Difference between revisions of "Weapon Comparison (FS2)"

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(Submunitions: add shockwave damage & special links)
 
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{| border=1 cellpadding=4 style="border-collapse: collapse"
+
{|  style="margin: 0 0 1em 1em; background: #302020; border: 1px #AA2020 solid; border-collapse: collapse; font-size: 90%; float:right; clear:right" cellpadding="5"
 +
| width=185px align="center" style="background: #503030; border-right:1px #AA2020 solid" |'''[[Weapons_Database_(FS1)|FreeSpace 1 Weapons]]'''
 +
| width=185px align="center" style="background: #503030" |'''[[Weapons_Database_(FS2)|FreeSpace 2 Weapons]]'''
 +
|-
 +
| align="center" style="border-right:1px #AA2020 solid" |
 +
'''[[Weapons_Database_(FS1)#Primaries|Primaries]]'''
 +
<br>'''[[Weapons_Database_(FS1)#Secondaries|Secondaries]]'''
 +
<br>'''[[Weapons_Database_(FS1)#Turrets|Turrets]]'''
 +
<br>
 +
<br>[[Weapon_Comparison_(FS1)|Weapon Comparison Table, FS 1]]
 +
<br>
 +
| align="center" |
 +
'''[[Weapons_Database_(FS2)#Primaries|Primaries]]'''
 +
<br>'''[[Weapons_Database_(FS2)#Secondaries|Secondaries]]'''
 +
<br>'''[[Weapons_Database_(FS2)#Turrets|Turrets]]'''
 +
<br>
 +
<br>[[Weapon_Comparison_(FS2)|Weapon Comparison Table, FS 2]]
 +
|-
 +
|}
 +
 
 +
==Primary Weapons==
 +
===Standard Primaries===
 +
{| border=1 cellpadding=4 style="background: #201010; border: 1px #802020 solid; border-collapse: collapse; font-size: smaller"
 
|- align="center"
 
|- align="center"
| style="width:120px" |'''''Primaries'''''
+
| style="width:100px" |'''''Primaries'''''
| style="width:50px" |
+
| colspan=3 style="width:145px" |
| style="width:75px" |
+
| colspan=3 style="width:120px" |'''''Damage Potential per Second'''''
| style="width:75px" |
+
| colspan=3 style="width:120px" |'''''Damage Potential per Energy Unit'''''
| colspan=3 style="width:225px" |'''''Damage Potential per Second'''''
+
| colspan=2 style="width:150px" |
| style="width:75px" |
 
| style="width:120px" |
 
 
|- align="center"
 
|- align="center"
 
| '''''Name'''''
 
| '''''Name'''''
| '''''Range'''''
+
| style="width:40px" |'''''Range'''''
| '''''Refire Rate'''''
+
| style="width:55px" |'''''Refire Rate'''''
| '''''Velocity'''''
+
| style="width:50px" |'''''Velocity'''''
| style="width:75px" |'''''Armor'''''
+
| style="width:40px" |'''''Armor'''''
| style="width:75px" |'''''Shield'''''
+
| style="width:40px" |'''''Shield'''''
| style="width:75px" |'''''Subsystems'''''
+
| style="width:40px" |'''''Subsys'''''
| '''''Shockwave'''''
+
| style="width:40px" |'''''Armor'''''
 +
| style="width:40px" |'''''Shield'''''
 +
| style="width:40px" |'''''Subsys'''''
 +
| style="width:40px" |'''''Energy'''''
 
| '''''Special'''''
 
| '''''Special'''''
 
|- align="center"
 
|- align="center"
Line 26: Line 49:
 
| 52.5
 
| 52.5
 
| 22.5
 
| 22.5
 +
| 67.5
 +
| 52.5
 +
| 22.5
 +
| 1 / s
 
| -
 
| -
| [[Weapons.tbl#Weapon Flags|Stream]]
 
 
|- align="center"
 
|- align="center"
 
| [[GTW Mekhu HL-7|Mekhu HL-7]]
 
| [[GTW Mekhu HL-7|Mekhu HL-7]]
Line 36: Line 62:
 
| 64
 
| 64
 
| 24
 
| 24
 +
| 54.1
 +
| 48.1
 +
| 18
 +
| 1.33 / s
 
| -
 
| -
| [[Weapons.tbl#Weapon Flags|Stream]]
 
 
|- align="center"
 
|- align="center"
 
| [[GTW Akheton SDG|Akheton SDG]]
 
| [[GTW Akheton SDG|Akheton SDG]]
Line 46: Line 75:
 
| 42.9
 
| 42.9
 
| 85.7
 
| 85.7
| -
+
| 0
| [[Weapons.tbl#Weapon Flags|Puncture]]
+
| 9.4
 +
| 18.8
 +
| 4.57 / s
 +
| [[Weapons.tbl#.22puncture.22|Puncture]]
 
|- align="center"
 
|- align="center"
 
| [[GTW Morning Star|Morning Star]]
 
| [[GTW Morning Star|Morning Star]]
Line 56: Line 88:
 
| 60.7
 
| 60.7
 
| 9.3
 
| 9.3
 +
| 4.4
 +
| 11.4
 +
| 1.8
 +
| 5.33 / s
 
| -
 
| -
| [[Weapons.tbl#Weapon Flags|Stream]]
 
 
|- align="center"
 
|- align="center"
 
| [[GTW Prometheus R|Prometheus R]]
 
| [[GTW Prometheus R|Prometheus R]]
Line 66: Line 101:
 
| 32
 
| 32
 
| 14
 
| 14
| -
+
| 33
 +
| 24
 +
| 10.5
 +
| 1.33 / s
 
| -
 
| -
 
|- align="center"
 
|- align="center"
Line 76: Line 114:
 
| 85.7
 
| 85.7
 
| 30
 
| 30
| -
+
| 27
 +
| 30
 +
| 10.5
 +
| 2.86  s
 
| -
 
| -
 
|- align="center"
 
|- align="center"
 
| [[GTW Maxim|Maxim]]
 
| [[GTW Maxim|Maxim]]
| style="background:#452525;"|3600 m
+
| 3600 m
 
| 0.15 s
 
| 0.15 s
| style="background:#452525;"|1800 mps
+
| 1800 mps
| style="background:#452525;"|173.3
+
| 173.3
 
| 26.7
 
| 26.7
| style="background:#452525;"|133.3
+
| 133.3
| -
+
| 26
| [[Weapons.tbl#Weapon Flags|Shudder]], [[Weapons.tbl#Weapon Flags|Stream]]
+
| 4
 +
| 20
 +
| 6.67 / s
 +
| [[Weapons.tbl#.22Shudder.22|Shudder]]
 
|- align="center"
 
|- align="center"
 
| [[GTW UD-8 Kayser|UD-8 Kayser]]
 
| [[GTW UD-8 Kayser|UD-8 Kayser]]
Line 96: Line 140:
 
| 100.8
 
| 100.8
 
| 39.2
 
| 39.2
| -
+
| 23.3
 +
| 21
 +
| 8.2
 +
| 4.8 / s
 
| -
 
| -
 
|- align="center"
 
|- align="center"
Line 104: Line 151:
 
| 450 mps
 
| 450 mps
 
| 0
 
| 0
| style="background:#452525;"|112.5
+
| 112.5
 
| 0
 
| 0
| -
+
| 0
 +
| 45
 +
| 0
 +
| 2.5 / s
 
| -
 
| -
 
|- align="center"
 
|- align="center"
Line 116: Line 166:
 
