Difference between revisions of "UEU Ray"
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− | {{ | + | {{WoDShip}} |
+ | |||
+ | [[Image:UEU Ray.jpg|thumb|right|650px|{{PAGENAME}}]] | ||
+ | [[Image:UEU Ray booster.jpg|thumb|right|650px|UEU Ray booster]] | ||
==Description:== | ==Description:== | ||
+ | ===Tech Room Description=== | ||
+ | Better armored, better shielded and better armed than any other ship of this day and age. Technology at its finest, the best fighter around. | ||
+ | |||
+ | I am not biased at all because this is the fighter I'm flying though. | ||
+ | |||
+ | Okay, maybe just a little. | ||
+ | |||
+ | -Dawn | ||
+ | |||
+ | |||
+ | ===UEU Ray booster Tech Room Description=== | ||
+ | My old fighter with its outdated guns removed for two big boosters. Gotta go fast. | ||
+ | |||
+ | -Dawn | ||
+ | |||
− | === | + | ===Original WoD Tech Room Description=== |
Anticipating the need for a fighter capable of escorting capital ships through the newly-discovered Starlance, the UEU designed the Ray-class fighter in NC0039 based on the concept of a linked-jump fighter. Carrying a 'half jump drive', a downscaled version of the capital ship jump systems, the Ray would be able to traverse Starlances when linked with a capital ship. The Ray was the first Terran build fighter that came equipped with an energy shield generator, which would allow it to resist the increasingly common energy-based weaponry. | Anticipating the need for a fighter capable of escorting capital ships through the newly-discovered Starlance, the UEU designed the Ray-class fighter in NC0039 based on the concept of a linked-jump fighter. Carrying a 'half jump drive', a downscaled version of the capital ship jump systems, the Ray would be able to traverse Starlances when linked with a capital ship. The Ray was the first Terran build fighter that came equipped with an energy shield generator, which would allow it to resist the increasingly common energy-based weaponry. | ||
The Ray first went into limited mass production in NC0040 and had a production run of nine years, through which one thousand units were produced. The design was eventually retired in NC0051, and would be later succeeded by the Ray Mark II. | The Ray first went into limited mass production in NC0040 and had a production run of nine years, through which one thousand units were produced. The design was eventually retired in NC0051, and would be later succeeded by the Ray Mark II. | ||
Line 13: | Line 31: | ||
Hull armor strength rated at 250<br> | Hull armor strength rated at 250<br> | ||
1st Generation 'A1' fighter shield generator, strength rated at 400<br> | 1st Generation 'A1' fighter shield generator, strength rated at 400<br> | ||
+ | |||
===Credits List=== | ===Credits List=== | ||
− | * | + | *Original model by '''Spoon''' |
+ | |||
===Name Origin=== | ===Name Origin=== | ||
Line 23: | Line 43: | ||
===Statistics=== | ===Statistics=== | ||
{{Ship_box | {{Ship_box | ||
− | |name = UEU | + | |name = UEU Ray |
− | |type = Medium | + | |type = Medium Space Superiority |
− | |manufacturer = | + | |description = First Generation Fighter |
− | | | + | |manufacturer = Earth orbital shipyards |
− | |max_velocity = | + | |yaw_pitch_roll = 3.5 - 3.5 - 3 |
− | |max_ab_velocity = | + | |max_velocity = 65 (80) |
− | |max_ab_duration = 5 | + | |rear_velocity = 20 |
− | | | + | |max_ab_velocity = 110 |
