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  • | [[Enter the Dragon|Previous Mission]] ...be using the captured Shivan Dragon-class fighter on a scouting mission in the Deneb system.''
    4 KB (673 words) - 01:34, 9 April 2014
  • | [[Reaching the Zenith|Next Mission]] ...stallation is under attack. The [[SD Lucifer|Lucifer]] has been sighted in the area. Protect it at all costs. Additional orders will be given to you on si
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  • | [[Running the Gauntlet|Previous Mission]] | [[Clash of the Titans|Next Mission]]
    5 KB (899 words) - 15:43, 22 December 2022
  • ...d Terran Command has ordered a full investigation. You will be informed of the progress of this inquiry on a need-to-know basis. Until further notice, you ...Zeus to carry Tsunami space bombs in its arsenal. These features will make the Zeus a versatile and effective weapon against Shivan capital ships.''
    4 KB (542 words) - 19:50, 26 March 2009
  • {{Mission|next=Secret Recovery|previous=On the Run|campaign=Silent Threat Campaign Walkthrough}} ...s jump node. If Hellfire reaches its destination, it will be reunited with the primary Shivan fleet.''
    2 KB (373 words) - 17:42, 29 May 2009
  • ...ified fighters attacked your wing. The results of our inquiry are puzzling-the vessels are Loki-class fighters, GTI design and manufacture.'' ...llation, location undisclosed. The prototype of a stealth fighter project, the Loki is designed to elude detection by all known sensor arrays.''
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  • ...the immediate vicinity. No system in the GTVA will be safe until we secure the nebula.'' ...esignated the Ahriman, and its escort of Mara fighters. A skirmish ensued. The Ahriman was damaged, but a fierce counterattack from its supporting fighter
    3 KB (457 words) - 21:53, 13 April 2009
  • The Shivans are not drawn to subspace disturbances, though they are attuned to ...absolute and final form of peace imaginable: that of being dead. Or maybe the Shivans just like a good fight.
    12 KB (2,085 words) - 09:57, 23 July 2011
  • ...ck with even greater a force. Eventually, this attack is rebunked as well. The Ancients are in a situation they have never encountered before, someone is ...e Ancients, once and for all. They are too great a risk to all the life in the galaxy.
    4 KB (688 words) - 09:56, 23 July 2011
  • ==The Mighty Shivans== ...much power through exploitation of the galaxy and its inhabitants, such as the [[Ancients]].
    4 KB (593 words) - 09:56, 23 July 2011
  • ...but still allow it to be reacquired, similar to EMP storms but without all the other effects. Here's how to do it: Make a variable called Mission_Time and initialize it to 0, then set up the events as follows.
    3 KB (560 words) - 16:47, 3 October 2011
  • ...fied. However, custom gauges may be added to mimic their behavior (such as the wingman status display). This table is one of the [[Modular Tables]] and can be extended with xxx-hdg.tbm
    133 KB (17,962 words) - 20:57, 14 November 2023
  • ...re in 3.6.10 beta phase at this point in time, check Hard-Light Forums for the latest news and stuff. *Install the game
    7 KB (1,133 words) - 21:02, 17 September 2023
  • Put your campaign ideas at the bottom of the list. ===Earth: The Ongoing Fury===
    11 KB (1,831 words) - 11:14, 28 August 2019
  • This is a short tutorial detailing the exact functions of various parameters for Beam weapons in [[Weapons.tbl]]. ...ase post any comments or questions concerning the beam weapons tutorial in the [[Talk:Tutorial_-_Beam_Weapon|Discussion Page]]'''.
    12 KB (1,770 words) - 03:12, 27 November 2020
  • '''This is the precursor of the [[Return to Sol]] campaign, also available on this website.''' ...e resurfaces. But where are they coming from? Even if the GTVA discovers the Shivans' source of origin, can they be stopped?
    2 KB (242 words) - 07:47, 4 December 2018
  • The '''launchhelp.tbl''' is the help file for using the retail FreeSpace2 Launcher. *Defines the various text strings used in the retail Freespace Launcher.
    5 KB (733 words) - 05:22, 20 July 2012
  • The '''strings.tbl''' is used for setting the various translations. This table is one of the [[Modular Tables]] and can be extended with xxx-lcl.tbm
    3 KB (366 words) - 04:39, 13 October 2020
  • ...path against the NTF and witness it's destruction at the hands (claws?) of the Ravana.. After the ship is lost you join a newly formed Fast Response Task Force (all fast ships, including a strike carrier, so you move from system to sys
    3 KB (497 words) - 23:07, 9 February 2008
  • ...traczynski. It features a large amount of ship from different species from the Babylon 5 universe in single and multiplayer content. ==Premise of the TV show==
    3 KB (404 words) - 12:10, 17 December 2012
  • {{TBP_Shipimage|image=[[Image:TBP Tiger 320 240.jpg]]|caption=The EA Tiger}} ...llowing the railgun to damage the target's hull armor without re-orienting the fighter itself. It could also mount 8 missiles of various types.
