Difference between revisions of "User:Narwhal"

From FreeSpace Wiki
Jump to: navigation, search
Line 1: Line 1:
Hi there, Narwhal - French, 25.
+
'''Campaign played, from the one I liked the best to the one I liked the least'''
  
I came on Hard-Light.net and I thought "OMFG ! Those guys are awesome. Now I get to play all those great, free campaign on a great, free and improved FS2. I'd like to help them to thank them.
+
''This is 100% subjective ! and written in a not so good English''
  
What can I do ?
+
* The Procyon Insurgency
  
 +
In my opinion the best campaign around, with a scenario and mission design that could be Freespace 3 (both in spirit and quality).
  
 +
* The Main Freespace Campaign
 +
Difficult to beat, I actually played it AFTER the Freespace 2 campaign
  
''Model'' ? Uh, I can't even draw a character with my pen, so..
 
  
''FRED'' ? Nah. Or maybe latter, but before ?
+
* Silent Threat : Reborn
 +
A "new" version of Silent Threat, it improves it an awful lot. Great campaign, great design, feels really like a "vanilla" campaign. Two thumbs up.
  
''Voice'' ? Well, I have a silly French accent. Who wants to have a silly French accent around here ?
 
  
''Give money'' ? Nah.
+
* What If : Another Great War
  
''Help them with the wiki'' ? Now, THAT sounds good. I'll try to spot something I can improve".
+
A great alternatve version of the Main Freespace Campaign, which corrects many inconsistencies within it. Unfortunately not voice-acted, for this only reason it is inferior.
  
 +
* Cardinal Spear
  
 +
Short and good campaign with a great "early Terran-Vasudan war" feeling. Unfortunately very unbalanced.
  
 +
* The Freespace 2 Campaign
  
I am back on the list, and on FS2 for that matters.
+
The first campaign I ever played.
 +
 
 +
* Terran-Vasudan War Project
 +
 
 +
Great campaign with a WWII feeling. Mission design goes from the good to the outstanding. Unfortunately, the story feels contrived (so far), and we don't really know why we are blowing stuff out of space, nor if this makes a difference.
 +
 
 +
* Derelict
 +
 
 +
A campaign of Vanilla FS 2 quality, solid main story if it was not for some missions not well integrated in said story - about half the missions, although good from a gameplay point of view, makes no sense story-wise.
 +
 
 +
* Silent Threat
 +
 
 +
This "official" campaign often makes no sense, and is very unequal. Some missions are awesome, some missions are a major letdown. Better play the "Reborn" version.
 +
 
 +
 
 +
* Sync
 +
 
 +
Another campaign more about story than gameplay. Not my cup of tea, but nonetheless you should give it a chance.
 +
 
 +
* Casualties of War (older version - a new version is being made)
 +
 
 +
Great ideas but poor implementation (lots of bugs, story almost impossible to understand) makes a campaign that falls short of what it could have been.

Revision as of 16:55, 11 October 2010

Campaign played, from the one I liked the best to the one I liked the least

This is 100% subjective ! and written in a not so good English

  • The Procyon Insurgency

In my opinion the best campaign around, with a scenario and mission design that could be Freespace 3 (both in spirit and quality).

  • The Main Freespace Campaign

Difficult to beat, I actually played it AFTER the Freespace 2 campaign


  • Silent Threat : Reborn

A "new" version of Silent Threat, it improves it an awful lot. Great campaign, great design, feels really like a "vanilla" campaign. Two thumbs up.


  • What If : Another Great War

A great alternatve version of the Main Freespace Campaign, which corrects many inconsistencies within it. Unfortunately not voice-acted, for this only reason it is inferior.

  • Cardinal Spear

Short and good campaign with a great "early Terran-Vasudan war" feeling. Unfortunately very unbalanced.

  • The Freespace 2 Campaign

The first campaign I ever played.

  • Terran-Vasudan War Project

Great campaign with a WWII feeling. Mission design goes from the good to the outstanding. Unfortunately, the story feels contrived (so far), and we don't really know why we are blowing stuff out of space, nor if this makes a difference.

  • Derelict

A campaign of Vanilla FS 2 quality, solid main story if it was not for some missions not well integrated in said story - about half the missions, although good from a gameplay point of view, makes no sense story-wise.

  • Silent Threat

This "official" campaign often makes no sense, and is very unequal. Some missions are awesome, some missions are a major letdown. Better play the "Reborn" version.


  • Sync

Another campaign more about story than gameplay. Not my cup of tea, but nonetheless you should give it a chance.

  • Casualties of War (older version - a new version is being made)

Great ideas but poor implementation (lots of bugs, story almost impossible to understand) makes a campaign that falls short of what it could have been.