Difference between revisions of "Operation Savior"
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(New page: ==General== <b>Staff:</b> *Ngtm1r: Storyline, FREDding, playtesting. <b>Mods included:</b> What the heck is a mod? <b>Number of Missions:</b> 5 ==Description== Force entry...) |
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− | [http://www.geocities.com/ngtm1r/ | + | [http://www.geocities.com/ngtm1r/OperationSavior.zip The Campaign] |
+ | [http://www.nukelol.com/downloads/freespacefiles/campaigns/OperattionSavior.zip Mirror 1] | ||
[[Category:User-made_Campaigns]] | [[Category:User-made_Campaigns]] |
Revision as of 03:37, 12 July 2007
General
Staff:
- Ngtm1r: Storyline, FREDding, playtesting.
Mods included: What the heck is a mod? Number of Missions: 5
Description
Force entry into Polaris in the early hours of the NTF Rebellion, rescue loyalist elements of the 6th Fleet and Polaris System Defense Force, and escape with your life.
Notes
FSO required. Installation as standard, drop in a folder in your FSO directory and use -mod command line. Beware of lurking table files in your data folder.
FREDder's Notes
I overcompensated from my previous campaign being too easy. Turn down your difficulty a notch when playing.