Difference between revisions of "AC Gordia"

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{{User-made Ships|''AC '''Gordia'''''}}
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{{User-made Ships}}
  
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The '''AC ''Gordia''''' is a light, ultra-fast, user-made [[Ancients|Ancient]] warship. Originally created for the [[Inferno Release 1]] mod, it was also used in the [[Ancient-Shivan War (campaign)|Ancient-Shivan War]] campaign.
  
{{shipimage|image=[[Image:gordia.jpg]]|caption=AC Gordia}}
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[[Image:gordia.jpg|thumb|right|650px|{{PAGENAME}} in INFR1]]
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[[Image:AC Gordia.jpg|thumb|right|650px|{{PAGENAME}} in ASW]]
  
 
==Description:==
 
==Description:==
 +
===Inferno Release 1 Tech Room Description===
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Barely registering as a cruiser, the Gordia is an ultra-fast capital ship that appears to be more of a transport than a warship. Although very heavily armored, this small cruiser is of little threat to virtually anything with more than a few guns. Pilots should be aware of her powerful defensive weapons, however.
  
===Tech Room Description===
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"Barely registering as a cruiser, the Gordia is an ultra-fast capital ship that appears to be more of a transport than a warship. Although very heavily armored, this small cruiser is of little threat to virtually anything with more than a few guns. Pilots should be aware of her powerful defensive weapons, however."
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===Ancient-Shivan War Tech Room Description===
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The Gordia is our ultra-fast strike cruiser class. Not built for fighting defensively like the Heraklion, these cruisers was built instead for strike missions where victory is absolute. Speed is the Gordia's key strength rather than overwhelming firepower or an incredibly thick hull. Because of their speed, Gordias are capable of encircling and wearing down the enemy before eventually destroying them. Using this tactic within the presence of our larger, more powerful vessels such as the Pylos destroyer makes the matter of elimating foes much less difficult. Elders all around the Empire has noted this as an effective method in the most recent of conflicts. The Gordia will remain a choice for future ages to come.
  
 
===Credits===
 
===Credits===
 
*Model by '''Woomeister'''
 
*Model by '''Woomeister'''
 
===Veteran Comments===
 
  
  
 
==Performance:==
 
==Performance:==
 
===Statistics===
 
===Statistics===
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*'''INFR1'''
 
{|
 
{|
 
|-
 
|-
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| '''[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]'''
 
| '''[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]'''
 
| Ancients
 
| Ancients
|-
 
| '''[[Technical_Terms_and_Definitions#Maneuverablity|Maneuverability]]'''
 
| N/A
 
 
|-
 
|-
 
| '''[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]'''
 
| '''[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]'''
 
| 70
 
| 70
|-
 
| '''[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]'''
 
| N/A
 
|-
 
| '''[[Technical_Terms_and_Definitions#Armor|Armor]]'''
 
| N/A
 
 
|-
 
|-
 
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]
 
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]
 
| 75 000
 
| 75 000
|-
 
| [[Technical_Terms_and_Definitions#Shields|Shields]]
 
| N/A
 
 
|-
 
|-
 
| '''[[Technical_Terms_and_Definitions#Width|Width]]'''
 
| '''[[Technical_Terms_and_Definitions#Width|Width]]'''
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| 209 m
 
| 209 m
 
|}
 
|}
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*'''ASW'''
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{{Ship_box
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|name = AC Gordia
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|yaw_pitch_roll = 20 - 20 - 20
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|max_velocity = 70 (100)
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|hitpoints = 17500
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|length = 209.84
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|width = 86.79
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|height = 45.86
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|turrets = 11
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}}
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===Armaments===
 
===Armaments===
 
 
*'''[[Technical_Terms_and_Definitions#Turrets|Turrets]]'''
 
*'''[[Technical_Terms_and_Definitions#Turrets|Turrets]]'''
 
{| border=1 cellpadding=4 style="border-collapse: collapse"
 
{| border=1 cellpadding=4 style="border-collapse: collapse"
 
|- align="center"
 
|- align="center"
 
| colspan=2 style="background:#351515;"| '''Inferno Release 1'''
 
| colspan=2 style="background:#351515;"| '''Inferno Release 1'''
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| colspan=2 style="background:#5F9EA0;"| '''Ancient-Shivan War'''
 
|- align="center"
 
|- align="center"
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| style="width:120px" |Turret Type
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| style="width:60px" |Amount
 
| style="width:120px" |Turret Type
 
| style="width:120px" |Turret Type
 
| style="width:60px" |Amount
 
| style="width:60px" |Amount
 
|- align="center"
 
|- align="center"
| [[SABeam]]
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| SABeam
 
