Difference between revisions of "Javelin"

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(Stats are up. As with the primaries, I may upload a screenshot of the techroom image later.)
 
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==Performance==
 
==Performance==
 
===Statistics===
 
===Statistics===
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{{shipimage|image=[[Image:Javelin ingame model.png|400px]]|caption=The GES-1 Javelin}}
 
{{Secondary|1325|2|250|80|1.0x|80|0.8x|64|0.7x|56|20 / 40|Aspect Seeking|N/A|1.8 s|1.0 s}}
 
{{Secondary|1325|2|250|80|1.0x|80|0.8x|64|0.7x|56|20 / 40|Aspect Seeking|N/A|1.8 s|1.0 s}}
  
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===Veteran Comments===
 
===Veteran Comments===
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{{Comment|Good during the first half of [[War in Heaven]] for spiking enemy fighters in a dogfight. Used in the exact same way as the [[Harpoon]]. Even direct hits may not get you kills, it's advisable to soften up the enemy a bit before popping off one of these to finish them. Many of the better enemy pilots are capable of dodging them, though.}}
 
[[Category:Blue Planet weapons]]
 
[[Category:Blue Planet weapons]]

Latest revision as of 23:35, 13 October 2012

BP-Banner.png
The following information has not been confirmed by Volition
and is therefore not canon for the FreeSpace universe.

Description

Blue Planet Tech Room Description

The Kiribati-Sunder GES-1 Javelin follows in the Interceptor's footsteps, providing the UEF military with an anti-fighter missile with fast lock-on and adequate stopping power. Compared to the GTVA Harpoon, the Javelin has faster lock-on, but lower impact damage.

Performance

Statistics

Javelin ingame model.png
The GES-1 Javelin


Range 1325 m
Reload time 2 s
Velocity 250 ms-1
Base Damage 80
Armor Damage 1.0x 80
Shield Damage 0.8x 64
Subsystem Damage 0.7x 56
Shockwave Radius 20 / 40 m
Type: Aspect Seeking
View Cone: N/A
Minimum Lock Time: 1.8 s
Turn Rate (360 degrees): 1.0 s


Notes

Veteran Comments

Please read the Veteran Comments policy before editing this section.


Good during the first half of War in Heaven for spiking enemy fighters in a dogfight. Used in the exact same way as the Harpoon. Even direct hits may not get you kills, it's advisable to soften up the enemy a bit before popping off one of these to finish them. Many of the better enemy pilots are capable of dodging them, though.