The Place of Chariots

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ACT 1, MISSION 2

Fighter squadron: 53rd Hammerheads

Description: The 53rd Hammerheads is assigned to destroy an NTF cargo depot.


Background

Command has received reconnaissance information about a Neo-Terran Front cargo area that may hold strategically valuable material. Destroying this depot and all materials should put a dent in the NTF's offensive and research capabilities.

Walkthrough

You cannot choose your ship, nor can you modify the loadout of your wingmen, in this mission.

Follow Alpha 2's directives; attack the enemy fighters and let Beta wing move in and scan the cargo containers. The GTF Loki is a far more maneuverable opponent than the boxy GTF Hercules, and faster as well. Fortunately, they are not as well-armed or as heavily-armored as the latter. Work together with the rest of your wing. Team up on targets, and watch out for NTF fighters trying to come around on your tail.

After all the NTF fighters have been destroyed, clean up anything else that Beta wing has not already handled. There are a few sentry guns and freighters. Note that sentry gun fire can occasionally pierce your shields, but the Myrmidon is more than capable of taking whatever damage they can throw at it. Destroy them with your guns, or even collide with them at full speed if they are going critical.

Once the depot area is clear of enemy contacts, Command will instruct you to investigate an unknown object 3000 meters from your position. Follow Command's directive and head towards the faint, flashing radar contact.

This will be revealed to be an NTF installation. As soon as your sensors are able to target it, Command announces that they are scrambling bomber wings, and order you to destroy the installation. As the Allied Medusa bombers appear, so do rebel Lokis. Command immediately orders you to engage the fighters so that Delta wing can bombard the installation. As you engage the fighters, Admiral Bosch orders all Allied fighters to stop attacking the installation. Command tells you to disregard the transmission. A short negotiation begins in which Bosch barters the withdrawal of his troops from Deneb for his safety. Command, however, reiterates their order to destroy the installation.

Before it can be destroyed however, the installation breaks apart to reveal a warship of unknown class. Despite Command's hasty directive, you have absolutely zero chance of disabling or destroying this ship before it flees into subspace, so don't feel too bad. Once the warship is gone, clear up any remaining fighters, then jump back to base.

Tips

  • There is a bonus objective in this mission. Destroy all the cargo containers before you return to base.

Notable ships present