Difference between revisions of "Weapon Comparison (FS2)"

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{| border=1 cellpadding=4 style="border-collapse: collapse"
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{| border=1 cellpadding=4 style="border-collapse: collapse; font-size: smaller"
 
|- align="center"
 
|- align="center"
 
| style="width:100px" |'''''Primaries'''''
 
| style="width:100px" |'''''Primaries'''''
| colspan=3 style="width:200px" |
+
| colspan=3 style="width:145px" |
| colspan=3 style="width:225px" |'''''Damage Potential per Second'''''
+
| colspan=3 style="width:120px" |'''''Damage Potential per Second'''''
| colspan=3 style="width:195px" |
+
| colspan=3 style="width:120px" |'''''Damage Potential per Energy Unit'''''
 +
| colspan=2 style="width:150px" |
 
|- align="center"
 
|- align="center"
 
| '''''Name'''''
 
| '''''Name'''''
| '''''Range'''''
+
| style="width:40px" |'''''Range'''''
| '''''Refire Rate'''''
+
| style="width:55px" |'''''Refire Rate'''''
| '''''Velocity'''''
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| style="width:50px" |'''''Velocity'''''
| style="width:75px" |'''''Armor'''''
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| style="width:40px" |'''''Armor'''''
| style="width:75px" |'''''Shield'''''
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| style="width:40px" |'''''Shield'''''
| style="width:75px" |'''''Subsystems'''''
+
| style="width:40px" |'''''Subsys'''''
| '''''Energy'''''
+
| style="width:40px" |'''''Armor'''''
 +
| style="width:40px" |'''''Shield'''''
 +
| style="width:40px" |'''''Subsys'''''
 +
| style="width:40px" |'''''Energy'''''
 
| '''''Special'''''
 
| '''''Special'''''
 
|- align="center"
 
|- align="center"
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| 0.2 s
 
| 0.2 s
 
| 450 mps
 
| 450 mps
 +
| 67.5
 +
| 52.5
 +
| 22.5
 
| 67.5
 
| 67.5
 
| 52.5
 
| 52.5
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| 64
 
| 64
 
| 24
 
| 24
 +
| 54.1
 +
| 48.1
 +
| 18
 
| 1.33 / s
 
| 1.33 / s
 
| [[Weapons.tbl#Weapon Flags|Stream]]
 
| [[Weapons.tbl#Weapon Flags|Stream]]
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| 42.9
 
| 42.9
 
| 85.7
 
| 85.7
 +
| 0
 +
| 9.4
 +
| 18.8
 
| 4.57 / s
 
| 4.57 / s
 
| [[Weapons.tbl#Weapon Flags|Puncture]]
 
| [[Weapons.tbl#Weapon Flags|Puncture]]
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| 60.7
 
| 60.7
 
| 9.3
 
| 9.3
 +
| 23.3
 +
| 4.4
 +
| 1.7
 
| 5.33 / s
 
| 5.33 / s
 
| [[Weapons.tbl#Weapon Flags|Stream]]
 
| [[Weapons.tbl#Weapon Flags|Stream]]
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| 32
 
| 32
 
| 14
 
| 14
 +
| 33
 +
| 24
 +
| 10.5
 
| 1.33 / s
 
| 1.33 / s
 
| -
 
| -
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| 85.7
 
| 85.7
 
| 30
 
| 30
 +
| 27
 +
| 30
 +
| 10.5
 
| 2.86  s
 
| 2.86  s
 
| -
 
| -
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| 26.7
 
| 26.7
 
| style="background:#452525;"|133.3
 
| style="background:#452525;"|133.3
 +
| 26
 +
| 4
 +
| 20
 
| 6.67 / s
 
| 6.67 / s
 
| [[Weapons.tbl#Weapon Flags|Shudder]], [[Weapons.tbl#Weapon Flags|Stream]]
 
| [[Weapons.tbl#Weapon Flags|Shudder]], [[Weapons.tbl#Weapon Flags|Stream]]
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| 100.8
 