| 46.7
 
| 46.7
 
| 0
 
| 0
 +
| 1.2
 +
| 11.7
 +
| 0
 +
| 4 / s
 +
| [[Weapons.tbl#.22Esuck.22|Leech]]
 +
|- style="background:#400000;"  align="center"
 +
| [[Shivan Light Laser]]
 +
| 900 m
 +
| 0.3 s
 +
| 450 mps
 +
| 26.7
 +
| 26.7
 +
| 26.7
 +
| 26.7
 +
| 26.7
 +
| 26.7
 +
| 1 / s
 +
| -
 +
|- style="background:#400000;"  align="center"
 +
| [[Shivan Heavy Laser]]
 +
| 950 m
 +
| 0.5 s
 +
| 475 mps
 +
| 30
 +
| 30
 +
| 30
 +
| 37.5
 +
| 37.5
 +
| 37.5
 +
| 0.8 / s
 +
| -
 +
|- style="background:#400000;"  align="center"
 +
| [[Shivan Mega Laser]]
 +
| 600 m
 +
| 0.75 s
 +
| 400 mps
 +
| 40
 +
| 24
 +
| 40
 +
| 33.3
 +
| 20
 +
| 33.3
 +
| 1.2 / s
 +
| -
 +
|- style="background:#000035;"  align="center"
 +
| [[GTW Training Laser]]
 +
| 800 m
 +
| 0.5 s
 +
| 200 mps
 +
| 10
 +
| 2
 +
| 0
 +
| 16.7
 +
| 3.3
 +
| 0
 +
| 0.6 / s
 +
| -
 +
|- style="background:#353500;"  align="center"
 +
| [[Vasudan Light Laser]]
 +
| 900 m
 +
| 0.5 s
 +
| 300 mps
 +
| 10
 +
| 2
 +
| 10
 +
| 16.7
 +
| 3.3
 +
| 16.7
 +
| 0.6 / s
 +
| -
 +
|- style="background:#303020;"  align="center"
 +
| [[Targeting Laser]]
 +
| n/a
 +
| 0.2 s
 +
| n/a
 +
| 0
 +
| 0
 +
| 0
 +
| 0
 +
| 0
 +
| 0
 +
| 1.0 / s
 +
| -
 +
|}
 +
 +
===Dogfight Primaries===
 +
{| border=1 cellpadding=4 style="background: #201010; border: 1px #802020 solid; border-collapse: collapse; font-size: smaller"
 +
|- align="center"
 +
| style="width:100px" |'''''Primaries'''''
 +
| colspan=3 style="width:150px" |
 +
| colspan=3 style="width:120px" |'''''Damage Potential per Second'''''
 +
| colspan=3 style="width:120px" |'''''Damage Potential per Energy Unit'''''
 +
| colspan=2 style="width:150px" |
 +
|- align="center"
 +
| '''''Name'''''
 +
| style="width:45px" |'''''Range'''''
 +
| style="width:55px" |'''''Refire Rate'''''
 +
| style="width:50px" |'''''Velocity'''''
 +
| style="width:40px" |'''''Armor'''''
 +
| style="width:40px" |'''''Shield'''''
 +
| style="width:40px" |'''''Subsys'''''
 +
| style="width:40px" |'''''Armor'''''
 +
| style="width:40px" |'''''Shield'''''
 +
| style="width:40px" |'''''Subsys'''''
 +
| style="width:40px" |'''''Energy'''''
 +
| '''''Special'''''
 +
|- style="background:#003040;" align="center"
 +
| [[GTW Subach HL-7|Subach HL-D]]
 +
| 900 m
 +
| 0.2 s
 +
| 450 mps
 +
| 75
 +
| 75
 +
| 22.5
 +
| 75
 +
| 75
 +
| 22.5
 +
| 1 / s
 +
| -
 +
|- style="background:#003040;" align="center"
 +
| [[GTW Mekhu HL-7|Mekhu HL-D]]
 +
| 970 m
 +
| 0.15 s
 +
| 485 mps
 +
| 112
 +
| 120
 +
| 24
 +
| 84
 +
| 90
 +
| 18
 +
| 1.33 / s
 +
| -
 +
|- style="background:#003040;" align="center"
 +
| [[GTW Morning Star|Morning Star D]]
 +
| 2000 m
 +
| 0.17 s
 +
| 1000 mps
 +
| 20.6
 +
| 41.2
 +
| 8.2
 +
| 4.4
 +
| 8.8
 +
| 1.8
 +
| 4.71 / s
 +
| -
 +
|- style="background:#003040;" align="center"
 +
| [[GTW Prometheus S|Prometheus D]]
 +
| 900 m
 +
| 0.3 s
 +
| 450 mps
 +
| 53.3
 +
| 66.7
 +
| 23.3
 +
| 40
 +
| 50
 +
| 17.5
 +
| 1.33 / s
 +
| -
 +
|- style="background:#003040;" align="center"
 +
| [[GTW Maxim|Maxim D]]
 +
| 2700 m
 +
| 0.15 s
 +
| 1800 mps
 +
| 106.7
 +
| 26.7
 +
| 133.3
 +
| 16
 +
| 4
 +
| 20
 +
| 6.67 / s
 +
| [[Weapons.tbl#.22Shudder.22|Shudder]]
 +
|- style="background:#003040;" align="center"
 +
| [[GTW UD-8 Kayser|UD-D Kayser]]
 +
| 975 m
 +
| 0.3 s
 +
| 650 mps
 +
| 56
 +
| 56
 +
| 32.7
 +
| 5.6
 +
| 5.6
 +
| 3.3
 +
| 10 / s
 +
| -
 +
|}
 +
 +
===Turret Guns===
 +
{| border=1 cellpadding=4 style="background: #201010; border: 1px #802020 solid; border-collapse: collapse; font-size: smaller"
 +
|- align="center"
 +
| style="width:100px" |'''''Turret Guns'''''
 +
| colspan=3 style="width:145px" |
 +
| colspan=3 style="width:120px" |'''''Damage Potential per Second'''''
 +
| colspan=3 style="width:120px" |'''''Damage per Shot'''''
 +
|- align="center"
 +
| '''''Name'''''
 +
| style="width:40px" |'''''Range'''''
 +
| style="width:55px" |'''''Refire Rate'''''
 +
| style="width:50px" |'''''Velocity'''''
 +
| style="width:40px" |'''''Armor'''''
 +
| style="width:40px" |'''''Shield'''''
 +
| style="width:40px" |'''''Subsys'''''
 +
| style="width:40px" |'''''Armor'''''
 +
| style="width:40px" |'''''Shield'''''
 +
| style="width:40px" |'''''Subsys'''''
 +
|- style="background:#202020;" align="center"
 +
| [[Terran Turret]]
 +
| 1375 m
 +
| 1.0 s
 +
| 275 mps
 +
| 43.8
 +
| 29.8
 +
| 26.3
 +
| 43.8
 +
| 29.8
 +
| 26.3
 +
|- style="background:#202020;" align="center"
 +
| [[Terran Huge Turret]]
 +
| 2100 m
 +
| 3.0 s
 +
| 175 mps
 +
| 41.7
 +
| 20.8
 +
| 31.3
 +
| 125
 +
| 62.5
 +
| 93.8
 +
|- style="background:#202020;" align="center"
 +
| [[Terran Turret Weak]]
 +
| 1375 m
 +
| 1.0 s
 +
| 275 mps
 +
| 43.8
 +
| 5.3
 +
| 5.3
 +
| 43.8
 +
| 5.3
 +
| 5.3
 +
|- style="background:#202020;" align="center"
 +
| [[Shivan Turret Laser]]
 +
| 1250 m
 +
| 1.2 s
 +
| 250 mps
 +
| 50
 +
| 50
 +
| 50
 +
| 60
 +
| 60
 +
| 60
 +
|- style="background:#202020;" align="center"
 +
| [[Shivan Weak Turret Laser]]
 +
| 1250 m
 +
| 0.7 s
 +
| 350 mps
 +
| 28.6
 +
| 28.6
 +
| 28.6
 +
| 20
 +
| 20
 +
| 20
 +
|- style="background:#202020;" align="center"
 +
| [[Shivan Megafunk Turret]]
 +
| 1440 m
 +
| 3.4 s
 +
| 120 mps
 +
| 57.4
 +
| 9.6
 +
| 38.2
 +
| 195
 +
| 32.5
 +
| 130
 +
|- style="background:#202020;" align="center"
 +
| [[Shivan Super Laser]]
 +
| 30000 m
 +
| 10 s
 +
| 1000 mps
 +
| 1500
 +
| 1500
 +
| 1500
 +
| 15000
 +
| 15000
 +
| 15000
 +
|}
 +
 +
===Flak Guns===
 +
{| border=1 cellpadding=4 style="background: #201010; border: 1px #802020 solid; border-collapse: collapse; font-size: smaller"
 +
|- align="center"
 +
| style="width:100px" |'''''Flak Guns'''''
 +
| colspan=3 style="width:145px" |
 +
| colspan=3 style="width:120px" |'''''Damage Potential per Second'''''
 +
| colspan=3 style="width:120px" |'''''Damage per Shot'''''
 +
|- align="center"
 +
| '''''Name'''''
 +
| style="width:40px" |'''''Range'''''
 +
| style="width:55px" |'''''Refire Rate'''''
 +
| style="width:50px" |'''''Velocity'''''
 +
| style="width:40px" |'''''Armor'''''
 +
| style="width:40px" |'''''Shield'''''
 +
| style="width:40px" |'''''Subsys'''''
 +
| style="width:40px" |'''''Armor'''''
 +
| style="width:40px" |'''''Shield'''''
 +
| style="width:40px" |'''''Subsys'''''
 +
| style="width:60px" |'''''Shockwave'''''
 +
|- style="background:#202020;" align="center"
 +
| [[Standard Flak]]
 +
| 1050 m
 +
| 0.15 s
 +
| 700 mps
 +
| 200 (+200)
 +
| 200 (+200)
 +
| 40 (+40)
 +
| 30 (+30)
 +
| 30 (+30)
 +
| 6 (+6)
 +
| 20 / 30 m
 +
|- style="background:#202020;" align="center"
 +
| [[Heavy Flak]]
 +
| 1125 m
 +
| 1.5 s
 +
| 750 mps
 +
| 33.3 (+33.3)
 +
| 33.3 (+33.3)
 +
| 13.3 (+13.3)
 +
| 50 (+50)
 +
| 50 (+50)
 +
| 20 (+20)
 +
| 30 / 60 m
 +
|- style="background:#202020;" align="center"
 +
| [[Long Range Flak]]
 +
| 3150 m
 +
| 0.5 s
 +
| 750 mps
 +
| 40 (+40)
 +
| 40 (+40)
 +
| 16 (+16)
 +
| 20 (+20)
 +
| 20 (+20)
 +
| 8 (+8)
 +
| 20 / 60 m
 +
|}
 +
 +
===Beam Cannons===
 +
{| border=1 cellpadding=4 style="background: #201010; border: 1px #802020 solid; border-collapse: collapse; font-size: smaller"
 +
|- align="center"
 +
| style="width:100px" |'''''Name'''''
 +
| style="width:40px" |'''''Range'''''
 +
| style="width:55px" |'''''Refire Rate'''''
 +
| style="width:45px" |'''''Beam Type'''''
 +
| style="width:50px" |'''''Firing Time'''''
 +
| style="width:120px" |'''''Damage Potential per Second'''''
 +
| style="width:120px" |'''''Sustained Damage Potential per Second'''''
 +
| '''''Special'''''
 +
|- style="background:#400000;" align="center"
 +
| Small Red Beam ''([[SRed]])''
 +
| 4000 m
 +
| 25 s
 +
| Direct
 +
| 3.8 s
 +
| 1100
 +
| 167
 +
| Huge
 +
|- style="background:#400000;" align="center"
 +
| Large Red Beam ''([[LRed]])''
 +
| 4000 m
 +
| 10 s
 +
| Direct
 +
| 7 s
 +
| 3300
 +
| 2310
 +
| Huge
 +
|- style="background:#400000;" align="center"
 +
| Very Large Red Beam ''([[BFRed]])''
 +
| 7400 m
 +
| 10 s
 +
| Direct
 +
| 7 s
 +
| 11550
 +
| 8085
 +
| Huge
 +
|- style="background:#400000;" align="center"
 +
| Shivan Antifighter Beam ''([[SAAA]])''
 +
| 1500 m
 +
| 5 s
 +
| Antifighter
 +
| 3.5 s
 +
| 49.5
 +
| 35
 +
| -
 +
|- style="background:#400000;" align="center"
 +
| Weak Shivan Antifighter Beam ''([[S-AAA-Weak]])''
 +
| 1500 m
 +
| 5 s
 +
| Antifighter
 +
| 3.0 s
 +
| 27.5
 +
| 17
 +
| -
 +
|- style="background:#202030;" align="center"
 +
| Small Green Beam ''([[SGreen]])''
 +
| 4000 m
 +
| 45 s
 +
| Direct
 +
| 2.5 s
 +
| 1155
 +
| 64
 +
| Huge
 +
|- style="background:#202030;" align="center"
 +
| Big Green Beam ''([[BGreen]])''
 +
| 4000 m
 +
| 30 s
 +
| Direct
 +
| 4 s
 +
| 6600
 +
| 880
 +
| Huge
 +
|- style="background:#202030;" align="center"
 +
| Very Big Green Beam ''([[BFGreen]])''
 +
| 4000 m
 +
| 35 s
 +
| Direct
 +
| 4 s
 +
| 10450
 +
| 1194
 +
| Huge, Supercap
 +
|- style="background:#202030;" align="center"
 +
| LR Very Big Green Beam ''([[LRBGreen]])''
 +
| 8000 m
 +
| 35 s
 +
| Direct
 +
| 4 s
 +
| 10450
 +
| 1194
 +
| Huge, Supercap
 +
|- style="background:#202030;" align="center"
 +
| Light Terran Slashing Beam ''([[LTerSlash]])''
 +
| 3500 m
 +
| 10 s
 +
| Slash
 +
| 2.2 s
 +
| 825
 +
| 182
 +
| Huge
 +
|- style="background:#202030;" align="center"
 +
| Green Beam ''([[Green Beam]])''
 +
| 4000 m
 +
| 10 s
 +
| Slash
 +
| 2 s
 +
| 1100
 +
| 220
 +
| Huge
 +
|- style="background:#202030;" align="center"
 +
| Terran Slashing Beam ''([[TerSlash]])''
 +
| 4000 m
 +
| 10 s
 +
| Slash
 +
| 2 s
 +
| 1925
 +
| 385
 +
| Huge
 +
|- style="background:#202030;" align="center"
 +
| Antifighter Beam ''([[AAAf]])'' & ''([[AAAh]])''
 +
| 1500 m
 +
| 5.5 s
 +
| Antifighter
 +
| 2.5 s
 +
| 77
 +
| 35
 
