Difference between revisions of "Help.tbl"
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The '''help.tbl''' is a file meant for defining the help texts that can be prompted for example in the mainhall and other such screens by pressing F1. | The '''help.tbl''' is a file meant for defining the help texts that can be prompted for example in the mainhall and other such screens by pressing F1. |
Revision as of 04:53, 19 July 2012
Revision information.....
- FSO Revision: 4879
Note: Please update the version when the page is updated. If your edit had nothing to do with new code entries then please do not edit the version
The help.tbl is a file meant for defining the help texts that can be prompted for example in the mainhall and other such screens by pressing F1.
Format
- Table consists of several sections that are each defining their respective screens ingame. Every section starts with the name of the screen preceded with $ (Example: $ship) and ends with $end
- Sections:
- $ship
- $weapon
- $briefing
- $main
- $barracks
- $control
- $debrief
- $multicreate
- $multistart
- $multijoin
- $main2
- $hotkey
- $campaign
- $simulator
- $tech
- $command
- Sections:
Sections
- Sections consist of various drawing objects
- Text, lines or brackets (left or right)
+pline
- Draws lines on the help screen.
- Can be used to draw several connected lines
- Is defined with an array of values
- First value defined the number of lines that are connected
- 2 = straight line
- 4 = 2 lines
- 6 = 3 lines
- Other values are used to define the coordinate locations on screen separately for both 640 x 480 and 1024 x 768 resolutions. Coordinates are marked as x1, y1, x2, y2, x3, y3 etc.
- First for 640 x 480 resolution followed with another array for 1024 x 768 resolution.
- Example: +pline 4 170 320 120 320 100 340 60 340 272 512 192 512 160 544 96 544
+left_bracket
- Draws bracket opening to left on the help screen
- Is defined with two pair of numerical values
- Location is defined with four values, first x and y coordinates for 640 x 480 followed by x and y for the 1024 x 768.
- Example: +left_bracket 257 325 358 517
+right_bracket
- Draws bracket opening to right on the help screen
- Is defined with two pair of numerical values
- Location is defined with four values, first x and y coordinates for 640 x 480 followed by x and y for the 1024 x 768.
- Example: +right_bracket 257 325 358 517
+text
- Draws text on screen
- Is defined with two pair of numerical values followed by a string
- Location is defined with four values, first x and y coordinates for 640 x 480 followed by x and y for the 1024 x 768.
- Text string is placed within brackets
- XSTR("text", -1)
- Example: +text 25 280 40 448 XSTR("Choose your ship type.", -1)
Sample
$ship +text 25 280 40 448 XSTR("Choose your ship type.", -1) +text 175 304 276 496 XSTR("Choose a new ship type by dragging", -1) +text 175 317 276 509 XSTR("its icon over one of the available", -1) +text 175 330 276 522 XSTR("wing slots.", -1) +pline 4 170 320 120 320 100 340 60 340 272 512 192 512 160 544 96 544 +left_bracket 169 312 270 504 +pline 6 259 335 280 335 300 355 300 377 280 397 183 397 361 527 448 527 480 559 480 603 448 635 293 635 +right_bracket 257 325 358 517 +text 337 370 565 592 XSTR("Revert to the original", -1) +text 337 383 565 605 XSTR("ship distribution.", -1) +pline 2 502 374 570 374 730 596 912 596 +right_bracket 499 365 727 587 +text 400 150 636 265 XSTR("When finished outfitting", -1) +text 400 163 636 278 XSTR("all available wings,", -1) +text 400 176 636 291 XSTR("you can go to the", -1) +text 400 189 636 304 XSTR("weapons loadout screen", -1) +text 400 202 636 317 XSTR("or enter the mission.", -1) +pline 6 162 43 330 43 350 63 350 173 370 193 395 193 259 69 528 69 560 101 560 277 592 309 632 309 +left_bracket 394 184 630 299 +pline 4 554 206 588 206 608 226 608 424 790 321 941 321 973 353 973 678 +right_bracket 552 197 788 312 $end