Difference between revisions of "GTT Corsair"

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|type = Transport
 
|type = Transport
 
|manufacturer =
 
|manufacturer =
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|yaw_pitch_roll = 4.5, 4.25, 4.7
 
|max_velocity = 45
 
|max_velocity = 45
 
|hitpoints = 8500
 
|hitpoints = 8500
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===Veteran Comments===
 
===Veteran Comments===
{{comment|The even boxier Corsair isn't really a significant improvement over the Elysium. The increase in hull strength and number of turrets helps its survivability somewhat, but are almost completely countered by its larger profile and slower velocity. Under most circumstances, a Corsair will have enough firepower and hull integrity to skitter around or even through a battlefield, but in full-scale operations and assaults, it requires a few escorts.}}
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{{comment|The even boxier Corsair isn't really a significant improvement over the Elysium. The increases in hull strength and number of turrets help its survivability somewhat, but are countered by its larger profile and slower velocity. To give the Corsair credit, it is at least sturdy enough to weather a dual [[GTM Cyclops|Cyclops]] hit. Under most circumstances, a Corsair will have enough firepower and hull integrity to skitter around or even through a battlefield, but in full-scale operations and assaults, it would need to travel in a convoy or require a few escorts.}}
  
 
==Download link:==
 
==Download link:==
 
http://www.freespacemods.net/download.php?view.204
 
http://www.freespacemods.net/download.php?view.204
 
[[Category:Blue Planet ships]]
 

Latest revision as of 22:06, 4 September 2021

All information related to the GTT Corsair is non-canon.
Back to User-made Ships


Description:

Gttcorsair.jpg
The GTT Corsair


Tech Room Description

The GTT Corsair is a heavy assault troop transport. It's based on the obsolete GTT Elysium transport design chassis. Redesigned with much heavier armor, extra turrets, and thrusters. And with it's optimized powergrid, the GTT Corsair yields twice as much power output as the Elysium.

Blue Planet Tech Room Description

After decades of distinguished service, the Elysium class of transports were showing their age, and a sturdier replacement was needed. Thus the Corsair was born. While larger than the old Elysium, it is still dwarfed by the GTVA tactical transport, Argo. The Corsair is better equipped to defend itself, however. In the past 18 months, the Corsair has proved itself to be a reliable transport even in the heat of battle, conducting high-risk marine insertions. One of its most notable sorties was the ill-fated Kubara boarding.

Credits

  • Model by Oddgrim

Performance:

Statistics

Default

Name GTT Corsair
Type Transport
Yaw, Pitch, Roll 4.5, 4.25, 4.7 s
Max Velocity 45 ms-1
Hitpoints 8500 pts
Length 52 m
Turrets 4 turrets


Blue Planet

Name UET Corsair
Type Transport
Manufacturer Triton Dynamics / Akheton
Max Velocity 40 ms-1
Armor Heavy
Hitpoints 5000 pts
Length 39 m
Turrets 4 turrets


Armaments

Default Statistics Blue Planet
Turret Type Amount Turret Type Amount
Subach HL-7 4 UEF Light Turret 4


Veteran Comments

Please read the Veteran Comments policy before editing this section.


The even boxier Corsair isn't really a significant improvement over the Elysium. The increases in hull strength and number of turrets help its survivability somewhat, but are countered by its larger profile and slower velocity. To give the Corsair credit, it is at least sturdy enough to weather a dual Cyclops hit. Under most circumstances, a Corsair will have enough firepower and hull integrity to skitter around or even through a battlefield, but in full-scale operations and assaults, it would need to travel in a convoy or require a few escorts.


Download link:

http://www.freespacemods.net/download.php?view.204