Talk:Mainhall.tbl

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For reference, the active area for the barracks is marked by using colour 3 of the palette (retail uses the RGB colour FDFDFD for this). The Tech Room has colour 4 (RGB FCFCFC), the barracks colour 2 (FEFEFE), Campaign room has colour 6 (FAFAFA), Options menu is on 5 (FBFBFB), and the Exit gets colour 1 (FFFFFF). Non-active areas should be black (000000).

  • Wait, what? The barracks has two colours defined? I assume one of them is meant to be the ready room, question is, which one? Logic would say it's the first, but I'd rather be sure first. - Snail 14:14, 26 October 2009 (UTC)
    • Tested and fixed. Droid803 23:20, 18 July 2010 (UTC)


Actually, the color has nothing at all to do with the mask hotspot. The hotspot association is entirely dependent on the *index* of the palette, not the color of the palette; it could be purple polka-dot for all the code cares. Retail just happens to have a predictable color scheme, but that's a (misleading) coincidence. If you are really interested in the retail color coding, just subtract the palette index from 256, then convert to hexadecimal, then repeat three times. So for Exit, 256 minus 1 is 255, or FF, and the whole color is FFFFFF. - Goober5000 05:07, 5 November 2010 (UTC)