Difference between revisions of "Cerberus: Emergence"

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m (Plotline: unnecessary semicolon)
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'''Status:''' In Development
 
'''Status:''' In Development
  
'''Future Full Release Features:'''  
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'''Cerberus Features:'''  
 
*Some custom interface art and menus
 
*Some custom interface art and menus
*Custom persona head animations created by Black Wolf
+
*Custom persona head animations
 
*A collection of new effects, textures and backgrounds to enhance Freespace 2
 
*A collection of new effects, textures and backgrounds to enhance Freespace 2
 
*Several new usuable primary and secondary weapons to fill the newly-modernized arsenal  
 
*Several new usuable primary and secondary weapons to fill the newly-modernized arsenal  
 
*An array of custom and fan-created craft with some revamped models to reflect the next era
 
*An array of custom and fan-created craft with some revamped models to reflect the next era
*An entirely new music compilation, featuring a combination of Cerberus-exclusive, FSMRP and famous music tracks
+
*An entirely new music compilation, featuring a combination of Cerberus-exclusive, FSMRP and other music tracks
*The Kasturians, a mysterious fourth race introduced and exclusive to the Cerberus universe, to discover
+
*Two new factions brought into the conflict
  
'''Release Date:''' None currently
+
'''Release Date:''' None currently due to development reasons
 
                
 
                
 
==Staff==
 
==Staff==
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Team Leader:  
 
Team Leader:  
 
*''Starwolf1991'' <br>
 
*''Starwolf1991'' <br>
 +
 
Hud/Modelling/Missions:  
 
Hud/Modelling/Missions:  
 
*''FreeSpaceFreak (FSF)'' <br>
 
*''FreeSpaceFreak (FSF)'' <br>
 +
 
Testers/Checkers:
 
Testers/Checkers:
 
*''Ngtm1r'' <br>
 
*''Ngtm1r'' <br>
 
*''Darthdoull'' <br>
 
*''Darthdoull'' <br>
 +
 +
==Development==
 +
 +
(Words from Starwolf1991)
 +
 +
Cerberus: Emergance was formerly a four-mission demo campaign released in early 2009. It was later shelved to due to real-life issues and being invited to join the Ancient-Shivan war. Cerberus: Emergence later become the introductory chapter of an attempted revival of the Cerberus campaign, which was revived late 2009.
 +
 +
Since work commenced, the revitalization has so far seen a complete re-write of the plotline and overhaul of the modification's content to bring it up to par with other Freespace 2 Open modificaitons. Emergence is planned to feature a fairly large number of missions telling the story the developing conflict from two different people. Should the chapter be released and become successful, the rest of the story will be developed and released.
 +
 +
As of Early May 2010, development of Cerberus has been on hiatus, due to other commitments by team members. Hopefully, it will eventually be completed and released someday.
  
 
==Description==
 
==Description==
Cerberus: Emergance is the upcoming introductory chapter to the Cerberus campaign revived and headed once more by Starwolf1991. The revitalization has so far seen a complete re-write of the plotline and overhaul of the modification's content to bring it up to par with other Freespace 2 Open modificaitons. As ACT 1, Emergence will feature a seven to eight mission demo campaign, introducing the developing conflict and what lies ahead. Other ACTS will be developed and released as they are completed.
+
Thirteen years since the aftermath of Capella, a storm is gathering on the horizon. One man's destiny lies just beyond. Accompanying it, the fate of Earth, the survival of three races and their future. As the moments preluding to the final battle unfold, the outcome is clear. Things will never the same again.
 
 
==Plotline==
 
Thirteen years since the aftermath of Capella, a storm is gathering on the horizon. One man's destiny lies just beyond. Accompanying it, the future and survival of three races. These are the stories of the battlecruiser Cerberus, one man's journey and those who are closest to him. What lays ahead in the future?
 
  
 
==Website Links==
 
==Website Links==

Revision as of 06:13, 10 May 2010

Overview

Campaign Type: User-Created Singleplayer Campaign

Requirements: FreespaceOpen 3.6.12 RC1, Full 3.6.10 Mediavps

Difficulty: Unknown

Status: In Development

Cerberus Features:

  • Some custom interface art and menus
  • Custom persona head animations
  • A collection of new effects, textures and backgrounds to enhance Freespace 2
  • Several new usuable primary and secondary weapons to fill the newly-modernized arsenal
  • An array of custom and fan-created craft with some revamped models to reflect the next era
  • An entirely new music compilation, featuring a combination of Cerberus-exclusive, FSMRP and other music tracks
  • Two new factions brought into the conflict

Release Date: None currently due to development reasons

Staff

Team Leader:

  • Starwolf1991

Hud/Modelling/Missions:

  • FreeSpaceFreak (FSF)

Testers/Checkers:

  • Ngtm1r
  • Darthdoull

Development

(Words from Starwolf1991)

Cerberus: Emergance was formerly a four-mission demo campaign released in early 2009. It was later shelved to due to real-life issues and being invited to join the Ancient-Shivan war. Cerberus: Emergence later become the introductory chapter of an attempted revival of the Cerberus campaign, which was revived late 2009.

Since work commenced, the revitalization has so far seen a complete re-write of the plotline and overhaul of the modification's content to bring it up to par with other Freespace 2 Open modificaitons. Emergence is planned to feature a fairly large number of missions telling the story the developing conflict from two different people. Should the chapter be released and become successful, the rest of the story will be developed and released.

As of Early May 2010, development of Cerberus has been on hiatus, due to other commitments by team members. Hopefully, it will eventually be completed and released someday.

Description

Thirteen years since the aftermath of Capella, a storm is gathering on the horizon. One man's destiny lies just beyond. Accompanying it, the fate of Earth, the survival of three races and their future. As the moments preluding to the final battle unfold, the outcome is clear. Things will never the same again.

Website Links

Sectorgame Forum:

http://www.sectorgame.com/forums/viewforum.php?f=68