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  • Though the [[Shivan]] invasion of [[Capella]] was certainly one of the most significant occurrences of its time, it did not happen in a vaccuum of ...cruiser is sent to blockade the node against the convoy, but this show of force only serves to heighten tensions.
    2 KB (251 words) - 03:51, 5 May 2009
  • ...yer turns toward the area where the Boadicea appears and never turns away, the mission will never progress. ...ssion name 'Exodus' appears in all three Volition single-player campaigns (The Main FreeSpace Campaign, Silent Threat, and FreeSpace 2).
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  • ...e 2 is not required). The game also maintains an active [https://fate-of-the-galaxy.github.io/ website], [https://www.hard-light.net/forums/index.php?bo ''Full list of contributors is present in Credits screen of the game.''
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  • ...lion, rescue loyalist elements of the 6th Fleet and Polaris System Defense Force, and escape with your life. Some effort was gone to prevent the usual scenario of a ship being able to maneuver and fight to its best abili
    1 KB (203 words) - 21:39, 27 March 2009
  • <font color=cyan>Although some expert hand has been through the page, where the (original) writer has doubts is marked in blue colour.</font> ...ly none of these data are embedded inside the game executable. In this way the user can always change nearly all game behaviour and appearance.
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  • War has again come to the Solar System... ...t anticipate projects which has been in progress for quite long time. With the release of BSG: BtRL, it is hoped that progress on MindGames will start up
    12 KB (2,047 words) - 17:37, 24 September 2008
  • ...ary to popular belief, however, this is not the case; there are pirates in the Silent Threat mission [[Cloak and Dagger]]. ...ign designers seeking to create realistic and viable pirates need to leave the beaten path.
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  • ...warnings about potential pitfalls, follow the link to the detail page for the SEXP you are interested in. ...omes true <delay> seconds after all specified ships have been destroyed by the specified first ship.
    122 KB (17,596 words) - 15:38, 21 September 2022
  • Causes the ships listed in this sexpression to become stealth ships (i.e. invisible to ...layer. A example of how to do just that is available [[Stealthing ships to force target loss|here]].
    553 bytes (82 words) - 14:14, 5 April 2009
  • Causes the ships listed in this sexpression to become non-stealth ships (i.e. visible ...layer. A example of how to do just that is available [[Stealthing ships to force target loss|here]].
    561 bytes (82 words) - 14:15, 5 April 2009
  • ! style="color: white; height: 30px; background: #512020; 70%;"|'''The FreeSpace Multiplayer Portal''' ...n about the multiplayer community such as squadrons, codes of conduct, and the like.
    6 KB (956 words) - 04:30, 3 March 2021
  • ...SO multiplayer. This page will be updated to reflect those changes, but in the meantime please see this guide instead [https://pxo.nottheeye.com/support/s ...ultiplayer up and running, so more experienced users may want to just read the headlines to make sure they don't forget an important step.
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  • ====The Shivans==== ...galaxies with the use of 'Super Jump Nodes' (or Supernodes) at which point the subspace node was exceptionally large and very powerful.
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  • ...re on this icy world. A maze of tunnels and chambers have been mined into the ice and rock. Not much is left except for blasted artifacts and frozen deb ...n the front or elsewhere where they are needed more. We have only a token force of patrol fighters and various civilian support ships. But that's alright w
    4 KB (738 words) - 23:21, 23 August 2018
  • The following is the current FreeSpace 2 EULA. General Product License. This copy of FreeSpace 2 (the "Software") is
    8 KB (1,270 words) - 21:01, 17 September 2023
  • Ever since the discovery that missions could be set in subspace, foolish mission designers ...rely worth playing, as the enemy fighters can be splattered pretty much at the player's will.
    6 KB (1,010 words) - 11:38, 24 January 2013
  • ...to my ability to assess the creative element, especially as it relates to the narrative form. ...n subspace, and just plain battles that don't work. The problem stems from the initial concept. Without knowing where you are going, how are you supposed
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  • ===The Origin of the Challenge=== * Cheat codes: Type in Volition's web address (www.volition-inc.com) and the cheats will be enabled.
