File list
From FreeSpace Wiki
This special page shows all uploaded files.
Date | Name | Thumbnail | Size | Description | Versions |
---|---|---|---|---|---|
04:30, 12 September 2006 | SmoothTypes.jpg (file) | 21 KB | Setting up smoothing in Truespace. | 1 | |
02:48, 15 May 2009 | BlenderTextureSetup.jpg (file) | 219 KB | How to assign textures to faces. | 1 | |
02:49, 15 May 2009 | BlenderTransparencySetup.jpg (file) | 179 KB | How to set up transparencies like cockpit glass. | 1 | |
02:50, 15 May 2009 | BlenderLODs.jpg (file) | 101 KB | How to set up LODs for DAE conversion. | 1 | |
02:50, 15 May 2009 | BlenderSmoothgroups3.jpg (file) | 104 KB | How to set up smoothgroups part 3. | 1 | |
02:51, 15 May 2009 | BlenderSmoothgroups2.jpg (file) | 126 KB | How to set up smoothgroups part 2. | 1 | |
02:51, 15 May 2009 | BlenderSmoothgroups1.jpg (file) | 90 KB | How to set up smoothgroups part 1. | 1 | |
02:52, 15 May 2009 | SelectNonManifold.jpg (file) | 97 KB | How to select potentially problematic edges using the select non-manifold function. | 1 | |
02:54, 15 May 2009 | BlenderErrorShatteredGeometry.jpg (file) | 90 KB | Illustration of the error known as shattered geometry. | 1 | |
02:55, 15 May 2009 | BlenderErrorHoles.jpg (file) | 68 KB | An illustration of the error where holes or faces alike can appear to be an edge. | 1 | |
02:55, 15 May 2009 | BlenderDebrisSetup.jpg (file) | 140 KB | How to set up debris objects. | 1 | |
02:56, 15 May 2009 | BlenderMultiPartTurretAxes.jpg (file) | 88 KB | An illustration of where the axes or object centres should be placed when making multi-part (rotating) turrets. | 1 | |
02:57, 15 May 2009 | BlenderErrorCoCentricFaces.jpg (file) | 82 KB | An illustration of the error where two faces of the same dimensions are occupying the same location. | 1 | |
02:59, 15 May 2009 | BlenderInsigniaSetup.jpg (file) | 151 KB | How to set up insignia objects. | 1 | |
03:00, 15 May 2009 | BlenderErrorSamePlane.jpg (file) | 88 KB | An illustration of the error where two faces occupy the same plane, causing Z fighting in game. | 1 | |
03:00, 15 May 2009 | BlenderMirrorModifierSetup.jpg (file) | 89 KB | How to set up the mirror-modifier to halve your modelling workload. | 1 | |
03:01, 15 May 2009 | BlenderTriangulatingSelectedFaces.jpg (file) | 56 KB | How to triangulate objects. | 1 | |
03:02, 15 May 2009 | BlenderMultiPartTurretSetup.jpg (file) | 84 KB | How to set up multi-part (rotating) turrets with firepoints. | 1 | |
03:02, 15 May 2009 | BlenderSinglePartTurretSetup.jpg (file) | 90 KB | How to set up single-part turrets with firepoints. | 1 | |
03:03, 15 May 2009 | BlenderApplyScaleOrientation.jpg (file) | 96 KB | How to apply scale and orientation for selected objects to avoid problems during conversion. | 1 | |
03:04, 15 May 2009 | BlenderShieldSetup.jpg (file) | 182 KB | How to set up shields. | 1 | |
03:05, 15 May 2009 | BlenderShipDimensions.jpg (file) | 97 KB | A guide on which dimensions are which. 1 Blender unit = 1 FS metre. | 1 | |
03:06, 15 May 2009 | BlenderShipOrientation.jpg (file) | 69 KB | A guide on how to align your ship from the top-down blender view. | 1 | |
08:05, 1 August 2009 | BlenderColladaImporterSettings.jpg (file) | 33 KB | The recommended import settings when opening up a DAE file in Blender | 1 | |
10:48, 1 August 2009 | BlenderSceneDropdownMenu.jpg (file) | 18 KB | Shows the location of the scene dropdown menu in Blender. | 1 | |
10:50, 1 August 2009 | BlenderSceneFixes.jpg (file) | 30 KB | Demonstrates the steps needed to correct the scene list bug caused by importing a DAE into Blender. | 1 |