Ssm.tbl

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Revision as of 10:18, 1 November 2013 by X3N0-Life-Form (talk | contribs) (Added "+Alarm Sound:")
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FSO Revision: 4879
Note: Please update the version when the page is updated. If your edit had nothing to do with new code entries then please do not edit the version


The ssm.tbl was originally meant for defining the flight behavior of subspace missiles (SSM).


List of Tables

Format

  • Table consist of independent $SSM: entries
  • Table ends to #end


Table Entries

$SSM:

+Weapon:

  • Defines weapon used
  • Syntax: String, name of the weapon


+Count:

  • Defines number of the missiles
  • Syntax: Integer


+WarpRadius:

  • Defines the warp radius used by the missiles
  • Syntax: Float


+WarpTime:

  • Defines the time between deployment and arrival
  • Syntax: Float


+Radius:

  • Defines radius of the missiles arrival cone
  • Syntax: Float


+Offset:

  • Defines offset of the cone (probably)
  • Syntax: Float

+HUD Message:

  • Whether or not firing this SSM triggers a HUD message. Default is true.
  • Syntax: Boolean

+Custom Message:

  • Can be used to define a custom message to be triggered when the SSM is fired.
  • Syntax: String
  • Note: By default, the message played is the one defined in strings.tbl index 1570, which is set to the generic "Firing Artillery"

+Alarm Sound:

FS2 Open, 3.7.2:
  • Can be used to define a custom alarm sound to be played when the SSM is fired.
  • Syntax: Integer