Difference between revisions of "*.ANI"

From FreeSpace Wiki
Jump to: navigation, search
(category)
(Undo revision 39328 by NancyEdwards (Talk))
 
(2 intermediate revisions by 2 users not shown)
Line 1: Line 1:
FreeSpace uses the *.ANI format for animation effects. It can be used either for an effect (explosions, etc.), an interface animation, or as a ship texture.
+
#REDIRECT [[Multimedia Files#ANI]]
 
 
[http://www.swooh.com/lorenzo/files/aniview11.exe AniView, an ANI-viewing utility]
 
 
 
[http://www.swooh.com/lorenzo/files/anib32b2.exe AniBuilder, a utility that can create ANI files out of a series of 16 bit images]
 
 
 
==Creating an ANI file==
 
 
 
Using AniBuilder (link provided above), one can create new ANI files from AVI movies.
 
 
 
To create your own .ANI:
 
 
 
1. Set up a scene in a 3D animation program or FreeSpace. Volition used 3Dsmax (an expensive modeling program) for their animations.
 
 
 
2. Using a free recording software such as [http://www.planetgamecam.com GameCam], record the scene.
 
 
 
3. Use [http://www.radgametools.com/bnkdown.htm Bink] to convert the AVI into a series of 16-bit (or less) PCX files, as AniBuilder will not accept non-PCX images, or images of more than 16 bit color depth.
 
 
 
4. Use AniBuilder to convert the PCXes to an ANI.
 
 
 
[[Category:File Types]]
 

Latest revision as of 08:54, 1 August 2012