Difference between revisions of "Windmills"

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==General Info==
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'''Released:''' ''31st March 2009'' <br>
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'''Author:''' ''Ransom Arceihn'' <br>
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'''Missions:''' ''4'' <br>
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'''Requirements:''' [[FreeSpace Open|''FreeSpace Open'']] <br>
  
 
==Description==
 
==Description==
'''Campaign creator:''' ''Ransom Arceihn'' <br>
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''Windmills'' is a storytelling experiment and a demonstration of tactics-based gameplay in the FreeSpace Open engine.
'''Missions:''' ''4'' <br>
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'''Status:''' ''Released''
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==Related Links==
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*'''[https://staircasewit.ch/downloads/windmills.rar Download | Staircasewit.ch]'''<br />
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*'''[http://freespacemods.net/download.php?view.526 Download | FreeSpaceMods.net]'''<br>
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*[http://rateofinjury.com/windmills.php Project Site | Rateofinjury.com]<br>
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*[http://www.hard-light.net/forums/index.php/topic,62062.0.html Release thread | Hard Light Productions.net]
  
==Notes==
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==Player Comments==
'''Windmills''' is to be considered an original FREDding attempt. It's intended, in fact, to implement tactics-based gameplay in the FreeSpace Open engine.
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''This is one of the most creative mini-campaigns I've ever played and enjoyed. This "real-time tactics" mod has lots of possibilities in this little package, and this was made in the 3.6.10 era. I don't know if it still works in the newer SCP, but I tried updating the campaign for 3.6.12. Also expect a little bit of "Transcend" in Windmills. '' --[[User:SypheDMar|SDM]] 20:18, 22 February 2013 (UTC)
  
==Related Links==
 
[http://www.hard-light.net/forums/index.php/topic,62062.0.html Release thread | Hard Light Productions.net]
 
  
 
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[[Category: User-made Campaigns]]
 
[[Category: User-made Campaigns]]
[[Category: Articles that need proofreading]]
 

Latest revision as of 05:16, 15 November 2017

General Info

Released: 31st March 2009
Author: Ransom Arceihn
Missions: 4
Requirements: FreeSpace Open

Description

Windmills is a storytelling experiment and a demonstration of tactics-based gameplay in the FreeSpace Open engine.

Related Links

Player Comments

This is one of the most creative mini-campaigns I've ever played and enjoyed. This "real-time tactics" mod has lots of possibilities in this little package, and this was made in the 3.6.10 era. I don't know if it still works in the newer SCP, but I tried updating the campaign for 3.6.12. Also expect a little bit of "Transcend" in Windmills. --SDM 20:18, 22 February 2013 (UTC)