| 1
 
| 1
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| Ancient Light Turret
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| 3
 
|- align="center"
 
|- align="center"
| [[Unknown AAA]]
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| Unknown AAA
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| 4
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| Pharnec
 
| 4
 
| 4
 
|- align="center"
 
|- align="center"
| [[Unknown Turret]]
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| Unknown Turret
 
| 2
 
| 2
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| Wrath Missile
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| 4
 
|- align="center"
 
|- align="center"
| [[Unknown Missile]]
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| Unknown Missile
 
| 4
 
| 4
 +
|
 +
|
 
|}
 
|}
  
==Download link:==
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*Inferno Release 1: http://www.freespacemods.net/download.php?view.95
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==Gallery==
*Alternate: http://inferno.hard-light.net/R1.htm
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<gallery mode="packed-hover" heights="300px"></gallery>
*Direct File: http://www.fileplanet.com/dl.aspx?/3dactionplanet/hlp/hosted/inferno/inf_enemies.exe
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==Modding Resources==
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:$POF File: Gordia.pof
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:Texture list: Acap01;Acap03;acap05;CORVST3;Acap04;ACAP04;damage
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 +
 
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{{comment|
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''At a glance, one may be fooled into thinking this is some kind of upgunned [[Aten]] clone. Be warned: It's not. While its weaponry may not be that spectacular, in INFR1 the Gordia has almost as many hitpoints as a [[GTCv Deimos|Deimos corvette]], making it a headache to take down without some heavier weaponry. For a cruiser, the amount of hitpoints it has allows it to do more damage with its light weaponry over a longer space of time.''}}
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==Related Links:==
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*INFR1:  
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**[http://www.freespacemods.net/download.php?view.95 Download | FSmods]
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*ASW
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**[https://sectorgame.com/forums/viewtopic.php?f=54&t=4812 Release Thread | Sectorgame]
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[[Category:Inferno Ships]]
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[[Category:User-made Ships]]
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[[Category:Ancient-Shivan War]]

Latest revision as of 16:15, 7 June 2020

All information related to the AC Gordia is non-canon.
Back to User-made Ships

The AC Gordia is a light, ultra-fast, user-made Ancient warship. Originally created for the Inferno Release 1 mod, it was also used in the Ancient-Shivan War campaign.

AC Gordia in INFR1
AC Gordia in ASW

Description:

Inferno Release 1 Tech Room Description

Barely registering as a cruiser, the Gordia is an ultra-fast capital ship that appears to be more of a transport than a warship. Although very heavily armored, this small cruiser is of little threat to virtually anything with more than a few guns. Pilots should be aware of her powerful defensive weapons, however.


Ancient-Shivan War Tech Room Description

The Gordia is our ultra-fast strike cruiser class. Not built for fighting defensively like the Heraklion, these cruisers was built instead for strike missions where victory is absolute. Speed is the Gordia's key strength rather than overwhelming firepower or an incredibly thick hull. Because of their speed, Gordias are capable of encircling and wearing down the enemy before eventually destroying them. Using this tactic within the presence of our larger, more powerful vessels such as the Pylos destroyer makes the matter of elimating foes much less difficult. Elders all around the Empire has noted this as an effective method in the most recent of conflicts. The Gordia will remain a choice for future ages to come.

Credits

  • Model by Woomeister


Performance:

Statistics

  • INFR1
Type Cruiser
Manufacturer Ancients
Max Velocity 70
Hitpoints 75 000
Width 86 m
Height 45 m
Length 209 m
  • ASW
Name AC Gordia
Yaw, Pitch, Roll 20 - 20 - 20 s
Max Velocity 70 (100) ms-1
Hitpoints 17500 pts
Length 209.84 m
Width 86.79 m
Height 45.86 m
Turrets 11 turrets


Armaments

Inferno Release 1 Ancient-Shivan War
Turret Type Amount Turret Type Amount
SABeam 1 Ancient Light Turret 3
Unknown AAA 4 Pharnec 4
Unknown Turret 2 Wrath Missile 4
Unknown Missile 4


Gallery


Modding Resources

$POF File: Gordia.pof
Texture list: Acap01;Acap03;acap05;CORVST3;Acap04;ACAP04;damage


Please read the Veteran Comments policy before editing this section.


At a glance, one may be fooled into thinking this is some kind of upgunned Aten clone. Be warned: It's not. While its weaponry may not be that spectacular, in INFR1 the Gordia has almost as many hitpoints as a Deimos corvette, making it a headache to take down without some heavier weaponry. For a cruiser, the amount of hitpoints it has allows it to do more damage with its light weaponry over a longer space of time.


Related Links: