Difference between revisions of "Rebel Bomb"
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− | {{Comment|Half the damage of a [[GTM Cyclops]], but otherwise identical.}} | + | {{Comment|Half the damage of a [[GTM Cyclops]], but otherwise identical. |
+ | |||
+ | FS1's Tsunami warmed over. Should make you chuckle.}} | ||
[[Category:Weapon]] | [[Category:Weapon]] |
Revision as of 14:56, 26 September 2007
Rebel Bomb
Tech Room Data
Standard issue bomb used by Rebel forces. Thought to be ineffective against large targets.
Performance
Statistics
Range | 2 375 m | |
Reload time | 20.0 s | |
Velocity | 95 ms-1 | |
Base Damage | 800 | |
Armor Damage | Average | 400 |
Shield Damage | None | 8 |
Subsystem Damage | Full | 800 |
Shockwave Radius | 100 / 200 m | |
Type: | Aspect Seeking | |
View Cone: | N / A | |
Minimum Lock Time: | 5.0 s | |
Turn Rate (360 degrees): | 1.0 s |
Notes
- Weapon is capable of easily damaging (Huge) even larger vessels.
- Weapon can be shot down (Bomb)
- Weapon must be locked onto the target in order to be fired (No Dumbfire)
Veteran Comments
Please read the Veteran Comments policy before editing this section.
Half the damage of a GTM Cyclops, but otherwise identical.
FS1's Tsunami warmed over. Should make you chuckle.