| 100.8
 
| 39.2
 
| 39.2
 +
| 23.3
 +
| 21
 +
| 8.2
 
| 4.8 / s
 
| 4.8 / s
 
| -
 
| -
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| 0
 
| 0
 
| style="background:#452525;"|112.5
 
| style="background:#452525;"|112.5
 +
| 0
 +
| 0
 +
| 45
 
| 0
 
| 0
 
| 2.5 / s
 
| 2.5 / s
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| 4.7
 
| 4.7
 
| 46.7
 
| 46.7
 +
| 0
 +
| 1.2
 +
| 38.9
 
| 0
 
| 0
 
| 4 / s
 
| 4 / s
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| 0.3 s
 
| 0.3 s
 
| 450 mps
 
| 450 mps
 +
| 26.7
 +
| 26.7
 +
| 26.7
 
| 26.7
 
| 26.7
 
| 26.7
 
| 26.7
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| 30
 
| 30
 
| 30
 
| 30
 +
| 37.5
 +
| 37.5
 +
| 37.5
 
| 0.8 / s
 
| 0.8 / s
 
| -
 
| -
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| 24
 
| 24
 
| 40
 
| 40
 +
| 33.3
 +
| 20
 +
| 33.3
 
| 1.2 / s
 
| 1.2 / s
 
| -
 
| -

Revision as of 11:21, 26 December 2005

Primaries Damage Potential per Second Damage Potential per Energy Unit
Name Range Refire Rate Velocity Armor Shield Subsys Armor Shield Subsys Energy Special
Subach HL-7 900 m 0.2 s 450 mps 67.5 52.5 22.5 67.5 52.5 22.5 1 / s Stream
Mekhu HL-7 970 m 0.15 s 485 mps 72 64 24 54.1 48.1 18 1.33 / s Stream
Akheton SDG 750 m 0.35 s 500 mps 0 42.9 85.7 0 9.4 18.8 4.57 / s Puncture
Morning Star 2000 m 0.15 s 1000 mps 23.3 60.7 9.3 23.3 4.4 1.7 5.33 / s Stream
Prometheus R 900 m 0.45 s 450 mps 44 32 14 33 24 10.5 1.33 / s -
Prometheus S 1500 m 0.35 s 750 mps 77.1 85.7 30 27 30 10.5 2.86 s -
Maxim 3600 m 0.15 s 1800 mps 173.3 26.7 133.3 26 4 20 6.67 / s Shudder, Stream
UD-8 Kayser 975 m 0.25 s 650 mps 112 100.8 39.2 23.3 21 8.2 4.8 / s -
Circe 1350 m 0.4 s 450 mps 0 112.5 0 0 45 0 2.5 / s -
Lamprey 900 m 0.3 s 450 mps 4.7 46.7 0 1.2 38.9 0 4 / s Leech
Shivan Light Laser 900 m 0.3 s 450 mps 26.7 26.7 26.7 26.7 26.7 26.7 1 / s -
Shivan Heavy Laser 950 m 0.5 s 475 mps 30 30 30 37.5 37.5 37.5 0.8 / s -
Shivan Mega Laser 600 m 0.75 s 400 mps 40 24 40 33.3 20 33.3 1.2 / s -
Secondaries Damage Potential per Second
Name Range Refire Rate Velocity Armor Shield Subsystems Shockwave Special
MX-64 Rockeye 1900 m 0.5 s 190 mps 90 72 72 20 / 40 m Heat Seeking
Tempest 650 m 0.3 s 360 mps 135 75 90 10 / 20 m -
Hornet 1330 m 2.0 s 190 mps 25 (100) 12,5 (50) 3,8 (15) 10 / 20 m Aspect Seeking, Swarm: 4
Tornado 1610 m 2.5 s 230 mps 20 (120) 10 (60) 3 (18) 10 / 20 m Aspect Seeking, Swarm: 6, Lock Armed
Harpoon 1250 m 2.0 s 250 mps 50 40 25 20 / 40 m Aspect Seeking
Trebuchet 5040 m 6.0 s 280 mps 52.5 29.2 140 20 / 40 m Aspect Seeking, Bomber+
TAG-A 2000 m 3.0 s 400 mps 0 0 0 10 / 30 m TAG-2; 11 s
TAG-B 1625 m 8.0 s 325 mps 0.1 0.1 0.1 10 / 30 m TAG-2; 18 s, Aspect Seeking
TAG-C 2665 m 8.0 s 205 mps 0.1 0.1 0.1 10 / 30 m TAG-3; 10 s, Aspect Seeking
Piranha 360 m 5.0 s 90 mps 20 15 20 75 / 100 m Spawn 15 x Cluster Baby, Remote Detonate
Stiletto II 5500 m 2.0 s 220 mps 3.9 0 387.5 20 / 40 m Puncture, Huge