Difference between revisions of "Self-destruct"
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| + | self-destruct | ||
| + | Self destruct (Action operator) | ||
| + | Causes the specified ship(s) to self destruct. | ||
| + | Takes 1 or more arguments... | ||
| + | All: Name of ship to self destruct. | ||
| + | |||
| + | |||
The self-destruct SEXP immediately sets a ships health to zero. | The self-destruct SEXP immediately sets a ships health to zero. | ||
This triggers the ship's destruct animation rather then making the ship disappear, if that is what you meant to do, there are better SEXPs. | This triggers the ship's destruct animation rather then making the ship disappear, if that is what you meant to do, there are better SEXPs. | ||
Revision as of 14:47, 26 July 2007
self-destruct Self destruct (Action operator) Causes the specified ship(s) to self destruct. Takes 1 or more arguments... All: Name of ship to self destruct.
The self-destruct SEXP immediately sets a ships health to zero.
This triggers the ship's destruct animation rather then making the ship disappear, if that is what you meant to do, there are better SEXPs.