Difference between revisions of "Template:Secondary weapon"
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m (still testing) |
(Attempted to add provisions for No Dumbfire.) |
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'''Additional properties''' | '''Additional properties''' | ||
| − | *Weapon is a missile weapon [[Weapons.tbl|(Secondary weapon)]]{{#if: {{{bomb|}}}|*Weapon is marked as a bomb [[Weapons.tbl#.22Bomb.22|(Bomb)]]}}{{#if: {{{huge|}}}|*Weapon is capable of easily damaging even larger vessels [[Weapons.tbl#.22Huge.22|(Huge)]]}}{{#if: {{{big_ship|}}}|*Weapon cannot be mounted on small ships [[Weapons.tbl#.22Big_Ship.22|(Big Ship)]]}}{{#if: {{{same_turret_cooldown|}}}|*Weapon refire rate is the same on all difficulty levels [[Weapons.tbl#.22same_turret_cooldown.22|(same turret cooldown)]]}}<noinclude> | + | *Weapon is a missile weapon [[Weapons.tbl|(Secondary weapon)]]{{#if: {{{bomb|}}}|*Weapon is marked as a bomb [[Weapons.tbl#.22Bomb.22|(Bomb)]]}}{{#if: {{{huge|}}}|*Weapon is capable of easily damaging even larger vessels [[Weapons.tbl#.22Huge.22|(Huge)]]}}{{#if: {{{big_ship|}}}|*Weapon cannot be mounted on small ships [[Weapons.tbl#.22Big_Ship.22|(Big Ship)]]}}{{#if: {{{same_turret_cooldown|}}}|*Weapon refire rate is the same on all difficulty levels [[Weapons.tbl#.22same_turret_cooldown.22|(same turret cooldown)]]}}{{#if: {{{no_dumbfire|}}}|*Weapon must be locked onto the target in order to be fired [[Weapons.tbl#.22No Dumbfire.22|(No Dumbfire)]]}}<noinclude> |
== Usage == | == Usage == | ||
<pre>{{Secondary_weapon | <pre>{{Secondary_weapon | ||
| − | |table_style = | + | |table_style = |
|name = | |name = | ||
|range = | |range = | ||
| − | |reload = | + | |reload = |
| − | |velocity = | + | |velocity = |
| − | |damage = | + | |damage = |
|armor_damage = | |armor_damage = | ||
| − | |shield_damage = | + | |shield_damage = |
| − | |subsystem_damage = | + | |subsystem_damage = |
| − | |homing_type = | + | |homing_type = |
| − | |homing_cone = | + | |homing_cone = |
| − | |homing_min_time = | + | |homing_min_time = |
| − | |homing_turn = | + | |homing_turn = |
| − | |hitpoints = | + | |hitpoints = |
| − | |bomb = | + | |bomb = |
| − | |huge = | + | |huge = |
| − | |big_ship = | + | |big_ship = |
| − | |same_turret_cooldown = | + | |same_turret_cooldown = |
| + | |no_dumbfire = | ||
}} | }} | ||
</pre> | </pre> | ||
Revision as of 05:56, 22 June 2020
| Name | {{{name}}} |
Additional properties
- Weapon is a missile weapon (Secondary weapon)
Usage
{{Secondary_weapon
|table_style =
|name =
|range =
|reload =
|velocity =
|damage =
|armor_damage =
|shield_damage =
|subsystem_damage =
|homing_type =
|homing_cone =
|homing_min_time =
|homing_turn =
|hitpoints =
|bomb =
|huge =
|big_ship =
|same_turret_cooldown =
|no_dumbfire =
}}
Entries in actual page do not have to follow the same order.