| -
 
| -
| [[Weapons.tbl#Weapon Flags|Leech]]
+
|- style="background:#202030;" align="center"
 +
| ULTRA Antifighter Beam ''([[ULTRA Anti-Fighter Beam]])''
 +
| 4000 m
 +
| 2.2 s
 +
| Antifighter
 +
| 2.5 s
 +
| 165
 +
| 188
 +
| -
 +
|- style="background:#202030;" align="center"
 +
| Mjolnir Beam ''([[MjolnirBeam]])''
 +
| 4000 m
 +
| 7 s
 +
| Fixed
 +
| 4 s
 +
| 4125
 +
| 2357
 +
| Huge
 +
|- style="background:#202030;" align="center"
 +
| Mjolnir Beam ''([[MjolnirBeam]]#Home)''
 +
| 4000 m
 +
| 7 s
 +
| Direct
 +
| 4 s
 +
| 2200
 +
| 1257
 +
| Huge
 +
|- style="background:#303020;" align="center"
 +
| Small Vasudan Beam ''([[SVas]])''
 +
| 4000 m
 +
| 20 s
 +
| Direct
 +
| 2.5 s
 +
| 1925
 +
| 241
 +
| Huge
 +
|- style="background:#303020;" align="center"
 +
| Big Vasudan Beam ''([[BVas]])''
 +
| 4000 m
 +
| 24 s
 +
| Direct
 +
| 3.7 s
 +
| 6050
 +
| 933
 +
| Huge
 +
|- style="background:#303020;" align="center"
 +
| Vasudan Slashing Beam ''([[VSlash]])''
 +
| 4000 m
 +
| 10 s
 +
| Slash
 +
| 2 s
 +
| 4125
 +
| 825
 +
| Huge
 +
|}
 +
 
