Difference between revisions of "Windmills"

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==General Info==
 
==General Info==
'''Released:''' 31st March 2009 <br>
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'''Released:''' ''31st March 2009'' <br>
'''Author:''' Ransom Arceihn <br>
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'''Author:''' ''Ransom Arceihn'' <br>
'''Missions:''' 4 <br>
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'''Missions:''' ''4'' <br>
<br>
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'''Requirements:''' [[FreeSpace Open|''FreeSpace Open'']] <br>
'''SCP Required'''
 
  
 
==Description==
 
==Description==
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==Related Links==
 
==Related Links==
'''[http://www.rateofinjury.com/campaigns/Windmills.rar Download]'''<br />
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*'''[https://staircasewit.ch/downloads/windmills.rar Download | Staircasewit.ch]'''<br />
'''[http://freespacemods.net/download.php?view.518 Freespacemods.net Mirror | Windmills v1.0]'''<br>
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*'''[http://freespacemods.net/download.php?view.526 Download | FreeSpaceMods.net]'''<br>
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*[http://rateofinjury.com/windmills.php Project Site | Rateofinjury.com]<br>
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*[http://www.hard-light.net/forums/index.php/topic,62062.0.html Release thread | Hard Light Productions.net]
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==Player Comments==
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''This is one of the most creative mini-campaigns I've ever played and enjoyed. This "real-time tactics" mod has lots of possibilities in this little package, and this was made in the 3.6.10 era. I don't know if it still works in the newer SCP, but I tried updating the campaign for 3.6.12. Also expect a little bit of "Transcend" in Windmills. '' --[[User:SypheDMar|SDM]] 20:18, 22 February 2013 (UTC)
  
[http://rateofinjury.com/windmills.php Project Site]<br>
 
[http://www.hard-light.net/forums/index.php/topic,62062.0.html Release thread | Hard Light Productions.net]
 
  
 
{{stub}}
 
{{stub}}
  
 
[[Category: User-made Campaigns]]
 
[[Category: User-made Campaigns]]

Latest revision as of 05:16, 15 November 2017

General Info

Released: 31st March 2009
Author: Ransom Arceihn
Missions: 4
Requirements: FreeSpace Open

Description

Windmills is a storytelling experiment and a demonstration of tactics-based gameplay in the FreeSpace Open engine.

Related Links

Player Comments

This is one of the most creative mini-campaigns I've ever played and enjoyed. This "real-time tactics" mod has lots of possibilities in this little package, and this was made in the 3.6.10 era. I don't know if it still works in the newer SCP, but I tried updating the campaign for 3.6.12. Also expect a little bit of "Transcend" in Windmills. --SDM 20:18, 22 February 2013 (UTC)