Difference between revisions of "Template:Secondary weapon"
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m (Bold, and I'm sold) |
(Attempting to add provisions for EMP while trying to increase the readability of the "if" coding.) |
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'''Additional properties''' | '''Additional properties''' | ||
− | *Weapon is a missile weapon [[Weapons.tbl|(Secondary weapon)]]{{#if: {{{bomb|}}}|*Weapon is marked as a bomb [[Weapons.tbl#.22Bomb.22|(Bomb)]]}}{{#if: {{{huge|}}}|*Weapon is capable of easily damaging even larger vessels [[Weapons.tbl#.22Huge.22|(Huge)]]}}{{#if: {{{big_ship|}}}|*Weapon cannot be mounted on small ships [[Weapons.tbl#.22Big_Ship.22|(Big Ship)]]}}{{#if: {{{same_turret_cooldown|}}}|*Weapon refire rate is the same on all difficulty levels [[Weapons.tbl#.22same_turret_cooldown.22|(same turret cooldown)]]}}{{#if: {{{no_dumbfire|}}}|*Weapon must be locked onto the target in order to be fired [[Weapons.tbl#.22No Dumbfire.22|(No Dumbfire)]]}}<noinclude> | + | *Weapon is a missile weapon [[Weapons.tbl|(Secondary weapon)]] |
+ | {{#if: {{{bomb|}}}|*Weapon is marked as a bomb [[Weapons.tbl#.22Bomb.22|(Bomb)]]}} | ||
+ | {{#if: {{{huge|}}}|*Weapon is capable of easily damaging even larger vessels [[Weapons.tbl#.22Huge.22|(Huge)]]}} | ||
+ | {{#if: {{{big_ship|}}}|*Weapon cannot be mounted on small ships [[Weapons.tbl#.22Big_Ship.22|(Big Ship)]]}} | ||
+ | {{#if: {{{same_turret_cooldown|}}}|*Weapon refire rate is the same on all difficulty levels [[Weapons.tbl#.22same_turret_cooldown.22|(same turret cooldown)]]}} | ||
+ | {{#if: {{{no_dumbfire|}}}|*Weapon must be locked onto the target in order to be fired [[Weapons.tbl#.22No Dumbfire.22|(No Dumbfire)]]}} | ||
+ | {{#if: {{{emp|}}}|*Weapon causes an EMP effect on any ship within the blast radius [[Weapons.tbl#.22EMP.22|(EMP)]]}} | ||
+ | {{#if: {{{shockwave|}}}|*The shockwave doubles the damage against any target that takes a direct hit}}<noinclude> | ||
== Usage == | == Usage == |
Revision as of 07:00, 4 July 2020
Name | {{{name}}} |
Additional properties
- Weapon is a missile weapon (Secondary weapon)
Usage
{{Secondary_weapon |table_style = |name = |range = |reload = |velocity = |damage = |armor_damage = |shield_damage = |subsystem_damage = |homing_type = |homing_cone = |homing_min_time = |homing_turn = |shockwave = |hitpoints = |bomb = |huge = |big_ship = |same_turret_cooldown = |no_dumbfire = }}
Entries in actual page do not have to follow the same order.