Difference between revisions of "Gattler Turret"
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===Gattler Turret#Solaris=== | ===Gattler Turret#Solaris=== | ||
{{Primary|4400|1|2000|15|1.0x|15|0.25x|3.75|0.25x|3.75}} | {{Primary|4400|1|2000|15|1.0x|15|0.25x|3.75|0.25x|3.75}} | ||
+ | |||
+ | ===Gattler Turret#KarunaMK2=== | ||
+ | {{Primary|4000|1|2000|10|1.0x|10|0.25x|2.5|0.25x|2.5}} | ||
==Notes== | ==Notes== | ||
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*Weapon fires on the designated rate of fire on all difficulty levels and all AI levels [[Weapons.tbl#.22same_turret_cooldown.22|(Same Turret Cooldown)]] | *Weapon fires on the designated rate of fire on all difficulty levels and all AI levels [[Weapons.tbl#.22same_turret_cooldown.22|(Same Turret Cooldown)]] | ||
*Weapon alternates firing points [[Weapons.tbl#.22cycle.22|(Cycle)]] | *Weapon alternates firing points [[Weapons.tbl#.22cycle.22|(Cycle)]] | ||
+ | *The weapon fires in [[Weapons.tbl#.24Burst_Shots:|bursts]] of 30 shots, with .1 second between each shot, every second. | ||
− | + | ==Veteran Comments== | |
{{Comment|''The [[UED Solaris]] mounts twelve of these. It doesn't do a tremendous amount of armor or subsystem damage, it is even with the [[Mass Driver]] in terms of armor damage per second. Although it does not have the damage rate potential of the [[Point Defense Turret]] it does have nearly three times the range. With its speed and range it can act as an effective long range bomb interceptor for the Solaris as well.'' }} | {{Comment|''The [[UED Solaris]] mounts twelve of these. It doesn't do a tremendous amount of armor or subsystem damage, it is even with the [[Mass Driver]] in terms of armor damage per second. Although it does not have the damage rate potential of the [[Point Defense Turret]] it does have nearly three times the range. With its speed and range it can act as an effective long range bomb interceptor for the Solaris as well.'' }} | ||
[[Category:Blue Planet weapons]] | [[Category:Blue Planet weapons]] |
Latest revision as of 10:15, 14 February 2013
The following information has not been confirmed by Volition and is therefore not canon for the FreeSpace universe. |
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Contents
Description
Blue Planet Tech Room Description
The Stormrider Systems Arashi is the main secondary armament of the Solaris class Destroyer. It's a fast-firing mass driver designed to be more flexible than the Varunastra series, substituting a high cyclic rate of fire for sheer impact mass. Tactical doctrine is to use these weapons to quickly disarm and disable enemy vessels at close range.
Performance
Gattler Turret#Solaris
Range | 4400 m | |
Rate of Fire | 1 shots per second | |
Velocity | 2000 ms-1 | |
Base Damage | 15 | |
Armor Damage | 1.0x | 15 |
Shield Damage | 0.25x | 3.75 |
Subsystem Damage | 0.25x | 3.75 |
Gattler Turret#KarunaMK2
Range | 4000 m | |
Rate of Fire | 1 shots per second | |
Velocity | 2000 ms-1 | |
Base Damage | 10 | |
Armor Damage | 1.0x | 10 |
Shield Damage | 0.25x | 2.5 |
Subsystem Damage | 0.25x | 2.5 |
Notes
- Weapon is capable of easily damaging large vessels (Huge)
- Weapon cannot be mounted on small ships (Big Ship)
- Weapon fires on the designated rate of fire on all difficulty levels and all AI levels (Same Turret Cooldown)
- Weapon alternates firing points (Cycle)
- The weapon fires in bursts of 30 shots, with .1 second between each shot, every second.
Veteran Comments
Please read the Veteran Comments policy before editing this section.
The UED Solaris mounts twelve of these. It doesn't do a tremendous amount of armor or subsystem damage, it is even with the Mass Driver in terms of armor damage per second. Although it does not have the damage rate potential of the Point Defense Turret it does have nearly three times the range. With its speed and range it can act as an effective long range bomb interceptor for the Solaris as well.