Difference between revisions of "Template:Primary"

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(+cat)
(Updating to base damage with multipliers. (Usage section now contains random numbers from nowhere in particular.))
Line 10: Line 10:
 
| {{{3}}} ms<sup>-1</sup>
 
| {{{3}}} ms<sup>-1</sup>
 
|-
 
|-
| '''Damage'''
+
| '''Base Damage'''
 
| {{{4}}}
 
| {{{4}}}
 
|-
 
|-
| Against Hullplating
+
| Armor Damage Multiplier
 
| {{{5}}}
 
| {{{5}}}
 
|-
 
|-
| Against Shields
+
| Shield Damage Multiplier
 
| {{{6}}}
 
| {{{6}}}
 
|-
 
|-
| Against Subsystems
+
| Subsystem Damage Multiplier
 
| {{{7}}}
 
| {{{7}}}
 
|}
 
|}
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==Usage==
 
==Usage==
  
<nowiki>{{Template:Primary|2000|6.67|1000|9|Poor|Excellent|Minimal}}</nowiki>
+
<nowiki>{{Template:Primary|2000|6.67|1000|9|0.2|1.2|0.05}}</nowiki>
  
 
Makes  
 
Makes  
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|-
 
|-
 
| Against Hullplating
 
| Against Hullplating
| Poor
+
| 0.2
 
|-
 
|-
 
| Against Shields
 
| Against Shields
| Excellent
+
| 1.2
 
|-
 
|-
 
| Against Subsystems
 
| Against Subsystems
| Minimal
+
| 0.05
 
|}
 
|}
  
 
[[Category:Templates|Primary]]
 
[[Category:Templates|Primary]]
 
</noinclude>
 
</noinclude>

Revision as of 19:14, 30 July 2007

Range {{{1}}} m
Rate of Fire {{{2}}} s-1
Velocity {{{3}}} ms-1
Base Damage {{{4}}}
Armor Damage Multiplier {{{5}}}
Shield Damage Multiplier {{{6}}}
Subsystem Damage Multiplier {{{7}}}


Usage

{{Template:Primary|2000|6.67|1000|9|0.2|1.2|0.05}}

Makes

Range 2000 m
Rate of Fire 6.67 / s
Velocity 1000 mps
Damage 9
Against Hullplating 0.2
Against Shields 1.2
Against Subsystems 0.05