Difference between revisions of "Hellfire Missile"
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(→Veteran Comments: Added mine. I like the Hellfire, but it's not a complement to primaries given my lack of skill.) |
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==Performance== | ==Performance== | ||
===Statistics=== | ===Statistics=== | ||
+ | {{shipimage|image=[[Image:Hellfire tech model.png|480px]]|caption=The SES-O Hellfire Missile System}} | ||
{{Secondary|684|0.2|380|30|1.0x|30|0.5x|15|0.5x|15|10 / 20|Dumbfire|N/A|N/A|N/A}} | {{Secondary|684|0.2|380|30|1.0x|30|0.5x|15|0.5x|15|10 / 20|Dumbfire|N/A|N/A|N/A}} | ||
Revision as of 23:38, 13 October 2012
The following information has not been confirmed by Volition and is therefore not canon for the FreeSpace universe. |
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Contents
Description
Blue Planet Tech Room Description
Standard-issue, wide deployment, high rate-of-fire SES-O dumbfire missile with nuclear-yield explosive charge. Lethal against unshielded targets, but inflicts only reduced damage against shields. The Federation has an ample supply of Hellfires, and thus production of these missiles has been stopped in favor of Paveways and more advanced seeking missiles. First Fleet pilots swear by the Hellfire as a 'third gun', and some space superiority pilots arm their fighters' secondary banks with nothing but Hellfire packs.
Performance
Statistics
The SES-O Hellfire Missile System |
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Range | 684 m | |
Reload time | 0.2 s | |
Velocity | 380 ms-1 | |
Base Damage | 30 | |
Armor Damage | 1.0x | 30 |
Shield Damage | 0.5x | 15 |
Subsystem Damage | 0.5x | 15 |
Shockwave Radius | 10 / 20 m | |
Type: | Dumbfire | |
View Cone: | N/A | |
Minimum Lock Time: | N/A | |
Turn Rate (360 degrees): | N/A |
Notes
Veteran Comments
Please read the Veteran Comments policy before editing this section.
Used in the exact same way as the GTM Tempest. It quickly rips apart the shields and armor of even the heaviest bombers, such as the GTB Boanerges.