Difference between revisions of "Windmills"
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==Player Comments== | ==Player Comments== | ||
− | ''This is one of the most creative mini-campaigns I've ever played and enjoyed. This "real-time tactics" mod has lots of possibilities in this little package, and this was made in the 3.6.10 era. I don't know if it still works in the newer SCP, but I tried updating the campaign for 3.6.12. Also expect a little bit of "Transcend" in Windmills. '' | + | ''This is one of the most creative mini-campaigns I've ever played and enjoyed. This "real-time tactics" mod has lots of possibilities in this little package, and this was made in the 3.6.10 era. I don't know if it still works in the newer SCP, but I tried updating the campaign for 3.6.12. Also expect a little bit of "Transcend" in Windmills. '' --[[User:SypheDMar|SDM]] 20:18, 22 February 2013 (UTC) |
Revision as of 20:18, 22 February 2013
General Info
Released: 31st March 2009
Author: Ransom Arceihn
Missions: 4
Requirements: FreeSpace Open
Description
Windmills is a storytelling experiment and a demonstration of tactics-based gameplay in the FreeSpace Open engine.
Related Links
Player Comments
This is one of the most creative mini-campaigns I've ever played and enjoyed. This "real-time tactics" mod has lots of possibilities in this little package, and this was made in the 3.6.10 era. I don't know if it still works in the newer SCP, but I tried updating the campaign for 3.6.12. Also expect a little bit of "Transcend" in Windmills. --SDM 20:18, 22 February 2013 (UTC)