TF Mustang Alpha

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Revision as of 04:07, 1 February 2012 by MjnMixael (talk | contribs) (Adding HTL version info.)
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All information related to the TF Mustang Alpha is non-canon.
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Tfmustangalpha.jpg
TF Mustang Alpha



Description:

TVWP Tech Room Description

The Mustang Alpha is one of the newest space fighters to be developed by the UNE, and it is quickly becoming the de facto standard throughout the solar system. Better armed and armored than the Falcon or the Shrike, it also boasts a more powerful reactor and a completely new sensor array of the kind previously seen only on much larger ship classes. These improvements make the Mustang Alpha a fierce foe to any who would challenge it in combat.

HTLMustangAlpha.jpg
MjnMixael's HTL Version


Credits List

  • Model by Woomeister
  • HTL Model by MjnMixael

Performance:

Statistics

Type All-Purpose Fighter
Manufacturer Northrop-Grumman
Maneuverability High
Max Velocity 60.0 mps
Max Afterburner Velocity 80.0 mps
Armor Heavy
Hitpoints 300
Shields N/A
Length 32 m

Armaments

Default Statistics
Bank Guns Capacity Standard Loadout
1st 2 1.0 P-16
1st 2 1.0 M-83
Compatible Primaries
M-72, M-83, P-16, P-22, Nelson XD-5, Halberd, T-01 Trainer, T-07 Trainer, T-09 Trainer
Default Statistics
Bank Capacity Standard Loadout
1st 50 Crossbow
Compatible Secondaries
Crossbow, Longbow, Lance, Ballista, Firestorm

Veteran Comments

Please read the Veteran Comments policy before editing this section.


Has been described as "a renamed Enceladus (from INFA) with different gun mounts". In TVWP the Alpha is an advanced pre-Great War space superiority fighter, for the most part superior to anything else. Its main challenger is the Kestrel, with its stronger armor and large countermeasure stores.


One handy feature of the Mustang Alpha in a dogfight is the tight mounting of its guns into the nose, close to the centreline of the ship and just under the player's eye level, allowing the player to almost 'point and shoot' and target close-up shots much quicker than ships whose weapons are spaced more apart.


Players used to relying on CMs to avoid secondariness will need to change habits with the Alpha, which only carries a maximum of two. Fortunately its relative manoeuvrability for a TVWP ship makes tight turns (and quick bursts from the afterburner if you can spare it) an effective replacement tactic.


Though both models were based on the same original mesh, it is to be noted that the model used for the Enceladus differs considerably from the one used to represent the Mustang Alpha.


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