Difference between revisions of "Traitor.tbl"

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("Here's the traitor, Your Majesty!" can be interpreted in a few different ways. Good thing this list of tables isn't as ambiguous.)
m (fixes)
Line 27: Line 27:
 
*Is always immediately followed by '''$end_multi_text'''
 
*Is always immediately followed by '''$end_multi_text'''
 
*Syntax: XSTR("'''String'''", '''Integer''')
 
*Syntax: XSTR("'''String'''", '''Integer''')
{{Table202|Starting with 20.2.0, multiple Promotion Text fields may exist, each (except for the default) followed by its own Persona.  The mission's Debriefing Persona Index controls which one is used.}}
+
{{Table210|Starting with 21.0, multiple Promotion Text fields may exist, each (except for the default) followed by its own Persona.  The mission's Debriefing Persona Index controls which one is used.}}
  
===$Persona===
+
===+Persona===
{{Table202|
+
{{Table210|
 
*Optional.  Defines the persona associated with this text.  If specified, this particular text will be chosen when the Debriefing Persona Index matches.
 
*Optional.  Defines the persona associated with this text.  If specified, this particular text will be chosen when the Debriefing Persona Index matches.
 
*Syntax: '''Integer'''}}
 
*Syntax: '''Integer'''}}

Revision as of 04:49, 14 July 2022

Revision information.....

FSO Revision: ecc678c1e5a7c359af41b986cf0931c5de7d583a
Note: Please update the version when the page is updated. If your edit had nothing to do with new code entries then please do not edit the version


List of Tables and related code files
* Notes Modular Tables
** Notes tables which only use modular tables
Ai.tbl* /ai/aicode.cpp
Ai_profiles.tbl* /ai/ai_profiles.cpp
Animation.tbl** /model/modelanimation.cpp
Armor.tbl* /ship/ship.cpp
Asteroid.tbl* /asteroid/asteroid.cpp
Autopilot.tbl* /autopilot/autopilot.cpp
Cheats.tbl* /cheats_table/cheats_table.cpp
Colors.tbl* /globalincs/alphacolors.cpp
Curves.tbl* /math/curves.cpp
Controlconfigdefaults.tbl /controlconfig/controlsconfigcommon.cpp
Credits.tbl* /menuui/credits.cpp
Cutscenes.tbl* /cutscene/cutscenes.cpp
Decals.tbl** /decals/decals.cpp
Fireball.tbl* /fireball/fireballs.cpp
Fonts.tbl* /graphics/font.cpp
Game_settings.tbl* /mod_table/mod_table.cpp
Glowpoints.tbl* /model/modelread.cpp
Help.tbl* /gamehelp/contexthelp.cpp
Hud_gauges.tbl* /hud/hudparse.cpp
Icons.tbl* /mission/missionbriefcommon.cpp
Iff_defs.tbl* /iff_defs/iff_defs.cpp
Lighting_Profiles.tbl* /lighting/lighting_profiles.cpp
Lightning.tbl* /nebula/neblightning.cpp
Mainhall.tbl* /menuui/mainhallmenu.cpp
Medals.tbl* /stats/medals.cpp
Messages.tbl* /mission/missionmessage.cpp
Mflash.tbl* /weapon/muzzleflash.cpp
Music.tbl* /gamesnd/eventmusic.cpp
Nebula.tbl* /nebula/neb.cpp
Objecttypes.tbl* /ship/ship.cpp
Options.tbl* Not In Codebase
Particle effects(-part.tbm)** /particle/effects...
Post_processing.tbl /graphics/gropenglpostprocessing.cpp
Rank.tbl* /stats/scoring.cpp
Scpui.tbl* Not In Codebase
Scripting.tbl* /parse/scripting.cpp
Ships.tbl* /ship/ship.cpp
Sexps.tbl** /parse/sexp/sexp_lookup.cpp
Sounds.tbl* /gamesnd/gamesnd.cpp
Species_defs.tbl* /species_defs/species_defs.cpp
Species.tbl* /menuui/techmenu.cpp
Ssm.tbl* /hud/hudartillery.cpp
Stars.tbl* /starfield/starfield.cpp
Strings.tbl* /localization/localize.cpp
Tips.tbl* /menuui/playermenu.cpp
Traitor.tbl* /stats/scoring.cpp
Tstrings.tbl* /localization/localize.cpp
Virtual_pofs.tbl* /model/modelreplace.cpp
Weapon_expl.tbl* /weapon/weapons.cpp
Weapons.tbl* /weapon/weapons.cpp

The traitor.tbl is used for defining the text displayed when the player has managed to get traitor status for himself and survive the mission.

Format

  • Table consists of very FreeSpace 2 mission file like format
  • Table begins with #Debriefing_info


Table contents

$Num stages:

  • This sets the number of stages in the traitor debriefing
  • Should always have the value 1
  • Syntax: Integer


$Formula:

  • Sets the trigger for the event
  • Should always be true
  • Syntax: ( true )


$Multi text

  • Sets the text displayed on the debriefing screen. Value refers to tstrings.tbl for translation
  • Is always immediately followed by $end_multi_text
  • Syntax: XSTR("String", Integer)
FS2 Open, 21.0: Starting with 21.0, multiple Promotion Text fields may exist, each (except for the default) followed by its own Persona. The mission's Debriefing Persona Index controls which one is used.

+Persona

FS2 Open, 21.0:
  • Optional. Defines the persona associated with this text. If specified, this particular text will be chosen when the Debriefing Persona Index matches.
  • Syntax: Integer


$Voice:

  • Defines the voice file that is played during the traitor debriefing
  • Syntax: String


$Recommendation text:

  • Sets the recommendation text displayed on the debriefing screen. Value refers to tstrings.tbl for translation
  • Is always immediately followed by $end_multi_text
  • Syntax: XSTR("String", Integer)


Sample

  • Part of the retail FreeSpace 2 table
#Debriefing_info

$Num stages: 1

$Formula: ( true ) 
$Multi text
   XSTR("For the crime of high treason...", 3241)

$end_multi_text
$Voice: traitor_debrief.wav

$Recommendation text:
   XSTR("Friendly ships are not valid targets.", 3242)

$end_multi_text