Difference between revisions of "EAB Peregrine"
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− | ''The Peregrine was originally created by Aldo for Reciprocity, as a fighter-bomber "designed to fight a new species".''}} | + | ''The Peregrine was originally created by Aldo for Reciprocity, as a fighter-bomber "designed to fight [[Nightmares|a new species]]".''}} |
==Download link:== | ==Download link:== | ||
*http://sectorgame.com/f2s/downloads.php?action=downloads&id=114 | *http://sectorgame.com/f2s/downloads.php?action=downloads&id=114 | ||
*Inferno Release 1: http://www.freespacemods.net/download.php?view.95 | *Inferno Release 1: http://www.freespacemods.net/download.php?view.95 |
Revision as of 10:45, 21 August 2010
All information related to the EAB Peregrine is non-canon. |
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Back to User-made Ships |
EAB Peregrine |
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Contents
Description:
INFR1 Tech Room Description
The Earth Alliance's medium bomber, the Peregrine, is a multirole craft that can engage slower fighters, bombers, and capital ships. Although the Peregrine excels at neither of those first two scenarios, her capacity for capital ship attack slightly exceeds that of the Danaus.
Credits List
- Model by Aldo
Performance:
Statistics
Type | Strike Bomber |
Manufacturer | Earth Alliance |
Maneuverability | Average |
Max Velocity | 75.0 - 90.0 mps |
Max Afterburner Velocity | 110.0 mps |
Armor | Heavy |
Hitpoints | 350 |
Shields | 800 |
Length | 37 m |
Armaments
Default Statistics | ||
Bank | Guns | Standard Loadout |
1st | 3 | Avenger T2 |
2nd | 2 | Prom ADV |
Compatible Primaries | ||
[ubach HL-12, Avenger T2, Mace, PromADV, Ripper |
Default Statistics | ||
Bank | Capacity | Standard Loadout |
1st | 80 | Hell Storm |
2nd | 100 | Trident |
Compatible Secondaries | ||
Trident, Sniper, Hornet, Stinger, Stiletto III, Hell Storm, Defender, Fire Storm |
Veteran Comments
Please read the Veteran Comments policy before editing this section.
Like many EA ships in Inferno, the Peregrine is highly annoying to fight. While not as elusive as the Claymore, the Peregrine has a thin cross-section and is very fast, allowing it to close with whatever you are escorting in mere moments. Peregrines fall easily to sustained fire, but are difficult enough to hit that killing them before they are on top of your convoy is a serious challenge.