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− | {{BPArticle}}
| + | #Redirect [[FTF Jackal]] |
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− | :''For the original ship, see [[FTF Jackal]].''
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− | ==Description:==
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− | {{shipimage|image=[[Image:Uefkentauroi.jpg|480px]]|caption=The {{PAGENAME}}}}
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− | ===Blue Planet: War in Heaven Tech Description===
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− | The Kentauroi is a heavily armed, high-performance interception and strike platform. At full afterburn, the Kentauroi can outrun almost any other fighter class in the field, and is unrivalled in its ability to perform surgical strike missions against well-defended targets. Despite exceptional theoretical performance, the design suffers from occasional lock-up in its weapon systems. The Kentauroi has seen deployment primarily in Second and Third Fleet, where it is exceptionally popular but unforgiving to new pilots.
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− | ===Developer Notes===
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− | The original [[FTF Jackal]] had a 2x2x2 primary bank setup with animated parts for the first and third banks. This caused a lot of problems with animating parts becoming stuck and the primary bank being unable to fire as a result. To minimise these issues the first two banks were merged into one, even though the code bug that made the alteration necessary was fixed for the 3.6.12 release.
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− | ===Name Origin===
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− | Kentauroi (Κένταυροι) was the Greek name for the centaurs, mythical creatures that were part human and part horse.
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− | ==Performance:==
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− | ===Statistics===
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− | {{Ship_box
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− | |name = UEF ''Kentauroi''
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− | |type = Interceptor
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− | |manufacturer = Oxys-Ultor Threat Workshop
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− | |maneuverability = Excellent
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− | |max_velocity = 90 - 120
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− | |max_ab_velocity = 200
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− | |max_ab_duration = 13.333
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− | |armor = Medium
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− | |hitpoints = 275
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− | |shields = 380
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− | |length = 28
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− | |gun_bank_1 = 4
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− | |gun_bank_2 = 2
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− | |missile_bank_1 = 40
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− | |missile_bank_2 = 40
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− | |missile_bank_3 = 40
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− | |missile_bank_4 =
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− | |countermeasures = 25
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− | }}
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− | ===Armaments===
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− | *'''[[Technical_Terms_and_Definitions#Gun Mounts|Gun Mounts]]'''
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− | {| border=1 cellpadding=4 style="border-collapse: collapse"
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− | |- align="center"
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− | | colspan=3 style="background:#351515;"| '''Default Statistics'''
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− | |- align="center"
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− | | style="width:40px" |Bank
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− | | style="width:60px" |Guns
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− | | style="width:160px" |Standard Loadout
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− | |- align="center"
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− | | 1st
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− | | 4
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− | | [[Maul]]
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− | |- align="center"
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− | | 2nd
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− | | 2
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− | | [[Rapier]]
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− | |- align="center"
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− | | colspan=3| Compatible Primaries
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− | |-
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− | | colspan=3| [[Vulcan]], [[Scalpel]], [[Maul]], [[Rapier]], [[Gattler]], [[Sidhe]], [[UX Accelerator]]
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− | |}
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− | *'''[[Technical_Terms_and_Definitions#Missile Banks|Missile Banks]]'''
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− | {| border=1 cellpadding=4 style="border-collapse: collapse"
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− | |- align="center"
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− | | colspan=3 style="background:#351515;"| '''Default Statistics'''
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− | |- align="center"
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− | | style="width:40px" |Bank
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− | | style="width:60px" |Capacity
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− | | style="width:160px" |Standard Loadout
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− | |- align="center"
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− | | 1st
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− | | 40
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− | | [[Hellfire Missile|Hellfire]]
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− | |- align="center"
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− | | 2nd
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− | | 40
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− | | [[Dirk]]
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− | |- align="center"
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− | | 3rd
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− | | 40
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− | | [[Javelin]]
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− | |- align="center"
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− | | colspan=3| Compatible Secondaries
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− | |-
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− | | colspan=1 align="center"| 1st
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− | | colspan=2| [[Dirk]], [[Dart]], [[Hellfire Missile|Hellfire]], [[Javelin]], [[Slammer]], [[Paveway]], [[Grimler]]
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− | |-
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− | | colspan=1 align="center"| 2nd
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− | | colspan=2| [[Dirk]], [[Dart]], [[Hellfire Missile|Hellfire]], [[Javelin]]
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− | |-
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− | | colspan=1 align="center"| 3rd
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− | | colspan=2| [[Dirk]], [[Dart]], [[Hellfire Missile|Hellfire]], [[Javelin]]
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− | |}
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− | ==Gallery==
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− | <gallery>File:Kentauroidatasheet.png|The data sheet of the UEF Uhlan.</gallery>
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− | ==Veteran Comments==
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− | {{Comment|An incredible dogfighter, the Kentauroi is second to none in its ability to tear other fighters to pieces. Four [[Rapier]]s will tear anything in the sky to pieces in short order, and shields and armor are surprisingly good. A huge improvement over the Uhlan.
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− | With Scalpels in the second gun bank and Paveways in the primary missile bank, the Kentauroi is good for disarming and disabling GTA warships. Using the remaining banks for the primary weapon and missiles of your choosing, you should be able to neutralize the armament of enemy warships and destroy fighters with equal efficacy. Plus, just look at those afterburner capabilities! It excels in it's duties as an interceptor, make no mistake.
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− | It also has some really neat model features you're (sadly) unlikely to notice in game, like the variable-geometry tailfins that open up when afterburning. No real effect, it just looks cool.
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− | Oh, and it is '''not''' lying about that fire control system lock-up, which occurs as a scripted event in certain missions. Stay sharp.
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− | In terms of lethality, much better than the [[UEF Uhlan|Uhlan]]. It has much higher missile capacity, and much more primary firepower; it helps that the player gets it at the same time they get the [[Rapier]]. On the other hand, in terms of survivability, the Kentauroi, despite 25 more hull points, is far less survivable by virtue of the synergistic effect of less maneuverability and a much larger target profile; where an Uhlan is about the size of a [[GTF Pegasus|Pegasus]] a Kentauroi is larger than a [[GTF Myrmidon|Myrmidon]]. This is particularly noticeable when dogfighting with a maneuverable GTA opponent, the [[GTF Nyx|Nyx]], [[GTF Atalanta|Atalanta]], [[GTF Perseus|Perseus]] are all good examples of fighters that are hard to dogfight in this. This is also noticeable around anti-fighter defenses, the edge of a [[GTC Hyperion|Hyperion's]] [[STerPulse|pulse cannon range]], while not particularly dangerous to the Uhlan, are devastating to this fighter. It is, however, much faster than the Uhlan and has comparable firepower to an Atalanta. If given a choice between this and the very comparable Atalanta ([[Aristeia]]), I'll choose the Atalanta every time for its halved target profile.
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− | }}
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− | [[Category: User-made Ships]]
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− | [[Category: Blue Planet]]
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− | [[Category:Blue Planet ships]]
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