UEB Durga

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The following information has not been confirmed by Volition
and is therefore not canon for the FreeSpace universe.

For the original ship, see FTB Saracen.


The UEB Durga

Blue Planet: War in Heaven Tech Description

With a firepower rating that is termed 'excessive' by many of those in the ruling Council of Elders, the Durga assault bomber carries enough ordnance to level several large planetary cities. As a weapons platform, it is more than capable of dispatching ships approaching destroyer-class specifications. The Durga is the hammer blow when negotiation has failed, and the complete destruction of the enemy is the only option. The Federation possesses extraordinarily small numbers of Durga bombers, and they are being held in strategic reserve until the war enters a critical phase. The presence of Durga bombers near Earth and Mars has single-handedly prevented the GTVA from launching an overwhelming warship attack.

Developer Notes


Name Origin



Name UEB Durga
Type Assault Bomber
Manufacturer Saab Spaceframes
Maneuverability Poor
Yaw, Pitch, Roll 5.3, 5.8, 5.8 s
Max Velocity 68 - 80 ms-1
Max Afterburner Velocity 120 ms-1
Max Afterburner Duration 8.3 s
Armor Heavy
Hitpoints 520 pts
Shields 700 pts
Length 37 m
Primary weapons
1st bank 4 guns
2nd bank 4 guns
3rd bank 4 guns
Secondary weapons
1st bank capacity 120
2nd bank capacity 80
3rd bank capacity 40
Countermeasure capacity 45 countermeasures


Default Statistics
Bank Guns Standard Loadout
1st 4 Redeemer
2nd 4 Gattler
3rd 4 Rapier
Compatible Primaries
1st Maul, Vulcan, Rapier, Gattler, Scalpel, Redeemer, UX Accelerator
2nd Maul, Vulcan, Rapier, Gattler, Scalpel, Redeemer, UX Accelerator
3rd Maul, Vulcan, Rapier, Gattler, Scalpel, Redeemer
Default Statistics
Bank Capacity Standard Loadout
1st 120 Hellfire
2nd 80 Jackhammer
3rd 40 Jackhammer
Compatible Secondaries
1st Dirk, Dart, Hellfire, Javelin, Grimler, Warhammer
2nd Dirk, Hellfire, Slammer, Paveway, Grimler, Shrike, Jackhammer, Warhammer
3rd Sledgehammer, Jackhammer


Veteran Comments

Please read the Veteran Comments policy before editing this section.

It may seem like the Boanerges, but don't let that fool you. Sure, it may not have a turret and it presents a large target profile, but given the sheer power of UEF anti-matter bombs, the Durga can prove its chops, especially with the high amount of armor points it boasts. Where it really shines is the use of long-range ballistics to deal the opening volley of damage (mainly by way of the Redeemer) before closing in with bombs (however for surgical strikes and SEAD [Suppression of Enemy Air Defense], the Uriel is best at that, thanks to the Archer cannon and Paveways).

The added bonus is unlike the Uriel and Vajradhara, you can link all three primary banks together.

Primary Bank 3 has a draw out animation, so wait five seconds before you can fire it (you may want to place an anti-armor ballistic weapon there instead of a self-defense primary).