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  • ...ominous Contingency Morpheus, the GTVA's elite 14th Battlegroup spearheads the effort to re-establish contact with [[Earth]]. ...nown throughout the Hard Light Productions (HLP) community as being one of the best user-made campaign projects of all-time, excelling in story concept, m
    29 KB (4,423 words) - 04:37, 14 January 2024
  • ...into a deep depression, slowing the economy and affecting millions across the galaxy. Some systems have coped. Others have not. ...ical edge, not just over the regions other pirate gangs, but possibly over the Alliance itself.
    2 KB (289 words) - 05:59, 7 September 2013
  • ...gned so that it can dock with and be moved from one location to another by the [[GTFr Triton|GTFr ''Triton'']]. ...[Knossos]] device in [[Gamma Draconis]], and it was later used to collapse the subspace nodes leading from [[Capella]] to [[Epsilon Pegasi]] and Vega.
    3 KB (439 words) - 07:54, 2 December 2015
  • ...-GTVA Ship Database#GTCv Soyuz|GTCv ''Soyuz'']] to retrieve the crewmen of the warship ...ost 13|''Outpost 13'']]. It then self destructs, causing immense damage to the [[EAI Lycaon|Lycaon]] installation
    8 KB (1,163 words) - 23:08, 13 September 2023
  • ...lta Serpentis in [[The Great Rebellion]] (INFC1A-03) but it's destroyed by the player and his wings *Cargo: Docked to "Container 002", the content of which is "Spare Parts"
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  • ...] (INFC1A-15) from the jump node. Departs shortly after the destruction of the SD Matsya but is usually destroyed by [[GTVA]] wings ...iablo]] (INFC1-06) with the SCv Hera and is destroyed by the blockade task force
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  • *Part of the blockade task force in [[El Diablo]] (INFC1A-06) ...n the EAD Arethusa and the EAD Heliades and disarms most weapon systems of the GTI Sol Gate
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  • '''Craft used the most:''' [[GVF Tauret]]<br> ...sympathizers, and wiped out by wings from the HLD Prophecy shortly before the Siege of Vasuda Prime.
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  • As the Alliance wages a brutal war beyond Regulus, the GTVA 6th Fleet in Ikeya vanishes after a urgent distress signal is sent. ...a systematically destroyed within moments after; the Alliance is left with the fear of a second war front.
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  • ...i-canon planet popularized by the classic campaign [[The Aeos Affair]]. In the intelligence animations, there are five planets shown for Altair, but only ...ns could not tolerate a Terran base so near to them, and so sent an attack force to annihilate Aeos Base.}}
    600 bytes (99 words) - 19:08, 25 March 2011
  • ...r as sequels, prequels, or occurring simultaneously with one of the games. The following is an (''incomplete'') list of completed user-made campaigns. ...rt of a total conversion. More details on these major mods can be found on the [[Total conversions|Total Conversions]] page.'''''
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  • ...nd appears superior in most aspects to the Apis - a worrying situation for the GTVA. ...is compatible with all standard missile types. In flight the Mihos assumes the primary dogfighting role, outperforming most fightercraft with its high agi
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  • ...d by Bobboau for his failed campaign Dark Breed it was latter picked up by the [[Inferno Release 1]] mod, it has since been used in several other unrelate [[Image:attis.jpg|thumb|right|650px|The original Attis, as seen in [[INFR1]]. ]]
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  • ...previously seen only on much larger ship classes. These improvements make the Mustang Alpha a fierce foe to any who would challenge it in combat. ...t. Many Mustang spaceframes subsist among civilians and criminals who seek the design for its adaptability.
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  • ...bombing runs on heavily defended targets. However, that ability comes with the price of reduced maneuverability due to its relatively high mass and asymme ...a statistical success even amongst the historically casualty-prone bomber force.
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  • ...a good Missile yield and a quad-gun Primary energy weapon, the Azaes is a force to be feared by smaller capital ships.
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  • The ''Icelus'' is the result of the development of the older [[GTD Hecate]]-class of Terran destroyers. ...w number of anti-fighter turrets. Despite this frailty, it is still one of the most versatile ships in service.
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  • {{TBP_Shipimage|image=[[Image:TBP Primus 320 240.jpg]]|caption=The CR Primus}} ...esses as opposed to newer designs, a Primus class battlecruiser is still a force to be reckoned with.
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  • {{TBP_Ships|name=Earth Force One}} ...hipimage|image=[[Image:TBP Earth Force One 320 240.jpg]]|caption=The Earth Force One}}
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  • {{TBP_Shipimage|image=[[Image:TBP EA Breaching Pod 320 240.jpg]]|caption=The EA Breaching Pod}} ...ckly breach the hull and deploy troops before security forces can respond. The Invader does require cover from friendly fighters and cruisers due to its r
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  • ...y of doing cutscenes is to place the player's start position far away from the battlefield, and practice some other precautions (protect-ship, ship-invuln ...not end prematurely because of the player's death, you have to manipulate the outcome.
