Difference between revisions of "GTF Valkyrie"
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− | = | + | {{shipimage|image=http://www.volition-inc.com/fs/images/spacecraft/gtf-valkyrie.jpg|caption=The GTF Valkyrie}} |
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− | + | ==Description:== | |
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− | == | ||
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===FS1 Tech Room Description=== | ===FS1 Tech Room Description=== | ||
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===Veteran Comments=== | ===Veteran Comments=== | ||
+ | ''The Valk does it job, and does it well, but when asked to perform in another role it turns out to be disturbingly fragile. If the mission calls for extended dogfighting or attacking transports or military capital craft, you're probably going to want something sturdier.'' | ||
+ | |||
+ | ==Performance:== | ||
+ | ===Statistics=== | ||
+ | {| | ||
+ | |- | ||
+ | | style="width:200px" | '''[[Technical_Terms_and_Definitions#Type|Type]]''' | ||
+ | | style="width:200px" | Interceptor | ||
+ | |- | ||
+ | | '''[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]''' | ||
+ | | Han-Roland Corp. | ||
+ | |- | ||
+ | | '''[[Technical_Terms_and_Definitions#Manuverablity|Manuverability]]''' | ||
+ | | Good | ||
+ | |- | ||
+ | | '''[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]''' | ||
+ | | 85.0 - 100.0 mps | ||
+ | |- | ||
+ | | '''[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]''' | ||
+ | | 140.0 mps | ||
+ | |- | ||
+ | | '''[[Technical_Terms_and_Definitions#Armor|Armor]]''' | ||
+ | | Medium | ||
+ | |- | ||
+ | | [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]] | ||
+ | | 240 | ||
+ | |- | ||
+ | | [[Technical_Terms_and_Definitions#Shields|Shields]] | ||
+ | | 350 | ||
+ | |- | ||
+ | | '''[[Technical_Terms_and_Definitions#Length|Length]]''' | ||
+ | | 21 m | ||
+ | |} | ||
+ | |||
+ | ===Armaments=== | ||
− | |||
− | + | *'''[[Technical_Terms_and_Definitions#Gun Mounts|Gun Mounts]]''' | |
+ | {| border=1 cellpadding=4 style="border-collapse: collapse" | ||
+ | |- align="center" | ||
+ | | colspan=3 style="background:#351515;"| '''Freespace 1''' | ||
+ | |- align="center" | ||
+ | | style="width:40px" |Bank | ||
+ | | style="width:60px" |Guns | ||
+ | | style="width:160px" |Standard Loadout | ||
+ | |- align="center" | ||
+ | | 1st | ||
+ | | 2 | ||
+ | | [[GTW ML-16|ML-16 Laser]] | ||
+ | |- align="center" | ||
+ | | 2nd | ||
+ | | 2 | ||
+ | | [[GTW Prometheus|Prometheus]] | ||
+ | |- align="center" | ||
+ | | colspan=3| Compatible Primaries | ||
+ | |- | ||
+ | | colspan=3| [[GTW ML-16|ML-16 Laser]], [[GTW Disruptor|Disruptor]], [[GTW Avenger|Avenger]], [[GTW Prometheus|Prometheus]], [[GTW Banshee|Banshee]], [[GTW Leech Cannon|Leech Cannon]], [[GTW Shield Breaker|S-Breaker]] | ||
+ | |} | ||
+ | *'''[[Technical_Terms_and_Definitions#Missile Banks|Missile Banks]]''' | ||
+ | {| border=1 cellpadding=4 style="border-collapse: collapse" | ||
+ | |- align="center" | ||
+ | | colspan=3 style="background:#351515;"| '''Freespace 1''' | ||
+ | |- align="center" | ||
+ | | style="width:40px" |Bank | ||
+ | | style="width:60px" |Capacity | ||
+ | | style="width:160px" |Standard Loadout | ||
+ | |- align="center" | ||
+ | | 1st | ||
+ | | 60 | ||
+ | | [[GTM MX-50|MX-50]] | ||
+ | |- align="center" | ||
+ | | colspan=3| Compatible Secondaries | ||
+ | |- | ||
+ | | colspan=3| [[GTM MX-50|MX-50]], [[GTM D-Missile|D-Missile]], [[GTM Fury|Fury]], [[GTM Hornet|Hornet]], [[GTM Interceptor|Interceptor]], [[GTM Phoenix V|Phoenix V]], [[GTM EM Pulse|EM Pulse]], [[GTM Cluster Bomb|Cluster Bomb]] | ||
+ | |} |
Revision as of 19:53, 25 November 2005
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http://www.volition-inc.com/fs/images/spacecraft/gtf-valkyrie.jpg |
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The GTF Valkyrie |
Contents
Description:
FS1 Tech Room Description
Using the old GTF Angel Scout Fighter as a template, the GTA created the Valkyrie Interceptor Fighter. It has two additional engines, as well as an additional set of primary hardpoints. This makes the Valkyrie the best bomber interceptor in the fleet. Its speed is unmatched in the GTA, and its maneuverability is above average. Its only drawbacks are a small secondary payload and weak hull.
Developer Notes
High speed recon and bomber-intercept fighter. Offers high weapon compatibility and payload.
Veteran Comments
The Valk does it job, and does it well, but when asked to perform in another role it turns out to be disturbingly fragile. If the mission calls for extended dogfighting or attacking transports or military capital craft, you're probably going to want something sturdier.
Performance:
Statistics
Type | Interceptor |
Manufacturer | Han-Roland Corp. |
Manuverability | Good |
Max Velocity | 85.0 - 100.0 mps |
Max Afterburner Velocity | 140.0 mps |
Armor | Medium |
Hitpoints | 240 |
Shields | 350 |
Length | 21 m |
Armaments
Freespace 1 | ||
Bank | Guns | Standard Loadout |
1st | 2 | ML-16 Laser |
2nd | 2 | Prometheus |
Compatible Primaries | ||
ML-16 Laser, Disruptor, Avenger, Prometheus, Banshee, Leech Cannon, S-Breaker |
Freespace 1 | ||
Bank | Capacity | Standard Loadout |
1st | 60 | MX-50 |
Compatible Secondaries | ||
MX-50, D-Missile, Fury, Hornet, Interceptor, Phoenix V, EM Pulse, Cluster Bomb |