 +
==Secondary Weapons==
 +
===Standard Secondaries===
 +
{| border=1 cellpadding=4 style="background: #201010; border: 1px #802020 solid; border-collapse: collapse; font-size: smaller"
 +
|- align="center"
 +
| style="width:100px" |'''''Secondaries'''''
 +
| colspan=3 style="width:150px" |
 +
| colspan=3 style="width:120px" |'''''Damage Potential per Second'''''
 +
| colspan=3 style="width:120px" |'''''Damage Potential per Size Unit'''''
 +
| colspan=3 style="width:200px" |
 +
|- align="center"
 +
| '''''Name'''''
 +
| style="width:45px" |'''''Range'''''
 +
| style="width:55px" |'''''Refire Rate'''''
 +
| style="width:50px" |'''''Velocity'''''
 +
| style="width:40px" |'''''Armor'''''
 +
| style="width:40px" |'''''Shield'''''
 +
| style="width:40px" |'''''Subsys'''''
 +
| style="width:40px" |'''''Armor'''''
 +
| style="width:40px" |'''''Shield'''''
 +
| style="width:40px" |'''''Subsys'''''
 +
| style="width:30px" |'''''Size'''''
 +
| style="width:70px" |'''''Shockwave'''''
 +
| '''''Special'''''
 +
|- align="center" style="background: #381010"
 +
| [[GTM MX-64|MX-64 Rockeye]]
 +
| 1900 m
 +
| 0.5 s
 +
| 190 mps
 +
| 45 (+45)
 +
| 36 (+36)
 +
| 36 (+36)
 +
| 11.3 (+11.3)
 +
| 9 (+9)
 +
| 9 (+9)
 +
| rowspan="2" | 4
 +
| rowspan="2" | 20 / 40 m
 +
| rowspan="2" | [[Weapons.tbl#.24Homing:|Heat Seeking]]
 +
|- align="center" style="background: #381010"
 +
| Enemy MX-64
 +
| 1800 m
 +
| 0.75 s
 +
| 150 mps
 +
| 30 (+30)
 +
| 12 (+12)
 +
| 30 (+30)
 +
| 7.5 (+7.5)
 +
| 3 (+3)
 +
| 7.5 (+7.5) <!-- next 3 cells occupied by rowspan -->
 +
|- align="center"
 +
| [[GTM Tempest|Tempest]]
 +
| 650 m
 +
| 0.3 s
 +
| 360 mps
 +
| 135 (+135)
 +
| 75 (+75)
 +
| 90 (+90)
 +
| 162 (+162)
 +
| 90 (+90)
 +
| 108 (+108)
 +
| 0.25
 +
| 10 / 20 m
 +
| -
 +
|- align="center" style="background: #381010"
 +
| [[GTM Hornet|Hornet]]
 +
| rowspan=2 | 1330 m
 +
| rowspan=4 | 2.0 s
 +
| rowspan=4 | 190 mps
 +
| 25 (+25)
 +
| 12.5 (+12.5)
 +
| 3.8 (+3.8)
 +
| rowspan=2 | 50 (+50)
 +
| rowspan=2 | 25 (+25)
 +
| rowspan=2 | 7.5 (+7.5)
 +
| 1
 +
| rowspan=2 | 10 / 20 m
 +
| rowspan=4 | [[Weapons.tbl#.24Homing:|Aspect Seeking]], [[Weapons.tbl#.24Swarm:|Swarm: 4]]
 +
|- align="center" style="background: #381010"
 +
| per swarm <!-- next 3 cells occupied by rowspan -->
 +
| 100 (+100)
 +
| 50 (+50)
 +
| 15 (+15) <!-- next 3 cells occupied by rowspan -->
 +
| 4 <!-- next 2 cells occupied by rowspan -->
 +
|- align="center" style="background: #381010"
 +
| Hornet#Weak <!-- next 2 cells occupied by rowspan -->
 +
| rowspan=2 | 1140 m
 +
| 7.5 (+7.5)
 +
| 1.5 (+1.5)
 +
| 2.3 (+2.3)
 +
| rowspan=2 | 15 (+15)
 +
| rowspan=2 | 3 (+3)
 +
| rowspan=2 | 4.5 (+4.5)
 +
| 1
 +
| rowspan=2 | 20 / 40 m
 +
|- align="center" style="background: #381010"
 +
| per swarm <!-- next 3 cells occupied by rowspan -->
 +
| 30 (+30)
 +
| 6 (+6)
 +
| 9 (+9) <!-- next 3 cells occupied by rowspan -->
 +
| 4 <!-- next 2 cells occupied by rowspan -->
 +
|- align="center"
 +
| [[GTM Tornado|Tornado]]
 +
| rowspan=2 | 1610 m
 +
| rowspan=2 | 2.5 s
 +
| rowspan=2 | 230 mps
 +
| 20 (+20)
 +
| 10 (+10)
 +
| 3 (+3)
 +
| rowspan=2 | 40 (+40)
 +
| rowspan=2 | 20 (+20)
 +
| rowspan=2 | 6 (+6)
 +
| 1.25
 +
| rowspan=2 | 10 / 20 m
 +
| rowspan=2 | [[Weapons.tbl#Homing|Aspect Seeking]], [[Weapons.tbl#$Swarm:|Swarm: 4]], [[Weapons.tbl#Weapon Flags|Lock Armed]], [[Weapons.tbl#Weapon Flags|Corkscrew]]
 +
|- align="center"
 +
| per swarm <!-- next 3 cells occupied by rowspan -->
 +
| 80 (+80)
 +
| 40 (+40)
 +
| 12 (+12) <!-- next 3 cells occupied by rowspan -->
 +
| 5 <!-- next 2 cells occupied by rowspan -->
 +
|- align="center" style="background: #381010"
 +
| [[GTM Harpoon|Harpoon]]
 +
| rowspan=2 | 1250 m
 +
| 2.0 s
 +
| rowspan=2 | 250 mps
 +
| 50 (+50)
 +
| 40 (+40)
 +
| 25 (+25)
 +
| 40 (+40)
 +
| 32 (+32)
 +
| 20 (+20)
 +
| 2.5
 +
| rowspan=2 | 20 / 40 m
 +
| rowspan=2 | [[Weapons.tbl#Homing|Aspect Seeking]]
 +
|- align="center" style="background: #381010"
 +
| Harpoon#Weak <!-- next cell occupied by rowspan -->
 +
| 3.0 s <!-- next cell occupied by rowspan -->
 +
| 20 (+20)
 +
| 16 (+16)
 +
| 10 (+10)
 +
| 22.6 (+22.6)
 +
| 18 (+18)
 +
| 11.3 (+11.3)
 +
| 2.66 <!-- next 2 cells occupied by rowspan -->
 +
|- align="center"
 +
| [[GTM Trebuchet|Trebuchet]]
 +
| 5040 m
 +
| 6.0 s
 +
| 280 mps
 +
| 52.5 (+52.5)
 +
| 29.2 (+29.2)
 +
| 140 (+140)
 +
| 39.4 (+39.4)
 +
| 21.9 (+21.9)
 +
| 105 (+105)
 +
| 8
 +
| 20 / 40 m
 +
| [[Weapons.tbl#Homing|Aspect Seeking]], [[Weapons.tbl#Weapon Flags|Bomber+]], [[Weapons.tbl#Weapon Flags|Huge]]
 +
|- align="center"
 +
| [[GTM TAG-A|TAG-A]]
 +
| 2000 m
 +
| 3.0 s
 +
| 400 mps
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
| 1
 +
| 10 / 30 m
 +
| [[Weapons.tbl#Weapon Flags|TAG-2; 11 s]]
 +
|- align="center"
 +
| [[GTM TAG-B|TAG-B]]
 +
| 1625 m
 +
| 8.0 s
 +
| 325 mps
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
| 2
 +
| 10 / 30 m
 +
| [[Weapons.tbl#Homing|Aspect Seeking]], [[Weapons.tbl#Weapon Flags|TAG-2; 18 s]]
 +
|- align="center"
 +
| [[GTM TAG-C|TAG-C]]
 +
| 2665 m
 +
| 8.0 s
 +
| 205 mps
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
| 4
 +
| 10 / 30 m
 +
| [[Weapons.tbl#Homing|Aspect Seeking]], [[Weapons.tbl#Weapon Flags|TAG-3; 10 s]]
 +
|- align="center"
 +
| [[GTM Piranha|Piranha]]
 +
| 360 m
 +
| 5.0 s
 +
| 90 mps
 +
| 20 (+20)
 +
| 15 (+15)
 +
| 20 (+20)
 +
| 8.3 (+8.3)
 +
| 6.3 (+6.3)
 +
| 8.3 (+8.3)
 +
| 12
 +
| 75 / 150 m
 +
| [[Weapons.tbl#Weapon Flags|Spawn 15 x Cluster Baby]], [[Weapons.tbl#Weapon Flags|Remote Detonate]]
 +
|- align="center"
 +
| [[GTM Stiletto II|Stiletto II]]
 +
| 5500 m
 +
| 2.0 s
 +
| 220 mps
 +
| 3.9 (+3.9)
 +
| -
 +
| 387.5 (+387.5)
 +
| 1 (+1)
 +
| -
 +
| 96.9 (+96.9)
 +
| 8
 +
| 20 / 40 m
 +
| [[Weapons.tbl#Homing|Heat Seeking]], [[Weapons.tbl#Weapon Flags|Bomb]], [[Weapons.tbl#Weapon Flags|Puncture]], [[Weapons.tbl#Weapon Flags|Huge]]
 +
|- align="center"
 +
| [[GTM Infyrno|Infyrno]]
 +
| 840 m
 +
| 5.0 s
 +
| 120 mps
 +
| 30 (+30)
 +
| 22.5 (+22.5)
 +
| 30 (+30)
 +
| 15 (+15)
 +
| 11.3 (+11.3)
 +
| 15 (+15)
 +
| 10
 +
| 30 / 100 m
 +
| [[Weapons.tbl#Weapon Flags|Spawn 14 x Cluster Bomb Baby]], [[Weapons.tbl#Weapon Flags|Bomb]], [[Weapons.tbl#Weapon Flags|Remote Detonate]]
 +
|- align="center"
 +
| [[GTM Cyclops|Cyclops]]
 +
| 2375 m
 +
| rowspan=2 | 20.0 s
 +
| 95 mps
 +
| rowspan=2 | 100 (+100)
 +
| rowspan=2 | 2 (+2)
 +
| 50 (+50)
 +
| rowspan=2 | 133.3 (+133.3)
 +
| rowspan=2 | 2.7 (+2.7)
 +
| 66.7 (+66.7)
 +
| rowspan=2 | 15
 +
| rowspan=2 | 100 / 200 m
 +
| rowspan=2 | [[Weapons.tbl#Homing|Aspect Seeking]], [[Weapons.tbl#Weapon Flags|Bomb]], [[Weapons.tbl#Weapon Flags|Huge]], [[Weapons.tbl#Weapon Flags|No Dumbfire]]
 +
|- align="center"
 +
| Cyclops#short
 +
| 1875 m <!-- next cell occupied by rowspan -->
 +
| 75 mps <!-- next 2 cells occupied by rowspan -->
 +
| 100 (+100) <!-- next 2 cells occupied by rowspan -->
 +
| 133.3 (+133.3) <!-- next 3 cells occupied by rowspan -->
 +
|- align="center"
 +
| [[GTM Helios|Helios]]
 +
| 1950 m
 +
| 30.0 s
 +
| 65 mps
 +
| 226.7 (+226.7)
 +
| 4.5 (+4.5)
 +
| 192.7 (+192.7)
 +
| 272 (+272)
 +
| 5.4 (+5.4)
 +
| 231.2 (+231.2)
 +
| 25
 +
| 100 / 270 m
 +
| [[Weapons.tbl#Homing|Aspect Seeking]], [[Weapons.tbl#Weapon Flags|Bomb]], [[Weapons.tbl#Weapon Flags|Huge]], [[Weapons.tbl#Weapon Flags|No Dumbfire]]
 +
|- align="center"
 +
| [[GTM EMP Adv.|EMP Adv.]]
 +
| 1375 m
 +
| 2.0 s
 +
| 275 mps
 +
| 22.5 (+22.5)
 +
| 11.3 (+11.3)
 +
| 18 (+18)
 +
| 11.3 (+11.3)
 +
| 5.6 (+5.6)
 +
| 9
 +
| 4
 +
| 80 / 300 m
 +
| [[Weapons.tbl#Homing|Aspect Seeking]], [[Weapons.tbl#Weapon Flags|EMP]]
 +
|- style="background:#400000;" align="center"
 +
| [[Rebel Bomb]]
 +
| 2375 m
 +
| 20.0 s
 +
| 95 mps
 +
| 20 (+20)
 +
| 0.4 (+0.4)
 +
| 40 (+40)
 +
| 26.7 (+26.7)
 +
| 0.5 (+0.5)
 +
| 53.3 (+53.3)
 +
| 15
 +
| 100 / 200 m
 +
| [[Weapons.tbl#Homing|Aspect Seeking]], [[Weapons.tbl#Weapon Flags|Bomb]], [[Weapons.tbl#Weapon Flags|Huge]], [[Weapons.tbl#Weapon Flags|No Dumbfire]]
 +
|- style="background:#400000;" align="center"
 +
| [[Unknown Bomb]]
 +
| 1500 m
 +
| 20.0 s
 +
| 60 mps
 +
| 75 (+75)
 +
| 22.5 (+22.5)
 +
| 150 (+150)
 +
| 100 (+100)
 +
| 30 (+30)
 +
| 200 (+200)
 +
| 15
 +
| 5 / 30 m
 +
| [[Weapons.tbl#Homing|Aspect Seeking]], [[Weapons.tbl#Weapon Flags|Bomb]], [[Weapons.tbl#Weapon Flags|Huge]], [[Weapons.tbl#Weapon Flags|No Dumbfire]]
 +
|- style="background:#400000;" align="center"
 +
| [[Unknown Megabomb]]
 +
| 1500 m
 +
| 30.0 s
 +
| 50 mps
 +
| 106.7 (+106.7)
 +
| 21.3 (+21.3)
 +
| 106.7 (+106.7)
 +
| 80 (+80)
 +
| 24 (+24)
 +
| 80 (+80)
 +
| 40
 +
| 100 / 450 m
 +
| [[Weapons.tbl#Homing|Aspect Seeking]], [[Weapons.tbl#Weapon Flags|Bomb]], [[Weapons.tbl#Weapon Flags|Huge]], [[Weapons.tbl#Weapon Flags|No Dumbfire]]
 +
|}
 +
 
