Difference between revisions of "Installation Assault (Multiplayer Mission)"
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==Walkthrough== | ==Walkthrough== | ||
− | Pretty simple | + | Pretty simple; obey this list of priorities: bombers, turrets, fighters, transports - in that order. |
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− | If you struggle keeping the Iceni up you'll receive some Aeolus shaped reinforcements, but realistically speaking as long as you keep the fighters/bombers under control this mission | + | If the transports look like they might get awaym just send 5 Trebs at their engine subsystem and they'll be disabled (alternatively 4 Trebs and like... two maxim hits..) |
− | + | ||
+ | If you struggle keeping the Iceni up, you'll receive some Aeolus-shaped reinforcements, but realistically speaking, as long as you keep the fighters/bombers under control, this mission is quite hard to fail. | ||
+ | |||
+ | Maxims and Trebs as always are a must, and it helps to have a bomber or two just to kill the station a bit faster. The mission is more or less immediately over after it dies. | ||
==Tips== | ==Tips== | ||
− | Perched on top of the upper 'arm' of the station is an anti-fighter beam turret. It is imperative for anyone flying bombers to take this out from a distance with either Maxims or Trebuchets or it will cut you to pieces if you try to approach. | + | *Perched on top of the upper 'arm' of the station is an anti-fighter beam turret. It is imperative for anyone flying bombers to take this out from a distance with either Maxims or Trebuchets or it will cut you to pieces if you try to approach. |
− | The bombers and fighters that spill out of the installation are vulnerable to trebs the moment they come over the crest of the station, they spend quite a long time on a flightpath toward your spawn unless they're instantly engaged by friendly forces, so take advantage of this for free kills. | + | *The bombers and fighters that spill out of the installation are vulnerable to trebs the moment they come over the crest of the station, they spend quite a long time on a flightpath toward your spawn unless they're instantly engaged by friendly forces, so take advantage of this for free kills. |
==Notes== | ==Notes== |
Latest revision as of 05:06, 7 November 2021
Medal given: SOC Unit Crest.
Minimum difficulty for medal: Hard.
Background
As a member of the NTF, you must destroy a GTVA Installation and it's defenses.
Walkthrough
Pretty simple; obey this list of priorities: bombers, turrets, fighters, transports - in that order.
If the transports look like they might get awaym just send 5 Trebs at their engine subsystem and they'll be disabled (alternatively 4 Trebs and like... two maxim hits..)
If you struggle keeping the Iceni up, you'll receive some Aeolus-shaped reinforcements, but realistically speaking, as long as you keep the fighters/bombers under control, this mission is quite hard to fail.
Maxims and Trebs as always are a must, and it helps to have a bomber or two just to kill the station a bit faster. The mission is more or less immediately over after it dies.
Tips
- Perched on top of the upper 'arm' of the station is an anti-fighter beam turret. It is imperative for anyone flying bombers to take this out from a distance with either Maxims or Trebuchets or it will cut you to pieces if you try to approach.
- The bombers and fighters that spill out of the installation are vulnerable to trebs the moment they come over the crest of the station, they spend quite a long time on a flightpath toward your spawn unless they're instantly engaged by friendly forces, so take advantage of this for free kills.
Notes
Insert notes about the mission here.
Key Ships
Insert list of key ships in the mission here.
Technical information
File name: | Filename |
File size: | File Size |
Author: | Author |
Total number of objects: | Number of objects |
Total number of wings: | Number of wings |
Number of mission events: | Number of events |
Number of messages: | Number of messages |
Event music: | Mission Music |
Briefing music: | Briefing Music |