Difference between revisions of "Template:Primary weapon"

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{{#if: {{{armor_damage|}}}|
 
{{#if: {{{armor_damage|}}}|
 
{{!}} style="padding-left: 20px" {{!}} Armor damage
 
{{!}} style="padding-left: 20px" {{!}} Armor damage
{{!}} {{{armor_damage}}}
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{{!}} style="padding-left: 20px" {{!}} {{{armor_damage}}}
 
{{!}}
 
{{!}}
 
}}
 
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{{#if: {{{shield_damage|}}}|
 
{{#if: {{{shield_damage|}}}|
 
{{!}} style="padding-left: 20px" {{!}} Shield damage
 
{{!}} style="padding-left: 20px" {{!}} Shield damage
{{!}} {{{shield_damage}}}
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{{!}} style="padding-left: 20px" {{!}} {{{shield_damage}}}
 
{{!}}
 
{{!}}
 
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{{#if: {{{subsystem_damage|}}}|
 
{{#if: {{{subsystem_damage|}}}|
 
{{!}} style="padding-left: 20px" {{!}} Subsystem damage
 
{{!}} style="padding-left: 20px" {{!}} Subsystem damage
{{!}} {{{subsystem_damage}}}
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{{!}} style="padding-left: 20px" {{!}} {{{subsystem_damage}}}
 
{{!}}
 
{{!}}
 
}}
 
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'''Additional properties'''
 
'''Additional properties'''
*Weapon is a primary cannon [[Weapons.tbl|(Primary weapon)]]
+
*Weapon is a primary cannon [[Weapons.tbl|(Primary weapon)]]{{#if: {{{huge|}}}|*Weapon is capable of easily damaging even larger vessels [[Weapons.tbl#.22Huge.22|(Huge)]]}}{{#if: {{{big_ship|}}}|*Weapon cannot be mounted on small ships [[Weapons.tbl#.22Big_Ship.22|(Big Ship)]]}}{{#if: {{{same_turret_cooldown|}}}|*Weapon refire rate is the same on all difficulty levels [[Weapons.tbl#.22same_turret_cooldown.22|(same turret cooldown)]]}}
{{#if: {{{huge|}}}|*Weapon is capable of easily damaging even larger vessels [[Weapons.tbl#.22Huge.22|(Huge)]]}}
 
{{#if: {{{big_ship|}}}|*Weapon cannot be mounted on small ships [[Weapons.tbl#.22Big_Ship.22|(Big Ship)]]}}
 
{{#if: {{{same_turret_cooldown|}}}|*Weapon refire rate is the same on all difficulty levels [[Weapons.tbl#.22same_turret_cooldown.22|(same turret cooldown)]]}}
 
 
<noinclude>
 
<noinclude>
  

Revision as of 17:45, 7 June 2010

Name {{{name}}}

Additional properties


Usage

{{Primary_weapon
|table_style =
|name = 
|rof =
|velocity =
|damage =
|armor_damage =
|shield_damage =
|subsystem_damage =
|huge =
|big_ship =
|same_turret_cooldown =
}}

Entries in actual page do not have to follow the same order.