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  • ...''' is a convocation of military personnel to discuss military affairs. In the ''FreeSpace'' games, there are three kinds of briefings: command briefings, ...n of new technologies. These briefings are also used to issue a welcome to the [[Alpha 1|player]] when he is reassigned to a new flagship (''[[Portal:Free
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  • {{Mission|first=No Previous Mission|next=More Than Meets the Eye|campaign=Silent Threat: Reborn Campaign Walkthrough}} ...ut the Vasudan pilots that survived the overzealous GTA assault. Preserve the Terran-Vasudan alliance.
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  • {{Mission|previous=More Than Meets the Eye|next=Field of Destruction (ST:R)|campaign=Silent Threat: Reborn Campaig '''Description:''' Protect the Einstein's escape pods until they can be recovered.
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  • {{Mission|previous=Hellfire (ST:R)|next=The Last Hurrah|campaign=Silent Threat: Reborn Campaign Walkthrough}} '''Description:''' The GTI mounts an intelligence operation into the heart of Shivan space. Not all is as it seems, however...
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  • {{Mission|previous=The Return to Ross 128 (ST:R)|next=Betrayed|campaign=Silent Threat: Reborn Camp ...cription:''' The last Shivan Demon bites the dust, with a little help from the EMP Missile. But something's not right...
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  • '''Description:''' Our hero responds to a distress signal at the Delta Serpentis node to Beta Aquilae. ...Wings are deployed to find out what happened to the defense force and hold the line against any further aggressors.
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  • ...ilable forces will come with the ''GTD Soyakaze'' and assist in destroying the Hades. Additional forces will come as provided. ...s by default) and Beta wings (Ulysses by default) of your own choosing. As the mission goes on, Delta and Iota will consist of Ursas, Epsilon and Sigma wi
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  • ...sus'']]'''. Numerous candidates have been put forward as to what ship type the ''Colossus'' should be classified under. ...s of cruiser size and above. In the second stage of [[The Great Hunt (FS2)|The Great Hunt]]'s mission briefing, even a ''[[SC Rakshasa|Rakshasa]]'' is sim
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  • Note that this is derived from an intelligence entry written for a mod set in the year 2393. ...aces yet discovered, the Shivans saw themselves as the destined masters of the universe.
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  • ...tub page for the PCS2 Help Cooperative authoring. Please add all pages to the PCS2 Cooperative Authoring category.''''' ...roject is finished, it will be exported and included with PCS2 releases as the official help.'''''''
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  • ...to the war, in light of the principal combatants (and probably because of the similarity to [[Terran-Vasudan War]]). ...ds of years, subduing or eliminating lesser races, remaining undefeated on the battlefield. At some point, they discovered [[subspace]], that allowed them
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  • ...o power by main force. It's also featured in non-INF-canon campaigns, like the popular [[Sol: A History]]. ...emesis'']], flagship of the EA fleet, contributed significantly to turning the Earth Alliance into a fearsome entity.
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  • In the [[Inferno]] continuity, the so called '''''Ricochet Effect''''' occurs in a systems where all jump node The collapse of all a system's jump nodes severely compromises that system's su
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  • The Sanctus class cruiser is a ship with a troubled development history. ...high intensity combat to contain any invasion force. The requirements for the Future Fleet Cruiser were heavily influenced by this document, and a variet
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  • '''''Age of Aquarius''''' is the first campaign of the ''[[Blue Planet]]'' trilogy. ...generation of GTVA technology. There is also a new race to discover along the way.
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  • ...Campaign]]. The only canon stealth spacecraft are the [[GTF Pegasus]] and the [[GVF Ptah]]. ...or, and shielding are incapable of surviving the heat of prolonged battle. The actual nature of this stealth technology is not explained in detail, howeve
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  • :''See also:'' [[Earth]], [[Delta Serpentis]], [[Destruction of the SD Lucifer]], [[Cutscenes (FS1)|FS1's final cutscene]] ...ce]] after the destruction of the [[SD Lucifer|''Lucifer'']] at the end of the [[Great War]].
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  • ...nst the GTVA's nemisis, the Shivans, and will uncover a mystery which even the powerful Shivans have to fear. * The Constructors, a new race
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  • '''Description:''' GTVA and SOC forces attempt to destroy the Shivan superdestroyer Diablo. ...ssist the Independence bombers in attacking the Diablo while an SOC strike force is en route.
