[Gamma Draconis]], and it was later used to collapse the subspace nodes leading from [[Capella]] to [[Epsilon Pegasi]] and Vega.
    3 KB (439 words) - 01:54, 2 December 2015
  • ...-GTVA Ship Database#GTCv Soyuz|GTCv ''Soyuz'']] to retrieve the crewmen of the warship ...ost 13|''Outpost 13'']]. It then self destructs, causing immense damage to the [[EAI Lycaon|Lycaon]] installation
    8 KB (1,163 words) - 04:51, 12 April 2009
  • ...lta Serpentis in [[The great rebellion]] (INFC1A-03) but it's destroyed by the player and his wings *Cargo: Docked to "Container 002", the content of which is "Spare Parts"
    9 KB (1,432 words) - 06:21, 6 December 2009
  • ...] (INFC1A-15) from the jump node. Departs shortly after the destruction of the SD Matsya but is usually destroyed by [[GTVA]] wings ...iablo]] (INFC1-06) with the SCv Hera and is destroyed by the blockade task force
    4 KB (543 words) - 23:19, 22 December 2010
  • *Part of the blockade task force in [[El Diablo]] (INFC1A-06) ...n the EAD Arethusa and the EAD Heliades and disarms most weapon systems of the GTI Sol Gate
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  • '''Craft used the most:''' [[GVF Tauret]]<br> ...sympathizers, and wiped out by wings from the HLD Prophecy shortly before the Siege of Vasuda Prime.
    1 KB (222 words) - 16:09, 26 November 2007
  • As the Alliance wages a brutal war beyond Regulus, the GTVA 6th Fleet in Ikeya vanishes after a urgent distress signal is sent. ...a systematically destroyed within moments after; the Alliance is left with the fear of a second war front.
    1 KB (201 words) - 10:20, 22 March 2009
  • ...i-canon planet popularized by the classic campaign [[The Aeos Affair]]. In the intelligence animations, there are five planets shown for Altair, but only ...ns could not tolerate a Terran base so near to them, and so sent an attack force to annihilate Aeos Base.}}
    600 bytes (99 words) - 13:08, 25 March 2011
  • ...r as sequels, prequels, or occurring simultaneously with one of the games. The following is an (''incomplete'') list of completed user-made campaigns. ...rt of a total conversion. More details on these major mods can be found on the [[Total conversions|Total Conversions]] page.'''''
    45 KB (6,767 words) - 16:53, 5 May 2019

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