Difference between revisions of "FighterKiller"
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| − | The '''FighterKiller''' is a turret fired point defense weapon, encountered mostly in [[Portal: | + | The '''FighterKiller''' is a turret fired point defense weapon, encountered mostly in [[Portal:FreeSpace 1|FreeSpace 1]]. |
{{FS12_Weapons}} | {{FS12_Weapons}} | ||
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===Veteran Comments=== | ===Veteran Comments=== | ||
| − | {{Comment|It's a pretty good point defense in [[Portal: | + | {{Comment|It's a pretty good point defense in [[Portal:FreeSpace 1|FreeSpace 1]], but unlikely to actually bring down anything. By [[Portal:FreeSpace 2|FreeSpace 2]], however, it's hardly of any use. |
Revision as of 13:39, 28 September 2007
The FighterKiller is a turret fired point defense weapon, encountered mostly in FreeSpace 1.
Contents
Tech Room Data
None available
Performance
Statistics (FS1)
| Range | 950 m | |
| Reload time | 8.0 s | |
| Velocity | 190 ms-1 | |
| Base Damage | 100 | |
| Armor Damage | Full | 100 |
| Shield Damage | Good | 80 |
| Subsystem Damage | Average | 50 |
| Shockwave Radius | 0 m | |
| Type: | Aspect Seeking | |
| View Cone: | N / A | |
| Minimum Lock Time: | 2.0 s | |
| Turn Rate (360 degrees): | 1.0 s | |
Statistics(FS2)
| Range | 950 m | |
| Reload time | 8.0 s | |
| Velocity | 190 ms-1 | |
| Base Damage | 100 | |
| Armor Damage | Full | 100 |
| Shield Damage | Good | 80 |
| Subsystem Damage | Average | 50 |
| Shockwave Radius | 20 / 40 m | |
| Type: | Aspect Seeking | |
| View Cone: | N / A | |
| Minimum Lock Time: | 2.0 s | |
| Turn Rate (360 degrees): | 1.0 s | |
Notes
Veteran Comments
Please read the Veteran Comments policy before editing this section.
It's a pretty good point defense in FreeSpace 1, but unlikely to actually bring down anything. By FreeSpace 2, however, it's hardly of any use.