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  • '''Description:''' Alpha and Mu Wings escort a convoy en route to the Independence. ...t Node, the GTCA Independence and her battle group have been reassigned to the offensive on Sol.
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  • ...n:''' A GTVA Task Force attempts to stop a warship attempting to defect to the Earth Alliance. With GTVA forces having a foothold in Sol, operations are underway to cripple the Earth Alliance's Command and Control capabilities in Neptune, Jupiter and P
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  • The EA makes a final stand against the GTVA in orbit over Earth. ...yourself in reserve to help out whichever starts to get in trouble. When the EA ship warps in, disable its starboard beams quickly with Stilettos.
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  • [[Image:Ueflogo.jpg|240px|thumb|right|Emblem of the Ubuntu Council of Elders]] [[Image:Uefeagle.jpg|240px|thumb|right|Great Seal of the United Earth Federation military]]
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  • ...rce sent to [[Sol]] after the successful reopening of the [[Destruction of the SD Lucifer|collapsed jump node]]. ...is mother to avenge the death of Agamemnon at her hands eight years prior. The literal meaning of his name is "he who can conquer mountains".
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  • ...verse are listed here. Please note that this article spoils the content of the Blue Planet campaigns. Commander of the 212nd Nightwolves and the protagonist of ''Age of Aquarius''.
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  • ...se fringe systems handy for setting isolated events, and also as somewhere the Shivans emerged in FS1). ...ending in a small, elite [[SOC]] taskforce in to exact retribution and end the nascent rebellion.
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  • Table Hack of the GTCv Deimos This is the way the world ''doesn't'' end, and how the Laramis SDF made it so.
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  • '''Description:''' Samuel Bei and Alpha wing pursue the GTC ''Duke''. ...inor technical problem now appears to be a symptom of something more. With the ''Duke'' now heading towards [[Ross 128]] and unresponsive to hails, it and
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  • ...y at bay, Iwakura and Tell lead Alpha Wing to the last survivors of Earth: the sleeper ship ''Sanctuary''. ...ew of the cruiser in question have been transferred to the medical ward on the GTL ''Solace'', and a temporary crew has been assigned to replace them.
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  • {{Mission|previous=Preserving the Balance|next=The Great Preservers|campaign=Blue Planet: Age of Aquarius Campaign Walkthrough ...are the core of the universe; it moves when you do. You felt it ever since the Second Shivan Incursion, but that felt like a sheet of paper leaning on you
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  • ...With his unification with the Vishnans, Samuel Bei makes a charge through the Shivan blockades, towards Delta Serpentis. ...een detached from it and transferred onto one of the many Vishnan ships in the fleet. Which ship this is is up to your choosing.
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  • {{Mission|previous=The Great Preservers|next=Fallen Angel|campaign=Blue Planet: Age of Aquarius Ca '''Description:''' The Keeper confronts a Shivan blockade at the jump node to Delta Serpentis.
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  • '''Description:''' The 14th Battlegroup traverses the jump node to Sol once again. <br> ...attlegroup traversed the [[Delta Serpentis]]-[[Sol]] jump node once again. The question is: did they return to their own universe this time?
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  • ...'Rise of the Corporate'' will hopefully be used to showcase the talents of the author as well as provide an enjoyable series of missions based in a Post-C ...it is the battle weary GTVA that must once again keep the peace, whatever the cost.
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  • ::''This is about the current WIP mod. For the canceled mod, see [[Earth Defense Demo]].'' Earth Defense tells an epic story which is intended to continue the FreeSpace saga and bring it to a climatic and spectacular conclusion.
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  • ...longer the supreme Terran authority it used to be. Though on its last leg the former superpower now struggles to remain its standing. - the Ancients will make an appearance as a fighting force in SoI (confirmed)
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  • ...kers of English face linguistic difficulties''' when writing a campaign to the English-speaking community. Some of these difficulties derive from typical ...e differences between any two non-native speakers of English in regards to the kind of mistakes they make, this article can never fulfil its purpose entir
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  • ...n afford to wear you down slowly, they can afford to take a few hits along the way. Don't fight them unless you have absolutely no other options, and fran ...conventional sense would require a massive investment of resources. Big as the GTVA's forces are, they cannot cover everywhere and everything. You will be
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  • [[Image:gtcvbellerophon_strat.jpg|thumb|right|650px|The original GTCv ''Bellerophon''.]] [[Image:Bellerophon-aesaar.jpg|thumb|right|650px|The new GTCv Bellerophon by Aesaar.]]
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  • ...ally unarmed. However if this station was under attack from a large force, the entire SOL system would most likely be lost.
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