− | | | + | |max_ab_duration = 5.88 |
− | | | + | |hitpoints = 220 |
− | | | + | |shields = 350 |
+ | |length = 15.35 | ||
+ | |width = 14.6 | ||
+ | |height = 2.41 | ||
|gun_bank_1 = 2 | |gun_bank_1 = 2 | ||
|gun_bank_2 = 2 | |gun_bank_2 = 2 | ||
− | |missile_bank_1 = | + | |missile_bank_1 = 20 |
+ | |missile_bank_2 = 20 | ||
|countermeasures = 20 | |countermeasures = 20 | ||
}} | }} | ||
− | === | + | |
+ | {{Ship_box | ||
+ | |name = UEU Ray booster | ||
+ | |type = Medium Space Superiority | ||
+ | |description = First Generation Fighter | ||
+ | |manufacturer = Earth orbital shipyards | ||
+ | |yaw_pitch_roll = 3.5 - 3.5 - 3 | ||
+ | |max_velocity = 125 (135) | ||
+ | |rear_velocity = 20 | ||
+ | |max_ab_velocity = 150 | ||
+ | |max_ab_duration = 8.33 | ||
+ | |hitpoints = 220 | ||
+ | |shields = 350 | ||
+ | |length = 15.35 | ||
+ | |width = 14.6 | ||
+ | |height = 2.67 | ||
+ | |gun_bank_1 = 1 | ||
+ | |countermeasures = 20 | ||
+ | }} | ||
+ | ===Armaments=== | ||
*'''[[Technical_Terms_and_Definitions#Gun Mounts|Gun Mounts]]''' | *'''[[Technical_Terms_and_Definitions#Gun Mounts|Gun Mounts]]''' | ||
{| border=1 cellpadding=4 style="border-collapse: collapse" | {| border=1 cellpadding=4 style="border-collapse: collapse" | ||
Line 55: | Line 98: | ||
| 1st | | 1st | ||
| 2 | | 2 | ||
− | | | + | | |
− | | | + | | EML-3 Laser |
|- align="center" | |- align="center" | ||
− | + | | 2nd | |
− | |||
− | |||
− | |||
− | |||
| 2 | | 2 | ||
− | | | + | | |
− | | | + | | EML-2x |
|- align="center" | |- align="center" | ||
| colspan=4| Compatible Primaries | | colspan=4| Compatible Primaries | ||
|- | |- | ||
− | | colspan= | + | | colspan=1 align="center"| 1st |
− | | | + | | colspan=3| EML-3 Laser, EML-2x |
+ | |- | ||
+ | | colspan=1 align="center"| 2nd | ||
+ | | colspan=3| EML-3 Laser, EML-2x | ||
+ | |} | ||
*'''[[Technical_Terms_and_Definitions#Missile Banks|Missile Banks]]''' | *'''[[Technical_Terms_and_Definitions#Missile Banks|Missile Banks]]''' | ||
Line 82: | Line 125: | ||
|- align="center" | |- align="center" | ||
| 1st | | 1st | ||
− | | | + | | 20 |
− | | | + | | IT-4N-0 |
+ | |- align="center" | ||
+ | | 2nd | ||
+ | | 20 | ||
+ | | Mk III Rocket | ||
|- align="center" | |- align="center" | ||
| colspan=3| Compatible Secondaries | | colspan=3| Compatible Secondaries | ||
|- | |- | ||
− | | colspan=3| | + | | colspan=3| IT-4N-0, Mk III Rocket, Solfire MkI |
|} | |} | ||
+ | |||
+ | |||
+ | ==Modding Resources== | ||
+ | :$POF File: UEU_Ray.pof | ||
+ | :Texture list: UEU_Ray;Glass;Black;grey;gunbarrel;warhead;damage | ||
+ | |||
+ | :$POF File: UEU_Ray Booster.pof | ||
+ | :Texture list: UEU_Ray;Glass;black;warhead;Ray I booster;damage | ||
+ | |||
+ | |||
+ | ==Gallery== | ||
+ | <gallery mode="packed-hover" heights="300px"> | ||
+ | Image:Ray.png|UEU Ray in the original WoD. | ||
+ | </gallery> | ||
==Veteran Comments== | ==Veteran Comments== | ||
{{comment|}} | {{comment|}} | ||
+ | |||
+ | ==External links:== | ||
+ | *[https://www.hard-light.net/forums/index.php?topic=95368.0 RELEASE - Wings of Dawn Episode 1 & 2 | Hard-light forums] | ||
[[Category: Wings of Dawn Ships]] | [[Category: Wings of Dawn Ships]] |
Latest revision as of 07:18, 28 May 2020
Contents
Description:
Tech Room Description
Better armored, better shielded and better armed than any other ship of this day and age. Technology at its finest, the best fighter around.
