Difference between revisions of "UEF Medium Turret"
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− | + | The Block 0 Uller is a warship-mounted UEF anti-fighter weapon. Though it significantly improves on the [[Terran Turret|Houndtooth]], it was rendered obsolete by the [[Point Defense Turret|Khatvanga]], which far outclasses it in terms of speed and damage. The Uller has a remarkably long range. | |
==Description== | ==Description== | ||
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==Performance== | ==Performance== | ||
===Statistics=== | ===Statistics=== | ||
− | {{Primary|3360|1|400| | + | {{Primary|3360|1|400|50|1.0x|50|1.0x|50|0.25x|12.5}} |
==Notes== | ==Notes== |
Latest revision as of 21:19, 25 October 2012
The following information has not been confirmed by Volition and is therefore not canon for the FreeSpace universe. |
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The Block 0 Uller is a warship-mounted UEF anti-fighter weapon. Though it significantly improves on the Houndtooth, it was rendered obsolete by the Khatvanga, which far outclasses it in terms of speed and damage. The Uller has a remarkably long range.
Contents
Description
Blue Planet Tech Room Description
The Uller was a Han-Ronald weapon designed to replace the older plasma pulse weapons in use aboard GTA warships. Design was already in progress when the Lucifer detonation collapsed the node, and as the GTA in Sol lapsed into irrelevance, the program faltered. When the newborn Federation issued its first requirement for a tactical and patrol combatant, the Sanctus cruiser, the Uller was resurrected from Han-Ronald archives to provide light point defense. The Uller improves on older Djinn and Houndtooth designs primarily through improved power draw and heat generation. However, the Uller Block 0 does offer a slight damage improvement over the older Houndtooth. More impressively, Han-Ronald engineers were able to extend and improve the magnetic bottle, increasing the weapon's range and speed drastically. Unfortunately for Han-Ronald, these weapons continued to underperform against shielded fighter attack, and were rapidly rendered obsolete by new Jovian point defense weapons. They continue to serve in a limited fashion aboard Federation military and civilian shipping, primarily as antiwarhead defenses, where their three-kilometer range and pinpoint accuracy is a boon to early bomb intercept.
Performance
Statistics
Range | 3360 m | |
Rate of Fire | 1 shots per second | |
Velocity | 400 ms-1 | |
Base Damage | 50 | |
Armor Damage | 1.0x | 50 |
Shield Damage | 1.0x | 50 |
Subsystem Damage | 0.25x | 12.5 |
Notes
- Weapon cannot be mounted on small ships (Big Ship)