Difference between revisions of "Javelin"
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==Performance== | ==Performance== | ||
===Statistics=== | ===Statistics=== | ||
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| + | {{shipimage|image=[[Image:Javelin ingame model.png|400px]]|caption=The GES-1 Javelin}} | ||
{{Secondary|1325|2|250|80|1.0x|80|0.8x|64|0.7x|56|20 / 40|Aspect Seeking|N/A|1.8 s|1.0 s}} | {{Secondary|1325|2|250|80|1.0x|80|0.8x|64|0.7x|56|20 / 40|Aspect Seeking|N/A|1.8 s|1.0 s}} | ||
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===Veteran Comments=== | ===Veteran Comments=== | ||
| − | {{Comment|}} | + | {{Comment|Good during the first half of [[War in Heaven]] for spiking enemy fighters in a dogfight. Used in the exact same way as the [[Harpoon]]. Even direct hits may not get you kills, it's advisable to soften up the enemy a bit before popping off one of these to finish them. Many of the better enemy pilots are capable of dodging them, though.}} |
[[Category:Blue Planet weapons]] | [[Category:Blue Planet weapons]] | ||
Latest revision as of 23:35, 13 October 2012
| The following information has not been confirmed by Volition and is therefore not canon for the FreeSpace universe. |
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Contents
Description
Blue Planet Tech Room Description
The Kiribati-Sunder GES-1 Javelin follows in the Interceptor's footsteps, providing the UEF military with an anti-fighter missile with fast lock-on and adequate stopping power. Compared to the GTVA Harpoon, the Javelin has faster lock-on, but lower impact damage.
Performance
Statistics
| The GES-1 Javelin |
|---|
| Range | 1325 m | |
| Reload time | 2 s | |
| Velocity | 250 ms-1 | |
| Base Damage | 80 | |
| Armor Damage | 1.0x | 80 |
| Shield Damage | 0.8x | 64 |
| Subsystem Damage | 0.7x | 56 |
| Shockwave Radius | 20 / 40 m | |
| Type: | Aspect Seeking | |
| View Cone: | N/A | |
| Minimum Lock Time: | 1.8 s | |
| Turn Rate (360 degrees): | 1.0 s | |
Notes
Veteran Comments
Please read the Veteran Comments policy before editing this section.
Good during the first half of War in Heaven for spiking enemy fighters in a dogfight. Used in the exact same way as the Harpoon. Even direct hits may not get you kills, it's advisable to soften up the enemy a bit before popping off one of these to finish them. Many of the better enemy pilots are capable of dodging them, though.