 +
===Dogfight Secondaries===
 +
{| border=1 cellpadding=4 style="background: #201010; border: 1px #802020 solid; border-collapse: collapse; font-size: smaller"
 +
|- align="center"
 +
| style="width:100px" |'''''Secondaries'''''
 +
| colspan=3 style="width:150px" |
 +
| colspan=3 style="width:120px" |'''''Damage Potential per Second'''''
 +
| colspan=3 style="width:120px" |'''''Damage Potential per Size Unit'''''
 +
| colspan=3 style="width:200px" |
 +
|- align="center"
 +
| '''''Name'''''
 +
| style="width:45px" |'''''Range'''''
 +
| style="width:55px" |'''''Refire Rate'''''
 +
| style="width:50px" |'''''Velocity'''''
 +
| style="width:40px" |'''''Armor'''''
 +
| style="width:40px" |'''''Shield'''''
 +
| style="width:40px" |'''''Subsys'''''
 +
| style="width:40px" |'''''Armor'''''
 +
| style="width:40px" |'''''Shield'''''
 +
| style="width:40px" |'''''Subsys'''''
 +
| style="width:30px" |'''''Size'''''
 +
| style="width:70px" |'''''Shockwave'''''
 +
| '''''Special'''''
 +
|- style="background:#003040;" align="center"
 +
| [[GTM MX-64|Rockeye D]]
 +
| 1900 m
 +
| 1.5 s
 +
| 190 mps
 +
| 30 (+30)
 +
| 24 (+24)
 +
| 24 (+24)
 +
| 11.3 (+11.3)
 +
| 9 (+9)
 +
| 9 (+9)
 +
| 4 (+4)
 +
| 20 / 40 m
 +
| [[Weapons.tbl#Homing|Heat Seeking]]
 +
|- style="background:#003040;" align="center"
 +
| [[GTM Tempest|Tempest D]]
 +
| 504 m
 +
| 0.35 s
 +
| 360 mps
 +
| 108 (+108)
 +
| 60 (+60)
 +
| 72 (+72)
 +
| 75.6 (+75.6)
 +
| 42 (+42)
 +
| 50.4 (+50.4)
 +
| 0.5
 +
| 10 / 20 m
 +
| -
 +
|- style="background:#003040;" align="center"
 +
| [[GTM Hornet|Hornet D]]
 +
| rowspan=2 | 1330 m
 +
| rowspan=2 | 2.0 s
 +
| rowspan=2 | 190 mps
 +
| 18 (+18)
 +
| 9 (+9)
 +
| 2.7 (+2.7)
 +
| rowspan=2 | 36 (+36)
 +
| rowspan=2 | 18 (+18)
 +
| rowspan=2 | 5.4 (+5.4)
 +
| 1
 +
| rowspan=2 | 10 / 20 m
 +
| rowspan=2 | [[Weapons.tbl#Homing|Aspect Seeking]], [[Weapons.tbl#$Swarm:|Swarm: 4]]
 +
|- style="background:#003040;" align="center"
 +
|per swarm
 +
| 72 (+72)
 +
| 36 (+36)
 +
| 10.8 (+10.8)
 +
| 4
 +
|- style="background:#003040;" align="center"
 +
| [[GTM Tornado|Tornado D]]
 +
| rowspan=2 | 1610 m
 +
| rowspan=2 | 2.5 s
 +
| rowspan=2 | 230 mps
 +
| 8 (+8)
 +
| 5.7 (+5.7)
 +
| 2 (+2)
 +
| rowspan=2 | 19.2 (+19.2)
 +
| rowspan=2 | 13.6 (+13.6)
 +
| rowspan=2 | 4.8 (+4.8)
 +
| 1.25
 +
| rowspan=2 | 10 / 20 m
 +
| rowspan=2 | [[Weapons.tbl#Homing|Aspect Seeking]], [[Weapons.tbl#$Swarm:|Swarm: 4]], [[Weapons.tbl#Weapon Flags|Lock Armed]], [[Weapons.tbl#Weapon Flags|Corkscrew]]
 +
|- style="background:#003040;" align="center"
 +
| per swarm
 +
| 32 (+32)
 +
| 22.7 (+22.7)
 +
| 8 (+8)
 +
| 5
 +
|- style="background:#003040;" align="center"
 +
| [[GTM Harpoon|Harpoon D]]
 +
| 900 m
 +
| 3.5 s
 +
| 180 mps
 +
| 20 (+20)
 +
| 16 (+16)
 +
| 10 (+10)
 +
| 28 (+28)
 +
| 22.4 (22.4)
 +
| 14 (+14)
 +
| 2.5
 +
| 20 / 40 m
 +
| [[Weapons.tbl#Homing|Aspect Seeking]]
 +
|- style="background:#003040;" align="center"
 +
| [[GTM Infyrno|Infyrno D]]
 +
| 1155 m
 +
| 5.0 s
 +
| 165 mps
 +
| 20 (+20)
 +
| 15 (+15)
 +
| 20 (+20)
 +
| 10 (+10)
 +
| 7.5 (+7.5)
 +
| 10 (+10)
 +
| 10
 +
| 30 / 100 m
 +
| [[Weapons.tbl#Weapon Flags|Spawn 5 x Cluster Bomb Baby]], [[Weapons.tbl#Weapon Flags|Bomb]], [[Weapons.tbl#Weapon Flags|Remote Detonate]]
 +
|}
 +
 
