Difference between revisions of "ULTRA Anti-Fighter Beam"

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Anti-fighter beam weapon
 
Anti-fighter beam weapon
  
==Veteran Comments==
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==Performance==
'''''Very''' deadly AAA beam, more effective then the [[AAAf]] or [[AAAh]], not usually used, and never by default. Powerful enough to destroy most fighters in one pulse. In the main FS2 campaign, it is used by the [[Freespace_2_Terran_Ship_Database#GTCv_Warspite|GTCv Warspite]] in "A Game of TAG" to balance the player's lack of any proper missiles.''
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===Statistics===
 +
{{Beam|4 000|2.2|2.5|Anti fighter|3|165|413 (total)}}
  
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==Notes==
  
 +
===Veteran Comments===
  
''Also used by the [[Colossus]] in [[High Noon]].''
+
'''''Very''' deadly AAA beam, more effective then the [[AAAf]] or [[AAAh]], not usually used, and never by default. Powerful enough to destroy most fighters in one pulse. In the main FS2 campaign, it is used by the [[Freespace_2_Terran_Ship_Database#GTCv_Warspite|GTCv Warspite]] in "A Game of TAG" to balance the player's lack of any proper missiles.''
  
==Performance==
 
===Statistics===
 
{|
 
|-
 
| style="width:200px" | '''Range'''
 
| style="width:200px" | 4000 m
 
|-
 
| '''Rate of Fire'''
 
| 2.2 s
 
|-
 
| '''Velocity'''
 
| Instant
 
|-
 
| '''Shots'''
 
| 3
 
|-
 
| '''Damage''' per second
 
| 165
 
|-
 
| '''Damage''' per pulse
 
| 413
 
|-
 
| Against Hullplating
 
| Excellent
 
|-
 
| Against Shields
 
| Excellent
 
|-
 
| Against Subsystems
 
| Excellent
 
|}
 
  
===Notes===
+
''Also used by the [[Colossus]] in [[High Noon]].''
  
 
[[Category:Weapon]]
 
[[Category:Weapon]]

Revision as of 15:59, 11 August 2007

ULTRA Anti-Fighter Beam is beam used in the Freespace 2 to defend capital ships against fighters

Primaries
Secondaries
Turrets

Weapon Comparison Table, FS1

Primaries
Secondaries
Turrets

Weapon Comparison Table, FS2


Description

Anti-fighter beam weapon

Performance

Statistics

Range 4 000 m
Recharge Time 2.2 s
Beam Lifetime 2.5 s
Type: Anti fighter
Shots 3
Damage per second 165
Damage per second (sustained) 413 (total)
Damage per pulse {{{8}}}


Notes

Veteran Comments

Very deadly AAA beam, more effective then the AAAf or AAAh, not usually used, and never by default. Powerful enough to destroy most fighters in one pulse. In the main FS2 campaign, it is used by the GTCv Warspite in "A Game of TAG" to balance the player's lack of any proper missiles.


Also used by the Colossus in High Noon.