Difference between revisions of "Interplay"

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<i>(Taken from the official site)</i>
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'''Interplay''' is an American video game publisher which published, among many other games, both ''Descent: FreeSpace'' and ''FreeSpace 2'', developed by [[Volition|Volition Inc.]] ''Descent: FreeSpace'' met with standard sales figures; GameSpot called it "''a (Wing Commander) clone, but a good one''". FreeSpace 2 and Descent 3, however, met with lackluster sales. The company was briefly acquired by French Publisher Titus Interactive until the latter closed business in 2004. Interplay was heavily in debt by that time and received both eviction notices (for non-payment of rent) and government lawsuits (for non-payment of employees). By 2006 it made a securities filing (basically a request for loans) that allowed it to begin development of the ''Fallout'' online game.
Interplay Entertainment Corp. is a developer, publisher and licensor of interactive entertainment software for both core gamers and the mass market. We are most widely known for our titles in the action/arcade, adventure/role playing game (RPG), and strategy/puzzle categories. We have produced titles for many of the most popular interactive entertainment software platforms, and currently are focusing our publishing and distribution business by developing interactive entertainment software for the On Line Massively Multiplayer market.
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==Present==
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Interplay still owns the FreeSpace IP (Intellectual Property rights). The company briefly traded the IP to Microsoft and several credit companies around 2003 to keep the company alive, but Interplay has since paid off its debt to these companies and reacquired the license. At present&mdash;January 2008&mdash;the company is still $3 million "in the red."
  
We seek to publish or license out interactive entertainment software titles that are, or have the potential to become, franchise software titles that can be leveraged across several releases and/or platforms, and have published many such successful franchise titles to date.
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The company managed to sell the ''Fallout'' IP to Bethesda Softworks for $7.6 million, and Interplay has thus managed to start negotiations about acquiring an internal development studio.
  
We publish and distribute interactive entertainment software titles that provide immersive game experiences by combining advanced technology with engaging content, vivid graphics and rich sound. We utilize the experience and judgment of the experienced gamers in our production group to select and produce the products we publish.
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According to a November 2007 GameSpot interview, Interplay has plans on developing sequels to some of its classic IPs. Specifically, ''"Among the projects Interplay has said it wants to develop are sequels to Earthworm Jim, Baldur's Gate: Dark Alliance, Descent, and MDK, provided it can find the financing."'' (Note that FreeSpace is not listed)
  
Our strategy is to invest in products for those platforms, whether PC or video game console, that have or will have sufficient installed bases or a large enough number of potential subscribers for the investment to be economically viable. We do not currently internally develop new products. As we anticipate continued substantial growth in the use of high-speed Internet access, which could provide significantly expanded market potential for online products, we are focusing our efforts to launching an online service, entitled GamesOnLine, allowing consumers to become part of a unique online community of gamers and access selected content.
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==See also==
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* For more information, see the Interplay [http://en.wikipedia.org/wiki/Interplay Wikipedia page].
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* [http://www.interplay.com Interplay official website]
  
<i>Wiki comments</i>
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[[Category:Real life]]
Interplay published both FreeSpace and FreeSpace 2.
 

Latest revision as of 05:49, 19 October 2021

Interplay is an American video game publisher which published, among many other games, both Descent: FreeSpace and FreeSpace 2, developed by Volition Inc. Descent: FreeSpace met with standard sales figures; GameSpot called it "a (Wing Commander) clone, but a good one". FreeSpace 2 and Descent 3, however, met with lackluster sales. The company was briefly acquired by French Publisher Titus Interactive until the latter closed business in 2004. Interplay was heavily in debt by that time and received both eviction notices (for non-payment of rent) and government lawsuits (for non-payment of employees). By 2006 it made a securities filing (basically a request for loans) that allowed it to begin development of the Fallout online game.

Present

Interplay still owns the FreeSpace IP (Intellectual Property rights). The company briefly traded the IP to Microsoft and several credit companies around 2003 to keep the company alive, but Interplay has since paid off its debt to these companies and reacquired the license. At present—January 2008—the company is still $3 million "in the red."

The company managed to sell the Fallout IP to Bethesda Softworks for $7.6 million, and Interplay has thus managed to start negotiations about acquiring an internal development studio.

According to a November 2007 GameSpot interview, Interplay has plans on developing sequels to some of its classic IPs. Specifically, "Among the projects Interplay has said it wants to develop are sequels to Earthworm Jim, Baldur's Gate: Dark Alliance, Descent, and MDK, provided it can find the financing." (Note that FreeSpace is not listed)

See also