Difference between revisions of "Inferno: Nostos"
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*'''[http://www.hard-light.net/forums/index.php?topic=83460.0 Inferno Nostos Announcement Thread | Hard-Light Productions.net]''' | *'''[http://www.hard-light.net/forums/index.php?topic=83460.0 Inferno Nostos Announcement Thread | Hard-Light Productions.net]''' | ||
*'''[http://www.hard-light.net/forums/index.php?topic=86262.0 Inferno: Nostos Discussion | Hard-Light Productions.net]''' | *'''[http://www.hard-light.net/forums/index.php?topic=86262.0 Inferno: Nostos Discussion | Hard-Light Productions.net]''' | ||
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[[Category: New INF Continuity]] | [[Category: New INF Continuity]] |
Revision as of 10:03, 10 December 2022
An expanded re-release of Inferno: Release 1, Inferno Nostos is the centerpiece of the Inferno Anniversary project. It will feature a radically revised version of the original Inferno campaign and additional missions to conclude the story, as well as upgraded visuals, models, and design elements.
General info
The Inferno Team: Active
- Rampage - 3D artist, FREDer, Storyline designer, Modpack maintenance
- JSRNerdo - FREDer, Modpack maintenance
- Droid803 - 3D artist, FREDer, Storyline designer, Modpack maintenance
- Mobius - FREDer, Storyline designer, ModDB maintenance
- Nyctaeus - 3D and 2D artist, Storyline designer, Modpack maintenance, SVN manager
- Rhymes - Writer, Proof-reader, Storyline designer
- General Battuta - Writer
- Admiral Nelson - CBanim Artist
The Inferno Team: Inactive or Semi-active
- Woomeister - Project leader, 3D artist, FREDer
- Trivial Psychic - FREDer
- TheDagger - 3D and 2D artist
- BrotherBryon - 3D artist
- Moonred - 3D artist
- FreeSpaceKing - 3D and 2D artist
- Jessnec - Effect artist
Testers:
- Nightmare
- -Joshua-
- procdrone
- FrikgFeek
- Ertanax
- MatthTheGeek
- Fusion aka Andreas Rybak
- Strygon
- Matthew.F
Missions: Nostos R1 - 15, Nostos R2 - TBA, Nostos R2 - TBA
Features:
- Improved missions from the original R1 and more brand new missions, more than doubling the original R1 campaign length
- One of the largest modpack fleets ever assembled surpassing the original FS2 retail ship limits
- Improved HTL versions of R1 models and many more new ones
- Brand new weapon effects and new weapon designs as well as revamped R1 classics
- Several new music tracks as well as upgraded R1 music
Status:
Act I released.
Required:
- The latest FS2 Open nightly build
- MediaVPs 2014
Related Links
Forums/Threads