Difference between revisions of "Archer"
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==Notes== | ==Notes== | ||
+ | *The weapon has limited ammunition ([[Weapons.tbl#.22Ballistic.22|Ballistic]]). | ||
+ | *The weapon has high recoil ([[Weapons.tbl#.22Shudder.22|Shudder]]). | ||
+ | *The weapon can do terminal damage to capital ships ([[Weapons.tbl#.22Huge.22|Huge]]). | ||
===Veteran Comments=== | ===Veteran Comments=== | ||
{{Comment|This is absolutely essential for downing enemy beam cannons and other subsystems at long range.}} | {{Comment|This is absolutely essential for downing enemy beam cannons and other subsystems at long range.}} | ||
[[Category:Blue Planet weapons]] | [[Category:Blue Planet weapons]] |
Revision as of 01:23, 5 April 2012
The following information has not been confirmed by Volition and is therefore not canon for the FreeSpace universe. |
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Contents
Description
Blue Planet Tech Room Description
The SCWS-21 Archer is a long-range gauss cannon carried on the Uriel gunship's axial mount. The Archer excels in destroying specific subsystems on enemy warships far out of reach of their anti-fighter defenses. It is ill suited for dogfights, or for engaging maneuverable targets at distances. The standard ammunition loadout for this weapon is ineffective against shields and overpenetrates most hull armor, restricting it to the long-range anti-subsystem role.
Performance
Statistics
Range | 3000 m | |
Rate of Fire | 1.00 shots per second | |
Velocity | 1500 ms-1 | |
Base Damage | 350 | |
Armor Damage | 1.0x | 350 |
Shield Damage | 0.25x | 87.5 |
Subsystem Damage | 1.0x | 350 |
Notes
- The weapon has limited ammunition (Ballistic).
- The weapon has high recoil (Shudder).
- The weapon can do terminal damage to capital ships (Huge).
Veteran Comments
Please read the Veteran Comments policy before editing this section.
This is absolutely essential for downing enemy beam cannons and other subsystems at long range.