I am not biased at all because this is the fighter I'm flying though.
Okay, maybe just a little.
-Dawn
UEU Ray booster Tech Room Description
My old fighter with its outdated guns removed for two big boosters. Gotta go fast.
-Dawn
Original WoD Tech Room Description
Anticipating the need for a fighter capable of escorting capital ships through the newly-discovered Starlance, the UEU designed the Ray-class fighter in NC0039 based on the concept of a linked-jump fighter. Carrying a 'half jump drive', a downscaled version of the capital ship jump systems, the Ray would be able to traverse Starlances when linked with a capital ship. The Ray was the first Terran build fighter that came equipped with an energy shield generator, which would allow it to resist the increasingly common energy-based weaponry. The Ray first went into limited mass production in NC0040 and had a production run of nine years, through which one thousand units were produced. The design was eventually retired in NC0051, and would be later succeeded by the Ray Mark II.
'Manta J740' Nuclear Powerplant, output rated at 4430 kW
Maximum forward velocity: 45
180-degree turn time Yaw: 2.0 seconds
180-degree turn time Pitch: 2.25 seconds
Hull armor strength rated at 250
1st Generation 'A1' fighter shield generator, strength rated at 400
Credits List
- Original model by Spoon
Name Origin
Performance:
Statistics
Name | UEU Ray | |
Type | Medium Space Superiority | |
Description | First Generation Fighter | |
Manufacturer | Earth orbital shipyards | |
Yaw, Pitch, Roll | 3.5 - 3.5 - 3 s | |
Max Velocity | 65 (80) ms-1 | |
Rear Velocity | 20 ms-1 | |
Max Afterburner Velocity | 110 ms-1 | |
Max Afterburner Duration | 5.88 s | |
Hitpoints | 220 pts | |
Shields | 350 pts | |
Length | 15.35 m | |
Width | 14.6 m | |
Height | 2.41 m | |
Weaponry | ||
Primary weapons | ||
1st bank | 2 guns | |
2nd bank | 2 guns | |
Secondary weapons | ||
1st bank capacity | 20 | |
2nd bank capacity | 20 | |
Countermeasures | ||
Countermeasure capacity | 20 countermeasures |
Name | UEU Ray booster | |
Type | Medium Space Superiority | |
Description | First Generation Fighter | |
Manufacturer | Earth orbital shipyards | |
Yaw, Pitch, Roll | 3.5 - 3.5 - 3 s | |
Max Velocity | 125 (135) ms-1 | |
Rear Velocity | 20 ms-1 | |
Max Afterburner Velocity | 150 ms-1 | |
Max Afterburner Duration | 8.33 s | |
Hitpoints | 220 pts | |
Shields | 350 pts | |
Length | 15.35 m | |
Width | 14.6 m | |
Height | 2.67 m | |
Weaponry | ||
Primary weapons | ||
1st bank | 1 guns | |
Countermeasures | ||
Countermeasure capacity | 20 countermeasures |
Armaments
Default Statistics | |||
Bank | Guns | Capacity | Standard Loadout |
1st | 2 | EML-3 Laser | |
2nd | 2 | EML-2x | |
Compatible Primaries | |||
1st | EML-3 Laser, EML-2x | ||
2nd | EML-3 Laser, EML-2x |
Default Statistics | ||
Bank | Capacity | Standard Loadout |
1st | 20 | IT-4N-0 |
2nd | 20 | Mk III Rocket |
Compatible Secondaries | ||
IT-4N-0, Mk III Rocket, Solfire MkI |
Modding Resources
- $POF File: UEU_Ray.pof
- Texture list: UEU_Ray;Glass;Black;grey;gunbarrel;warhead;damage
- $POF File: UEU_Ray Booster.pof
- Texture list: UEU_Ray;Glass;black;warhead;Ray I booster;damage
Gallery
Veteran Comments