Difference between revisions of "Standard Flak"
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''Flak is primarily a danger to a fighter craft with a breached shield quadrant, ANY breached shield quadrant, even if it's on the other side of the fighter from the flak gun. Pay close attention to your shields and equalize their strength often if under flak fire.'' | ''Flak is primarily a danger to a fighter craft with a breached shield quadrant, ANY breached shield quadrant, even if it's on the other side of the fighter from the flak gun. Pay close attention to your shields and equalize their strength often if under flak fire.'' | ||
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− | ''As said above, if you have any breached quadrant, you're going to die soon. When you have to destroy the first Sathanas's beam turrets, you should pipe more power into the shields to avoid being killed by the flak. (If you go up close like I did. | + | ''As said above, if you have any breached quadrant, you're going to die soon. When you have to destroy the first Sathanas's beam turrets, you should pipe more power into the shields to avoid being killed by the flak. (If you go up close like I did.<br> |
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+ | Flak's lethality is debatable. Most people seem to agree that flak won't kill you outright unles you stay in one place for too long and hold down the primary fire button like you would do in FS1. It's a distracter weapon keeps you on the move and bounces you around, but rarely kills a competent pilot. It is more effective against heavier, slower targets than light fighters. One thing's agreed upon- flak is not very effective against bombs. Leave that job to blob turrets.'' | ||
==Performance== | ==Performance== |
Revision as of 17:50, 12 April 2007
Standard Flak is a defensive weapon used in FreeSpace 2
Description
Commonly used anti-fighter weapon
Veteran Comments
The meat-and-potato point defense weapon in Freespace 2 it is used by every race and virtually every warship (GVC Aten doesn't count), and some non-warships (GTFr Triton) the GTC Aeolus actually makes most of its warship kills with flak rather than its weak SGreen.
Flak Turrets are more of a deterrent weapon, although they are still one of the more effective AA weapons in the game.
Flak is a very deadly weapon, the GTC Aeolus is proof of this.
Flak is primarily a danger to a fighter craft with a breached shield quadrant, ANY breached shield quadrant, even if it's on the other side of the fighter from the flak gun. Pay close attention to your shields and equalize their strength often if under flak fire.
As said above, if you have any breached quadrant, you're going to die soon. When you have to destroy the first Sathanas's beam turrets, you should pipe more power into the shields to avoid being killed by the flak. (If you go up close like I did.
Flak's lethality is debatable. Most people seem to agree that flak won't kill you outright unles you stay in one place for too long and hold down the primary fire button like you would do in FS1. It's a distracter weapon keeps you on the move and bounces you around, but rarely kills a competent pilot. It is more effective against heavier, slower targets than light fighters. One thing's agreed upon- flak is not very effective against bombs. Leave that job to blob turrets.
Performance
Statistics
Range | 1050 m |
Rate of Fire | 6.67 / s |
Velocity | 700 mps |
Damage | 30 |
Against Hullplating | Excellent |
Against Shields | Excellent |
Against Subsystems | Poor |
Shockwave Radius | 20 m / 30 m |