Difference between revisions of "CR Vorchan"
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{{TBP_Shipimage|image=[[Image:TBP Vorchan 320 240.jpg]]|caption=The CR Vorchan}} | {{TBP_Shipimage|image=[[Image:TBP Vorchan 320 240.jpg]]|caption=The CR Vorchan}} | ||
− | ==Description | + | ==Description== |
===Tech Room Description=== | ===Tech Room Description=== | ||
One of the most recent additions to the Centauri fleet, the Vorchan is ideal in the role of a rapid reaction vessel, able to jump in and engage the enemy at close ranges and then jump out. Powered by thrusters and enhanced by gravimetric systems, the Vorchan is also the smallest vessel in the Centauri fleet to be able to form its own jump points. During the first year of the Interstellar Alliance, rogue elements of the Centauri government showed off the awesome and ruthless firepower of this craft by attacking various ISA convoys and leaving no survivors. | One of the most recent additions to the Centauri fleet, the Vorchan is ideal in the role of a rapid reaction vessel, able to jump in and engage the enemy at close ranges and then jump out. Powered by thrusters and enhanced by gravimetric systems, the Vorchan is also the smallest vessel in the Centauri fleet to be able to form its own jump points. During the first year of the Interstellar Alliance, rogue elements of the Centauri government showed off the awesome and ruthless firepower of this craft by attacking various ISA convoys and leaving no survivors. | ||
===Veteran Comments=== | ===Veteran Comments=== | ||
+ | {{comment|With its missile launchers unlocked, put simply, the Vorchan is far too stupidly powerful.}} | ||
− | ==Performance | + | ==Performance== |
===Statistics=== | ===Statistics=== | ||
{| | {| | ||
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|- | |- | ||
| '''[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]''' | | '''[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]''' | ||
− | | | + | | No afterburner |
|- | |- | ||
| '''[[Technical_Terms_and_Definitions#Armor|Armor]]''' | | '''[[Technical_Terms_and_Definitions#Armor|Armor]]''' | ||
− | | | + | | Heavy Capital |
|- | |- | ||
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]] | | [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]] | ||
Line 38: | Line 39: | ||
|} | |} | ||
− | === Armaments === | + | ===Armaments=== |
*'''[[Technical_Terms_and_Definitions#Turret Mounts|Turret Mounts]]''' | *'''[[Technical_Terms_and_Definitions#Turret Mounts|Turret Mounts]]''' | ||
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|- align="center" | |- align="center" | ||
| 1st | | 1st | ||
− | | Middle section | + | | Middle (upper) section, rotational |
− | | | + | | CR Medium TwinArray |
|- align="center" | |- align="center" | ||
| 2nd | | 2nd | ||
− | | Middle section | + | | Middle (bottom) section, rotational |
− | | | + | | CR Medium TwinArray |
|- align="center" | |- align="center" | ||
| 3rd | | 3rd | ||
| Forward section, fixed | | Forward section, fixed | ||
− | | | + | | CR Ion Cannon |
|- align="center" | |- align="center" | ||
| 4th | | 4th | ||
| Wing section, fixed | | Wing section, fixed | ||
− | | | + | | CR Palos |
|- align="center" | |- align="center" | ||
| 5th | | 5th | ||
| Forward section, fixed | | Forward section, fixed | ||
− | | | + | | CR Palos |
|- align="center" | |- align="center" | ||
| 6th | | 6th | ||
| Wing section, fixed | | Wing section, fixed | ||
− | | | + | | CR Palos |
|- align="center" | |- align="center" | ||
| 7th | | 7th | ||
| Wing section, fixed | | Wing section, fixed | ||
− | | | + | | CR Palos |
|- align="center" | |- align="center" | ||
| 8th | | 8th | ||
| Wing section, fixed | | Wing section, fixed | ||
− | | | + | | CR Palos |
|- align="center" | |- align="center" | ||
| 9th | | 9th | ||
| Wing section, fixed | | Wing section, fixed | ||
− | | | + | | CR Palos |
|- align="center" | |- align="center" | ||
| 10th | | 10th | ||
| Wing section, fixed | | Wing section, fixed | ||
− | | | + | | CR Palos |
|- align="center" | |- align="center" | ||
| colspan=3| Compatible Primaries | | colspan=3| Compatible Primaries |
Latest revision as of 11:06, 31 October 2009
The CR Vorchan |
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Contents
Description
Tech Room Description
One of the most recent additions to the Centauri fleet, the Vorchan is ideal in the role of a rapid reaction vessel, able to jump in and engage the enemy at close ranges and then jump out. Powered by thrusters and enhanced by gravimetric systems, the Vorchan is also the smallest vessel in the Centauri fleet to be able to form its own jump points. During the first year of the Interstellar Alliance, rogue elements of the Centauri government showed off the awesome and ruthless firepower of this craft by attacking various ISA convoys and leaving no survivors.
Veteran Comments
Please read the Veteran Comments policy before editing this section.
With its missile launchers unlocked, put simply, the Vorchan is far too stupidly powerful.
Performance
Statistics
Type | Attack Cruiser |
Manufacturer | Centauri Republic |
Maneuverability | n/a |
Max Velocity | 60 mps |
Max Afterburner Velocity | No afterburner |
Armor | Heavy Capital |
Hitpoints | 46000 |
Length | n/a |
Armaments
Turret | Mounts/Position | Standard Loadout |
1st | Middle (upper) section, rotational | CR Medium TwinArray |
2nd | Middle (bottom) section, rotational | CR Medium TwinArray |
3rd | Forward section, fixed | CR Ion Cannon |
4th | Wing section, fixed | CR Palos |
5th | Forward section, fixed | CR Palos |
6th | Wing section, fixed | CR Palos |
7th | Wing section, fixed | CR Palos |
8th | Wing section, fixed | CR Palos |
9th | Wing section, fixed | CR Palos |
10th | Wing section, fixed | CR Palos |
Compatible Primaries | ||
n/a |