 +
===Turret Missiles===
 +
{| border=1 cellpadding=4 style="background: #201010; border: 1px #802020 solid; border-collapse: collapse; font-size: smaller"
 +
|- align="center"
 +
| style="width:100px" |'''''Secondaries'''''
 +
| colspan=3 style="width:145px" |
 +
| colspan=3 style="width:120px" |'''''Damage Potential per Second'''''
 +
| colspan=3 style="width:120px" |'''''Damage per Missile'''''
 +
| colspan=2 style="width:170px" |
 +
|- align="center"
 +
| '''''Name'''''
 +
| style="width:40px" |'''''Range'''''
 +
| style="width:55px" |'''''Refire Rate'''''
 +
| style="width:50px" |'''''Velocity'''''
 +
| style="width:40px" |'''''Armor'''''
 +
| style="width:40px" |'''''Shield'''''
 +
| style="width:40px" |'''''Subsys'''''
 +
| style="width:40px" |'''''Armor'''''
 +
| style="width:40px" |'''''Shield'''''
 +
| style="width:40px" |'''''Subsys'''''
 +
| style="width:60px" |'''''Shockwave'''''
 +
| '''''Special'''''
 +
|- style="background:#202020;" align="center"
 +
| [[MX-52]]
 +
| rowspan=2 | 1050 m
 +
| rowspan=2 | 30 s
 +
| rowspan=2 | 150 mps
 +
| 0.8 (+0.8)
 +
| 0.3 (+0.3)
 +
| 0.8 (+0.8)
 +
| rowspan=2 | 25 (+25)
 +
| rowspan=2 | 10 (+10)
 +
| rowspan=2 | 25 (+25)
 +
| rowspan=2 | 20 / 40 m
 +
| rowspan=2 |  [[Weapons.tbl#.24Homing:|Heat Seeking]], [[Weapons.tbl#.24Swarm:|Swarm: 8]]
 +
|- style="background:#202020;" align="center"
 +
| per swarm
 +
| 6.7
 +
| 2.7
 +
| 6.7
 +
|- style="background:#202020;" align="center"
 +
| [[Fusion Mortar]]
 +
| 2000 m
 +
| 1 s
 +
| 100 mps
 +
| 80 (+80)
 +
| 80 (+80)
 +
| 80 (+80)
 +
| 80 (+80)
 +
| 80 (+80)
 +
| 80 (+80)
 +
| 20 / 40 m
 +
| [[Weapons.tbl#.22Huge.22|Huge]]
 +
|- style="background:#202020;" align="center"
 +
| [[Vasudan Flux Cannon]]
 +
| 1200 m
 +
| 5 s
 +
| 80 mps
 +
| 100 (+100)
 +
| 10 (+10)
 +
| 100 (+100)
 +
| 500 (+500)
 +
| 50 (+50)
 +
| 500 (+500)
 +
| 20 / 40 m
 +
| [[Weapons.tbl#.22Huge.22|Huge]]
 +
|- style="background:#202020;" align="center"
 +
| [[Shivan Cluster]]
 +
| 450 m
 +
| 20 s
 +
| 90 mps
 +
| 3 (+3)
 +
| 2.3 (+2.3)
 +
| 3 (+3)
 +
| 60 (+60)
 +
| 45 (+45)
 +
| 60 (+60)
 +
| 50 / 100 m
 +
| [[Weapons.tbl#.22Bomb.22|Bomb]], [[Weapons.tbl#.22Remote_Detonate.22|Remote Detonate]], [[Weapons.tbl#.22Spawn_Name.2CValue.22|Spawns x 8 Cluster Baby Weak]]
 +
|- style="background:#202020;" align="center"
 +
| [[FighterKiller]]
 +
| 950 m
 +
| 8 s
 +
| 190 mps
 +
| 12.5 (+12.5)
 +
| 10 (+10)
 +
| 6.3 (+6.3)
 +
| 100 (+100)
 +
| 80 (+80)
 +
| 50 (+50)
 +
| 20 / 40 m
 +
| [[Weapons.tbl#.24Homing:|Aspect Seeking]]
 +
|- style="background:#202020;" align="center"
 +
| [[Swarmer]]
 +
| 1250 m
 +
| 15 s
 +
| 250 mps
 +
| 4 (+4)
 +
| 3.2 (+3.2)
 +
| 2 (+2)
 +
| 60 (+60)
 +
| 48 (+48)
 +
| 30 (+30)
 +
| 20 / 40 m
 +
| [[Weapons.tbl#.24Homing:|Aspect Seeking]]
 +
|}
 +
 
 +
===Submunitions===
 +
{| border=1 cellpadding=4 style="background: #201010; border: 1px #802020 solid; border-collapse: collapse; font-size: smaller"
 +
|- align="center"
 +
| style="width:100px" |'''''Submunitions'''''
 +
| colspan=2 style="width:90px" |
 +
| colspan=3 style="width:120px" |'''''Damage per Submunition'''''
 +
| colspan=2 style="width:170px" |
 +
|- align="center"
 +
| '''''Name'''''
 +
| style="width:40px" |'''''Range'''''
 +
| style="width:50px" |'''''Velocity'''''
 +
| style="width:40px" |'''''Armor'''''
 +
| style="width:40px" |'''''Shield'''''
 +
| style="width:40px" |'''''Subsys'''''
 +
| style="width:60px" |'''''Shockwave'''''
 +
| '''''Special'''''
 +
|- style="background:#002000;" align="center"
 +
| Cluster Baby
 +
| 1050 m
 +
| 175 mps
 +
| 60 (+60)
 +
| 60 (+60)
 +
| 30 (+30)
 +
| 20 / 40 m
 +
| [[Weapons.tbl#.24Homing:|Heat Seeking]]
 +
|- style="background:#002000;" align="center"
 +
| Cluster Baby Weak
 +
| 1400 m
 +
| 175 mps
 +
| 30 (+30)
 +
| 30 (+30)
 +
| 15  (+15)
 +
| 20 / 40 m
 +
| [[Weapons.tbl#.24Homing:|Heat Seeking]]
 +
|- style="background:#002000;" align="center"
 +
| Cluster Bomb Baby
 +
| 75 m
 +
| 250 mps
 +
| 100 (+100)
 +
| 100 (+100)
 +
| 50 (+50)
 +
| 20 / 60 m
 +
| [[Weapons.tbl#.24Homing:|Heat Seeking]]
 
|}
 
|}
 +
 +
[[Category:Weapon]]

Latest revision as of 03:58, 6 August 2014

FreeSpace 1 Weapons FreeSpace 2 Weapons

Primaries
Secondaries
Turrets

Weapon Comparison Table, FS 1

Primaries
Secondaries
Turrets

Weapon Comparison Table, FS 2

Primary Weapons

Standard Primaries

Primaries Damage Potential per Second Damage Potential per Energy Unit
Name Range Refire Rate Velocity Armor Shield Subsys Armor Shield Subsys Energy Special
Subach HL-7 900 m 0.2 s 450 mps 67.5 52.5 22.5 67.5 52.5 22.5 1 / s -
Mekhu HL-7 970 m 0.15 s 485 mps 72 64 24 54.1 48.1 18 1.33 / s -
Akheton SDG 750 m 0.35 s 500 mps 0 42.9 85.7 0 9.4 18.8 4.57 / s Puncture
Morning Star 2000 m 0.15 s 1000 mps 23.3 60.7 9.3 4.4 11.4 1.8 5.33 / s -
Prometheus R 900 m 0.45 s 450 mps 44 32 14 33 24 10.5 1.33 / s -
Prometheus S 1500 m 0.35 s 750 mps 77.1 85.7 30 27 30 10.5 2.86 s -
Maxim 3600 m 0.15 s 1800 mps 173.3 26.7 133.3 26 4 20 6.67 / s Shudder
UD-8 Kayser 975 m 0.25 s 650 mps 112 100.8 39.2 23.3 21 8.2 4.8 / s -
Circe 1350 m 0.4 s 450 mps 0 112.5 0 0 45 0 2.5 / s -
Lamprey 900 m 0.3 s 450 mps 4.7 46.7 0 1.2 11.7 0 4 / s Leech
Shivan Light Laser 900 m 0.3 s 450 mps 26.7 26.7 26.7 26.7 26.7 26.7 1 / s -
Shivan Heavy Laser 950 m 0.5 s 475 mps 30 30 30 37.5 37.5 37.5 0.8 / s -
Shivan Mega Laser 600 m 0.75 s 400 mps 40 24 40 33.3 20 33.3 1.2 / s -
GTW Training Laser 800 m 0.5 s 200 mps 10 2 0 16.7 3.3 0 0.6 / s -
Vasudan Light Laser 900 m 0.5 s 300 mps 10 2 10 16.7 3.3 16.7 0.6 / s -
Targeting Laser n/a 0.2 s n/a 0 0 0 0 0 0 1.0 / s -

Dogfight Primaries

Primaries Damage Potential per Second Damage Potential per Energy Unit
Name Range Refire Rate Velocity Armor Shield Subsys Armor Shield Subsys Energy Special
Subach HL-D 900 m 0.2 s 450 mps 75 75 22.5 75 75 22.5 1 / s -
Mekhu HL-D 970 m 0.15 s 485 mps 112 120 24 84 90 18 1.33 / s -
Morning Star D 2000 m 0.17 s 1000 mps 20.6 41.2 8.2 4.4 8.8 1.8 4.71 / s -
Prometheus D 900 m 0.3 s 450 mps 53.3 66.7 23.3 40 50 17.5 1.33 / s -
Maxim D 2700 m 0.15 s 1800 mps 106.7 26.7 133.3 16 4 20 6.67 / s Shudder
UD-D Kayser 975 m 0.3 s 650 mps 56 56 32.7 5.6 5.6 3.3 10 / s -

Turret Guns

Turret Guns Damage Potential per Second Damage per Shot
Name Range Refire Rate Velocity Armor Shield Subsys Armor Shield Subsys
Terran Turret 1375 m 1.0 s 275 mps 43.8 29.8 26.3 43.8 29.8 26.3
Terran Huge Turret 2100 m 3.0 s 175 mps 41.7 20.8 31.3 125 62.5 93.8
Terran Turret Weak 1375 m 1.0 s 275 mps 43.8 5.3 5.3 43.8 5.3 5.3
Shivan Turret Laser 1250 m 1.2 s 250 mps 50 50 50 60 60 60
Shivan Weak Turret Laser 1250 m 0.7 s 350 mps 28.6 28.6 28.6 20 20 20
Shivan Megafunk Turret 1440 m 3.4 s 120 mps 57.4 9.6 38.2 195 32.5 130
Shivan Super Laser 30000 m 10 s 1000 mps 1500 1500 1500 15000 15000 15000

Flak Guns

Flak Guns Damage Potential per Second Damage per Shot
Name Range Refire Rate Velocity Armor Shield Subsys Armor Shield Subsys Shockwave
Standard Flak 1050 m 0.15 s 700 mps 200 (+200) 200 (+200) 40 (+40) 30 (+30) 30 (+30) 6 (+6) 20 / 30 m
Heavy Flak 1125 m 1.5 s 750 mps 33.3 (+33.3) 33.3 (+33.3) 13.3 (+13.3) 50 (+50) 50 (+50) 20 (+20) 30 / 60 m
Long Range Flak 3150 m 0.5 s 750 mps 40 (+40) 40 (+40) 16 (+16) 20 (+20) 20 (+20) 8 (+8) 20 / 60 m

Beam Cannons

Name Range Refire Rate Beam Type Firing Time Damage Potential per Second Sustained Damage Potential per Second Special
Small Red Beam (SRed) 4000 m 25 s Direct 3.8 s 1100 167 Huge
Large Red Beam (LRed) 4000 m 10 s Direct 7 s 3300 2310 Huge
Very Large Red Beam (BFRed) 7400 m 10 s Direct 7 s 11550 8085 Huge
Shivan Antifighter Beam (SAAA) 1500 m 5 s Antifighter 3.5 s 49.5 35 -
Weak Shivan Antifighter Beam (S-AAA-Weak) 1500 m 5 s Antifighter 3.0 s 27.5 17 -
Small Green Beam (SGreen) 4000 m 45 s Direct 2.5 s 1155 64 Huge
Big Green Beam (BGreen) 4000 m 30 s Direct 4 s 6600 880 Huge
Very Big Green Beam (BFGreen) 4000 m 35 s Direct 4 s 10450 1194 Huge, Supercap
LR Very Big Green Beam (LRBGreen) 8000 m 35 s Direct 4 s 10450 1194 Huge, Supercap
Light Terran Slashing Beam (LTerSlash) 3500 m 10 s Slash 2.2 s 825 182 Huge
Green Beam (Green Beam) 4000 m 10 s Slash 2 s 1100 220 Huge
Terran Slashing Beam (TerSlash) 4000 m 10 s Slash 2 s 1925 385 Huge
Antifighter Beam (AAAf) & (AAAh) 1500 m 5.5 s Antifighter 2.5 s 77 35 -
ULTRA Antifighter Beam (ULTRA Anti-Fighter Beam) 4000 m 2.2 s Antifighter 2.5 s 165 188 -
Mjolnir Beam (MjolnirBeam) 4000 m 7 s Fixed 4 s 4125 2357 Huge
Mjolnir Beam (MjolnirBeam#Home) 4000 m 7 s Direct 4 s 2200 1257 Huge
Small Vasudan Beam (SVas) 4000 m 20 s Direct 2.5 s 1925 241 Huge
Big Vasudan Beam (BVas) 4000 m 24 s Direct 3.7 s 6050 933 Huge
Vasudan Slashing Beam (VSlash) 4000 m 10 s Slash 2 s 4125 825 Huge

Secondary Weapons

Standard Secondaries

Secondaries Damage Potential per Second Damage Potential per Size Unit
Name Range Refire Rate Velocity Armor Shield Subsys Armor Shield Subsys Size Shockwave Special
MX-64 Rockeye 1900 m 0.5 s 190 mps 45 (+45) 36 (+36) 36 (+36) 11.3 (+11.3) 9 (+9) 9 (+9) 4 20 / 40 m Heat Seeking
Enemy MX-64 1800 m 0.75 s 150 mps 30 (+30) 12 (+12) 30 (+30) 7.5 (+7.5) 3 (+3) 7.5 (+7.5)
Tempest 650 m 0.3 s 360 mps 135 (+135) 75 (+75) 90 (+90) 162 (+162) 90 (+90) 108 (+108) 0.25 10 / 20 m -
Hornet 1330 m 2.0 s 190 mps 25 (+25) 12.5 (+12.5) 3.8 (+3.8) 50 (+50) 25 (+25) 7.5 (+7.5) 1 10 / 20 m Aspect Seeking, Swarm: 4
per swarm 100 (+100) 50 (+50) 15 (+15) 4
Hornet#Weak 1140 m 7.5 (+7.5) 1.5 (+1.5) 2.3 (+2.3) 15 (+15) 3 (+3) 4.5 (+4.5) 1 20 / 40 m
per swarm 30 (+30) 6 (+6) 9 (+9) 4
Tornado 1610 m 2.5 s 230 mps 20 (+20) 10 (+10) 3 (+3) 40 (+40) 20 (+20) 6 (+6) 1.25 10 / 20 m Aspect Seeking, Swarm: 4, Lock Armed, Corkscrew
per swarm 80 (+80) 40 (+40) 12 (+12) 5
Harpoon 1250 m 2.0 s 250 mps 50 (+50) 40 (+40) 25 (+25) 40 (+40) 32 (+32) 20 (+20) 2.5 20 / 40 m Aspect Seeking
Harpoon#Weak 3.0 s 20 (+20) 16 (+16) 10 (+10) 22.6 (+22.6) 18 (+18) 11.3 (+11.3) 2.66
Trebuchet 5040 m 6.0 s 280 mps 52.5 (+52.5) 29.2 (+29.2) 140 (+140) 39.4 (+39.4) 21.9 (+21.9) 105 (+105) 8 20 / 40 m Aspect Seeking, Bomber+, Huge
TAG-A 2000 m 3.0 s 400 mps - - - - - - 1 10 / 30 m TAG-2; 11 s
TAG-B 1625 m 8.0 s 325 mps - - - - - - 2 10 / 30 m Aspect Seeking, TAG-2; 18 s
TAG-C 2665 m 8.0 s 205 mps - - - - - - 4 10 / 30 m Aspect Seeking, TAG-3; 10 s
Piranha 360 m 5.0 s 90 mps 20 (+20) 15 (+15) 20 (+20) 8.3 (+8.3) 6.3 (+6.3) 8.3 (+8.3) 12 75 / 150 m Spawn 15 x Cluster Baby, Remote Detonate
Stiletto II 5500 m 2.0 s 220 mps 3.9 (+3.9) - 387.5 (+387.5) 1 (+1) - 96.9 (+96.9) 8 20 / 40 m Heat Seeking, Bomb, Puncture, Huge
Infyrno 840 m 5.0 s 120 mps 30 (+30) 22.5 (+22.5) 30 (+30) 15 (+15) 11.3 (+11.3) 15 (+15) 10 30 / 100 m Spawn 14 x Cluster Bomb Baby, Bomb, Remote Detonate
Cyclops 2375 m 20.0 s 95 mps 100 (+100) 2 (+2) 50 (+50) 133.3 (+133.3) 2.7 (+2.7) 66.7 (+66.7) 15 100 / 200 m Aspect Seeking, Bomb, Huge, No Dumbfire
Cyclops#short 1875 m 75 mps 100 (+100) 133.3 (+133.3)
Helios 1950 m 30.0 s 65 mps 226.7 (+226.7) 4.5 (+4.5) 192.7 (+192.7) 272 (+272) 5.4 (+5.4) 231.2 (+231.2) 25 100 / 270 m Aspect Seeking, Bomb, Huge, No Dumbfire
EMP Adv. 1375 m 2.0 s 275 mps 22.5 (+22.5) 11.3 (+11.3) 18 (+18) 11.3 (+11.3) 5.6 (+5.6) 9 4 80 / 300 m Aspect Seeking, EMP
Rebel Bomb 2375 m 20.0 s 95 mps 20 (+20) 0.4 (+0.4) 40 (+40) 26.7 (+26.7) 0.5 (+0.5) 53.3 (+53.3) 15 100 / 200 m Aspect Seeking, Bomb, Huge, No Dumbfire
Unknown Bomb 1500 m 20.0 s 60 mps 75 (+75) 22.5 (+22.5) 150 (+150) 100 (+100) 30 (+30) 200 (+200) 15 5 / 30 m Aspect Seeking, Bomb, Huge, No Dumbfire
Unknown Megabomb 1500 m 30.0 s 50 mps 106.7 (+106.7) 21.3 (+21.3) 106.7 (+106.7) 80 (+80) 24 (+24) 80 (+80) 40 100 / 450 m Aspect Seeking, Bomb, Huge, No Dumbfire

Dogfight Secondaries

Secondaries Damage Potential per Second Damage Potential per Size Unit
Name Range Refire Rate Velocity Armor Shield Subsys Armor Shield Subsys Size Shockwave Special
Rockeye D 1900 m 1.5 s 190 mps 30 (+30) 24 (+24) 24 (+24) 11.3 (+11.3) 9 (+9) 9 (+9) 4 (+4) 20 / 40 m Heat Seeking
Tempest D 504 m 0.35 s 360 mps 108 (+108) 60 (+60) 72 (+72) 75.6 (+75.6) 42 (+42) 50.4 (+50.4) 0.5 10 / 20 m -
Hornet D 1330 m 2.0 s 190 mps 18 (+18) 9 (+9) 2.7 (+2.7) 36 (+36) 18 (+18) 5.4 (+5.4) 1 10 / 20 m Aspect Seeking, Swarm: 4
per swarm 72 (+72) 36 (+36) 10.8 (+10.8) 4
Tornado D 1610 m 2.5 s 230 mps 8 (+8) 5.7 (+5.7) 2 (+2) 19.2 (+19.2) 13.6 (+13.6) 4.8 (+4.8) 1.25 10 / 20 m Aspect Seeking, Swarm: 4, Lock Armed, Corkscrew
per swarm 32 (+32) 22.7 (+22.7) 8 (+8) 5
Harpoon D 900 m 3.5 s 180 mps 20 (+20) 16 (+16) 10 (+10) 28 (+28) 22.4 (22.4) 14 (+14) 2.5 20 / 40 m Aspect Seeking
Infyrno D 1155 m 5.0 s 165 mps 20 (+20) 15 (+15) 20 (+20) 10 (+10) 7.5 (+7.5) 10 (+10) 10 30 / 100 m Spawn 5 x Cluster Bomb Baby, Bomb, Remote Detonate

Turret Missiles

Secondaries Damage Potential per Second Damage per Missile
Name Range Refire Rate Velocity Armor Shield Subsys Armor Shield Subsys Shockwave Special
MX-52 1050 m 30 s 150 mps 0.8 (+0.8) 0.3 (+0.3) 0.8 (+0.8) 25 (+25) 10 (+10) 25 (+25) 20 / 40 m Heat Seeking, Swarm: 8
per swarm 6.7 2.7 6.7
Fusion Mortar 2000 m 1 s 100 mps 80 (+80) 80 (+80) 80 (+80) 80 (+80) 80 (+80) 80 (+80) 20 / 40 m Huge
Vasudan Flux Cannon 1200 m 5 s 80 mps 100 (+100) 10 (+10) 100 (+100) 500 (+500) 50 (+50) 500 (+500) 20 / 40 m Huge
Shivan Cluster 450 m 20 s 90 mps 3 (+3) 2.3 (+2.3) 3 (+3) 60 (+60) 45 (+45) 60 (+60) 50 / 100 m Bomb, Remote Detonate, Spawns x 8 Cluster Baby Weak
FighterKiller 950 m 8 s 190 mps 12.5 (+12.5) 10 (+10) 6.3 (+6.3) 100 (+100) 80 (+80) 50 (+50) 20 / 40 m Aspect Seeking
Swarmer 1250 m 15 s 250 mps 4 (+4) 3.2 (+3.2) 2 (+2) 60 (+60) 48 (+48) 30 (+30) 20 / 40 m Aspect Seeking

Submunitions

Submunitions Damage per Submunition
Name Range Velocity Armor Shield Subsys Shockwave Special
Cluster Baby 1050 m 175 mps 60 (+60) 60 (+60) 30 (+30) 20 / 40 m Heat Seeking
Cluster Baby Weak 1400 m 175 mps 30 (+30) 30 (+30) 15 (+15) 20 / 40 m Heat Seeking
Cluster Bomb Baby 75 m 250 mps 100 (+100) 100 (+100) 50 (+50) 20 / 60 m Heat Seeking