Difference between revisions of "Talk:Battle of Endor Syndrome"

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*Because of scale, it is difficult or impossible for the player to affect the outcome of a BOE mission in any way, something that is usually desirable from a gameplay standpoint
 
*Because of scale, it is difficult or impossible for the player to affect the outcome of a BOE mission in any way, something that is usually desirable from a gameplay standpoint
 
I think these points adequately justify the continuing prejudice against these kinds of missions.  This, of course, does not imply that it cannot be done, only that it is very difficult.  I can cite the penultimate mission of Inferno as an excellent example of a BOE mission done right, IMHO. --[[User:Goober5000|Goober5000]] 00:43, 1 January 2007 (CST)
 
I think these points adequately justify the continuing prejudice against these kinds of missions.  This, of course, does not imply that it cannot be done, only that it is very difficult.  I can cite the penultimate mission of Inferno as an excellent example of a BOE mission done right, IMHO. --[[User:Goober5000|Goober5000]] 00:43, 1 January 2007 (CST)
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Altered the article, and considering further alterations, considering that we're basically agreed upon that A: such missions are possible and B: it isn't technical limitations holding the game back from them anymore. --[[User:ngtm1r|ngtm1r]] 10:21, 2 October 2007 (PST)

Revision as of 17:21, 2 October 2007

"Scheme" isn't really an appropriate wording for this subject - Black Wolf

What about "Disease"? Figuratively, I mean - TopAce

It's traditionally been called "Battle of Endor Syndrome" AFAIK. - Black Wolf

I did not want to use that title, I wanted a new one. - TopAce

Why? - Black Wolf

Only to differenciate the two articles. - TopAce

Article moved. - TopAce

I question the validity of this article in this day and age; most of the anti-BOE resources cite FS1 limitations. I can cite several campaigns that have had well-executed Endor-esque situations off the top of my head. If the mission fell apart it was for other reasons. I'll agree it's not for the novice FREDder, but unless and until you can properly execute a large mission, you haven't really earned your spurs.-ngtm1r

In my opinion, the modern-day objections about BOE missions can be boiled down to two points:

  • The complexity of a BOE mission requires a very skilled FREDder to pull off effectively
  • Because of scale, it is difficult or impossible for the player to affect the outcome of a BOE mission in any way, something that is usually desirable from a gameplay standpoint

I think these points adequately justify the continuing prejudice against these kinds of missions. This, of course, does not imply that it cannot be done, only that it is very difficult. I can cite the penultimate mission of Inferno as an excellent example of a BOE mission done right, IMHO. --Goober5000 00:43, 1 January 2007 (CST) Altered the article, and considering further alterations, considering that we're basically agreed upon that A: such missions are possible and B: it isn't technical limitations holding the game back from them anymore. --ngtm1r 10:21, 2 October 2007 (PST)