Difference between revisions of "User:SpaceFreak"

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(updaetz)
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I'm not on the Wiki very frequently, so a reply may take a long time. Sorry for that in advance.
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====Me====
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Uhm, hi. I'm SpaceFreak, also known as FreeSpaceFreak or simply FSF - if I can choose, I prefer the last one. I chose the "freak" thing when I was 14 and didn't quite understand the meaning of the word yet. So yeah.
  
And yes, I'm pretty much a n00b at wikiing, so if I do anything wrong, just tell me.
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====What I do====
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I'm a bit of a jack-of-all-trades; I model, unwrap and convert, I FRED, I can do some image editing and some basic rendering. I also play team leader of the [[Ancient-Shivan War (campaign)|Ancient-Shivan War]], and I've once released my very own little mod [[Crossing the Styx]]. I'm not particularly proud of that one, the second half is very repetitive, but I do think my cutscenes turned out well.
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====What I don't do====
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People have asked me this a couple times, so let's get it straight: I'm not a texturer. I can apply existing maps onto models, I can also unwrap a model and prepare it for texturing, but I don't make the actual textures. So I'm more of an "unwrapper" than a texturer.

Revision as of 16:09, 19 November 2010

Me

Uhm, hi. I'm SpaceFreak, also known as FreeSpaceFreak or simply FSF - if I can choose, I prefer the last one. I chose the "freak" thing when I was 14 and didn't quite understand the meaning of the word yet. So yeah.

What I do

I'm a bit of a jack-of-all-trades; I model, unwrap and convert, I FRED, I can do some image editing and some basic rendering. I also play team leader of the Ancient-Shivan War, and I've once released my very own little mod Crossing the Styx. I'm not particularly proud of that one, the second half is very repetitive, but I do think my cutscenes turned out well.

What I don't do

People have asked me this a couple times, so let's get it straight: I'm not a texturer. I can apply existing maps onto models, I can also unwrap a model and prepare it for texturing, but I don't make the actual textures. So I'm more of an "unwrapper" than a texturer.